Player Matchup

Xbalanque
Xbalanque
DTLegend_18
Xbalanque
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 93L
1,477 Elo+
Solo
Achilles
Achilles
Estefhano
Achilles
Level 63
God Stats
2W - 1L
1,697 SR
Queue Stats
120W - 109L
1,508 Elo+
Party 2
Loki
Loki
Wtfmywaffle
Loki
Level 113
God Stats
0W - 4L
1,235 SR
Queue Stats
115W - 172L
1,344 Elo+
Party 2
Sol
Sol
stixxies
Sol
Level 128
God Stats
14W - 8L
1,640 SR
Queue Stats
403W - 411L
1,482 Elo+
Party 2
Kuzenbo
Kuzenbo
xXDeathNinja89Xx
Kuzenbo
Level 145
God Stats
11W - 6L
1,523 SR
Queue Stats
696W - 704L
1,466 Elo+
Solo
Team Averages
Level 111
1,519 SR
1,455 Elo+

VS

Team Averages
Level 121
1,527 SR
1,434 Elo+
Scylla
Scylla
 
Scylla
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Blitz-Stronghoof
Ganesha
Level 107
God Stats
5W - 6L
1,637 SR
Queue Stats
39W - 50L
1,400 Elo+
Party 3
Medusa
Medusa
Kiraieleo
Medusa
Level 63
God Stats
5W - 2L
1,621 SR
Queue Stats
26W - 40L
1,328 Elo+
Party 3
Cliodhna
Cliodhna
SlayingSora
Cliodhna
Level 147
God Stats
9W - 11L
1,417 SR
Queue Stats
263W - 257L
1,434 Elo+
Party 1
King Arthur
King Arthur
Vayzar
King Arthur
Level 149
God Stats
3W - 2L
1,462 SR
Queue Stats
275W - 253L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DTLegend_18
Xbalanque
6
0 / 2 / 0
4,216
468
2,049
3,768
1,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Estefhano
Achilles
8
0 / 4 / 0
4,308
479
4,112
8,793
3,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 3 / 0
4,316
480
891
5,844
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 1 / 0
5,909
657
3,679
5,842
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 3 / 0
4,414
490
2,031
7,127
3,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 1 / 0
5,911
657
2,222
2,840
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 6
5,365
596
1,362
5,368
3,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Kiraieleo
Medusa
9
5 / 0 / 1
5,556
617
5,763
3,750
1,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
SlayingSora
Cliodhna
9
2 / 0 / 4
5,560
618
4,641
5,357
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Vayzar
King Arthur
11
3 / 0 / 1
6,093
677
5,609
6,249
2,345
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
12
13
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
0
2
W
0
0
6
3
L
Xbalanque
DTLegend_18
Xbalanque
0
2
0
0
L
Achilles
Estefhano
Achilles
0
4
0
0
W
Medusa
Kiraieleo
Medusa
5
0
1
5.5
W
Cliodhna
SlayingSora
Cliodhna
2
0
4
4
W
King Arthur
Vayzar
King Arthur
3
0
1
3.5
L
0
3
0
0
L
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,762
Damage
19,597
31,374
Taken
23,564
10,743
Mitigated
9,966
10,830
Healing
6,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,222
172
0
689
2,840
914
0
1,899
941
26,208
0
W
1,362
390
170
1,423
5,368
3,939
366
1,219
4,149
10,491
0
L
Xbalanque
DTLegend_18
Xbalanque
2,049
863
0
730
3,768
1,094
0
769
2,999
0
18,390
L
Achilles
Estefhano
Achilles
4,112
1,287
0
1,870
8,793
3,372
0
0
8,793
0
16,595
W
Medusa
Kiraieleo
Medusa
5,763
2,360
302
959
3,750
1,315
836
742
3,008
0
30,619
W
Cliodhna
SlayingSora
Cliodhna
4,641
752
0
2,115
5,357
1,453
0
1,850
3,471
0
26,349
W
King Arthur
Vayzar
King Arthur
5,609
881
0
745
6,249
2,345
0
0
5,810
0
35,621
L
891
165
0
2,410
5,844
1,216
0
391
5,453
0
18,058
L
3,679
999
0
3,582
5,842
1,678
0
1,781
3,919
38,366
0
L
2,031
1,052
921
1,317
7,127
3,383
8
501
6,626
10,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,163
Gold Earned
28,485
226
Minions Killed
279
0
Camps Cleared
0
788,513
Distance Traveled
910,493
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,911
657
68
8
0
153,466
4
W
Ganesha
5,365
596
2
0
0
167,571
0
L
Xbalanque
4,216
468
37
4
0
118,865
0
L
Achilles
4,308
479
32
4
0
183,063
0
W
Medusa
5,556
617
81
9
0
185,172
3
W
Cliodhna
5,560
618
49
5
0
213,367
6
W
King Arthur
6,093
677
79
9
0
190,917
0
L
Loki
4,316
480
48
5
0
168,584
0
L
Sol
5,909
657
94
10
0
151,677
3
L
Kuzenbo
4,414
490
15
2
0
166,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role