Player Matchup

Rama
Rama
 
Rama
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
CARNAGE7028835
Nike
Level 87
God Stats
5W - 3L
1,712 SR
Queue Stats
250W - 264L
1,500 Elo+
Party 2
Scylla
Scylla
FJbruiser007
Scylla
Level 49
God Stats
3W - 2L
1,237 SR
Queue Stats
146W - 135L
1,626 Elo+
Party 2
Medusa
Medusa
Lil Murkage
Medusa
Level 63
God Stats
15W - 9L
1,616 SR
Queue Stats
242W - 241L
1,433 Elo+
Party 2
Sylvanus
Sylvanus
Or3conzx
Sylvanus
Level 7
God Stats
3W - 2L
1,471 SR
Queue Stats
6W - 10L
1,334 Elo+
Party 2
Team Averages
Level 55
1,507 SR
1,479 Elo+

VS

Team Averages
Level 79
1,569 SR
1,428 Elo+
Mulan
Mulan
Mah stew
Mulan
Level 28
God Stats
12W - 14L
1,731 SR
Queue Stats
38W - 51L
1,291 Elo+
Party 1
Set
Set
Melbeezo
Set
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 68L
1,479 Elo+
Party 1
Chaac
Chaac
SweenyPlays
Chaac
Level 88
God Stats
34W - 34L
1,533 SR
Queue Stats
530W - 541L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxGoatClipperxX
Ah Muzen Cab
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 183L
1,493 Elo+
Party 1
Cabrakan
Cabrakan
pepomaquina
Cabrakan
Level 76
God Stats
4W - 7L
1,579 SR
Queue Stats
264W - 263L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
3 / 6 / 5
11,400
496
10,449
14,885
7,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 2 / 5
13,534
588
21,646
21,937
18,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
18
5 / 6 / 4
11,824
514
11,922
16,445
6,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
19
4 / 1 / 2
11,704
509
9,699
15,713
6,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Or3conzx
Sylvanus
13
0 / 6 / 0
8,666
377
1,997
20,155
22,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Mah stew
Mulan
18
2 / 7 / 1
11,326
492
4,323
17,437
10,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 4 / 7
11,906
518
17,340
19,903
8,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
0 / 0 / 0
6,595
287
1,923
2,250
793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
XxGoatClipperxX
Ah Muzen Cab
19
6 / 4 / 3
11,368
494
16,643
16,188
5,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
pepomaquina
Cabrakan
19
8 / 7 / 0
12,472
542
21,003
25,336
20,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
22
Kills
21
21
Deaths
22
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
6
5
0.92
W
10
2
5
6.25
W
Scylla
5
6
4
1.17
W
Medusa
4
1
2
5
L
Mulan
Mah stew
Mulan
2
7
1
0.36
L
5
4
7
2.13
W
Sylvanus
Or3conzx
Sylvanus
0
6
0
0
L
0
0
0
0
L
Ah Muzen Cab
XxGoatClipperxX
Ah Muzen Cab
6
4
3
1.88
L
Cabrakan
pepomaquina
Cabrakan
8
7
0
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,713
Damage
61,232
89,135
Taken
81,114
61,114
Mitigated
46,604
23,833
Healing
29,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,449
6,925
0
3,004
14,885
7,245
857
4,562
10,323
0
96,440
W
21,646
2,440
0
7,089
21,937
18,522
105
4,473
17,464
18,842
77,723
W
Scylla
11,922
557
0
2,323
16,445
6,219
492
8,761
7,684
55,905
0
W
Medusa
9,699
3,108
0
5,769
15,713
6,271
2,634
1,840
13,817
0
98,750
L
Mulan
Mah stew
Mulan
4,323
1,288
0
3,315
17,437
10,943
352
1,861
14,686
0
56,407
L
17,340
7,131
0
8,739
19,903
8,653
0
4,270
14,946
0
85,095
W
Sylvanus
Or3conzx
Sylvanus
1,997
1,035
2,071
3,577
20,155
22,857
345
1,367
18,564
16,757
0
L
1,923
124
0
989
2,250
793
0
137
2,113
0
9,580
L
Ah Muzen Cab
XxGoatClipperxX
Ah Muzen Cab
16,643
5,653
0
6,359
16,188
5,651
1,983
2,204
13,904
0
96,197
L
Cabrakan
pepomaquina
Cabrakan
21,003
3,816
0
10,325
25,336
20,564
240
9,949
14,138
96,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,128
Gold Earned
53,667
639
Minions Killed
597
0
Camps Cleared
0
2,098,949
Distance Traveled
1,739,139
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,400
496
161
7
0
415,668
10
W
Nike
13,534
588
156
7
0
431,858
1
W
Scylla
11,824
514
97
4
0
430,824
1
W
Medusa
11,704
509
177
8
0
442,061
4
L
Mulan
11,326
492
112
5
0
408,982
0
L
Set
11,906
518
142
6
0
473,581
0
W
Sylvanus
8,666
377
48
2
0
378,538
1
L
Chaac
6,595
287
23
1
0
94,214
1
L
Ah Muzen Cab
11,368
494
159
7
0
393,126
0
L
Cabrakan
12,472
542
161
7
0
369,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role