Player Matchup

Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Pokin_Smot_42O_
Sylvanus
Level 101
God Stats
3W - 7L
1,316 SR
Queue Stats
90W - 105L
1,376 Elo+
Solo
Medusa
Medusa
XxGraveKeepersxX
Medusa
Level 78
God Stats
1W - 2L
1,305 SR
Queue Stats
23W - 23L
1,386 Elo+
Solo
Team Averages
Level 112
1,374 SR
1,421 Elo+

VS

Team Averages
Level 100
1,419 SR
1,423 Elo+
Zhong Kui
Zhong Kui
BOJENBOREN
Zhong Kui
Level 152
God Stats
5W - 0L
1,496 SR
Queue Stats
201W - 231L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
Kronnosmicon
Danzaburou
Level 106
God Stats
14W - 13L
1,479 SR
Queue Stats
214W - 255L
1,398 Elo+
Solo
Cabrakan
Cabrakan
Spookyblaque
Cabrakan
Level 43
God Stats
1W - 1L
1,282 SR
Queue Stats
17W - 17L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
1 / 4 / 4
6,666
667
6,593
7,173
2,463
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
9
1 / 4 / 4
6,461
646
5,356
9,302
8,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
3 / 2 / 2
6,866
687
4,875
6,208
2,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BOJENBOREN
Zhong Kui
11
5 / 1 / 5
8,124
812
9,202
5,503
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Kronnosmicon
Danzaburou
12
5 / 2 / 3
8,006
801
6,808
6,903
2,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Spookyblaque
Cabrakan
10
0 / 2 / 9
7,381
738
3,644
8,012
6,611
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
5
Kills
10
10
Deaths
5
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
4
4
0.75
W
Zhong Kui
BOJENBOREN
Zhong Kui
5
1
5
7.5
W
Danzaburou
Kronnosmicon
Danzaburou
5
2
3
3.25
L
Sylvanus
1
4
4
0.75
W
Cabrakan
Spookyblaque
Cabrakan
0
2
9
2.25
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,824
Damage
19,654
22,683
Taken
20,418
12,706
Mitigated
12,132
4,449
Healing
6,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,593
1,537
0
681
7,173
2,463
511
4,037
2,956
24,841
0
W
Zhong Kui
BOJENBOREN
Zhong Kui
9,202
555
0
1,908
5,503
3,259
325
3,039
2,464
17,231
0
W
Danzaburou
Kronnosmicon
Danzaburou
6,808
2,654
159
2,679
6,903
2,262
1,056
3,858
3,045
0
32,333
L
Sylvanus
5,356
1,757
1,701
1,649
9,302
8,039
372
3,671
5,297
11,088
2,212
W
Cabrakan
Spookyblaque
Cabrakan
3,644
697
0
1,879
8,012
6,611
0
4,658
3,354
8,575
0
L
4,875
2,650
0
418
6,208
2,204
688
4,832
1,132
0
18,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,993
Gold Earned
23,511
96
Minions Killed
116
4
Camps Cleared
4
464,010
Distance Traveled
500,818
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,666
667
47
5
1
146,984
3
W
Zhong Kui
8,124
812
38
4
1
165,906
1
W
Danzaburou
8,006
801
64
6
3
173,054
4
L
Sylvanus
6,461
646
24
2
2
153,841
4
W
Cabrakan
7,381
738
14
1
0
161,858
1
L
Medusa
6,866
687
25
3
1
163,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role