Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ACHİLLES
Atlas
Level 146
God Stats
3W - 4L
1,195 SR
Queue Stats
30W - 35L
1,409 Elo+
Party 1
Ra
Ra
PЦRGАTORЧ
Ra
Level 15
God Stats
1W - 2L
1,370 SR
Queue Stats
4W - 6L
1,316 Elo+
Party 1
Team Averages
Level 90
1,355 SR
1,408 Elo+

VS

Team Averages
Level 56
1,357 SR
1,372 Elo+
Sol
Sol
Kayross
Sol
Level 91
God Stats
3W - 7L
1,543 SR
Queue Stats
95W - 126L
1,488 Elo+
Solo
Ymir
Ymir
Shocolate
Ymir
Level 61
God Stats
0W - 2L
1,272 SR
Queue Stats
3W - 5L
1,401 Elo+
Party 2
Loki
Loki
kwebblekop123
Loki
Level 17
God Stats
0W - 2L
1,257 SR
Queue Stats
0W - 4L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
13 / 0 / 7
11,265
805
14,926
8,543
3,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
ACHİLLES
Atlas
14
5 / 1 / 15
10,397
743
6,716
13,168
14,108
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 16
9,800
700
5,922
6,322
3,165
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
2 / 6 / 0
8,283
592
13,119
9,324
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
11
0 / 7 / 1
7,638
546
1,700
13,252
10,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 8 / 1
7,507
536
2,477
10,077
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
21
Kills
2
2
Deaths
21
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
13
0
7
16.5
W
Atlas
ACHİLLES
Atlas
5
1
15
12.5
L
Sol
2
6
0
0.33
W
3
1
16
11
L
Ymir
0
7
1
0.07
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,564
Damage
17,296
28,033
Taken
32,653
20,969
Mitigated
15,326
12,714
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,926
4,380
582
3,539
8,543
3,696
1,249
5,275
2,834
0
47,106
W
Atlas
ACHİLLES
Atlas
6,716
2,362
229
2,481
13,168
14,108
838
4,974
7,918
19,715
0
L
Sol
13,119
2,896
121
1,720
9,324
2,364
0
2,647
6,677
35,489
0
W
5,922
587
3,407
2,476
6,322
3,165
155
3,890
2,082
30,960
0
L
Ymir
1,700
288
0
201
13,252
10,178
0
6,657
6,595
15,402
0
L
2,477
955
0
510
10,077
2,784
0
4,137
5,940
0
8,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,462
Gold Earned
23,428
165
Minions Killed
125
6
Camps Cleared
4
772,262
Distance Traveled
629,715
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,265
805
81
6
2
288,128
4
W
Atlas
10,397
743
31
2
1
224,209
4
L
Sol
8,283
592
86
6
4
233,900
0
W
Ra
9,800
700
53
4
3
259,925
5
L
Ymir
7,638
546
24
2
0
196,221
0
L
Loki
7,507
536
15
1
0
199,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role