Player Matchup

Bacchus
Bacchus
NeutralFob
Bacchus
Level 149
God Stats
1W - 0L
1,243 SR
Queue Stats
22W - 12L
1,728 Elo+
Party 2
Nu Wa
Nu Wa
SaintGrendell
Nu Wa
Level 159
God Stats
1W - 0L
1,593 SR
Queue Stats
12W - 7L
1,764 Elo+
Party 2
Neith
Neith
lIIlIIllIIlIIIll
Neith
Level 47
God Stats
1W - 0L
1,682 SR
Queue Stats
4W - 2L
1,844 Elo+
Party 2
Team Averages
Level 118
1,506 SR
1,778 Elo+

VS

Team Averages
Level 113
1,631 SR
1,675 Elo+
Nike
Nike
BigMamp614
Nike
Level 144
God Stats
1W - 1L
1,701 SR
Queue Stats
149W - 137L
1,599 Elo+
Solo
Artemis
Artemis
DrRob18
Artemis
Level 112
God Stats
15W - 8L
1,715 SR
Queue Stats
188W - 94L
1,737 Elo+
Party 1
Artio
Artio
drpat
Artio
Level 82
God Stats
2W - 1L
1,478 SR
Queue Stats
191W - 117L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NeutralFob
Bacchus
13
5 / 0 / 10
8,644
864
7,518
6,893
7,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
4 / 0 / 11
8,202
820
8,162
5,077
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
7 / 2 / 8
8,159
816
14,541
6,513
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,270
627
4,366
11,489
5,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
DrRob18
Artemis
9
1 / 6 / 1
6,270
627
5,163
9,150
2,426
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
drpat
Artio
9
0 / 4 / 1
5,744
574
4,321
13,276
8,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
16
Kills
2
2
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Artemis
DrRob18
Artemis
1
6
1
0.25
W
Bacchus
NeutralFob
Bacchus
5
0
10
10
W
4
0
11
9.5
L
Artio
drpat
Artio
0
4
1
0.13
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,221
Damage
13,850
18,483
Taken
33,915
11,838
Mitigated
16,155
5,997
Healing
6,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,366
693
0
789
11,489
5,486
0
5,121
6,262
0
16,431
L
Artemis
DrRob18
Artemis
5,163
2,064
0
1,488
9,150
2,426
0
3,304
5,690
0
18,089
W
Bacchus
NeutralFob
Bacchus
7,518
1,594
0
2,169
6,893
7,626
276
1,570
4,785
12,770
0
W
8,162
1,643
172
1,977
5,077
1,661
633
1,278
3,598
39,053
0
L
Artio
drpat
Artio
4,321
430
609
3,151
13,276
8,243
0
6,957
6,111
13,762
0
W
14,541
7,072
0
1,679
6,513
2,551
1,576
1,094
4,948
0
37,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,005
Gold Earned
18,284
137
Minions Killed
87
8
Camps Cleared
1
549,681
Distance Traveled
498,490
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,270
627
37
4
0
172,723
4
L
Artemis
6,270
627
27
3
0
146,172
4
W
Bacchus
8,644
864
8
1
0
204,549
4
W
Nu Wa
8,202
820
83
8
5
187,677
3
L
Artio
5,744
574
23
2
1
179,595
3
W
Neith
8,159
816
46
5
3
157,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role