Player Matchup

Khepri
Khepri
 
Khepri
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
CallMehRNG
Loki
Level 68
God Stats
2W - 2L
1,323 SR
Queue Stats
59W - 68L
1,403 Elo+
Party 3
King Arthur
King Arthur
The Bulwarks
King Arthur
Level 111
God Stats
2W - 4L
1,324 SR
Queue Stats
100W - 109L
1,444 Elo+
Party 3
Chernobog
Chernobog
WA CANO WIS
Chernobog
Level 68
God Stats
7W - 7L
1,479 SR
Queue Stats
183W - 205L
1,445 Elo+
Party 1
Anubis
Anubis
lilzushivert
Anubis
Level 59
God Stats
6W - 3L
1,626 SR
Queue Stats
199W - 245L
1,394 Elo+
Solo
Team Averages
Level 71
1,450 SR
1,437 Elo+

VS

Team Averages
Level 92
1,444 SR
1,394 Elo+
Bacchus
Bacchus
BAMF1508
Bacchus
Level 104
God Stats
7W - 5L
1,711 SR
Queue Stats
10W - 9L
1,457 Elo+
Party 2
Set
Set
Crimson Dreams2
Set
Level 116
God Stats
1W - 4L
1,338 SR
Queue Stats
317W - 393L
1,415 Elo+
Solo
Nu Wa
Nu Wa
OG-BigSmoke
Nu Wa
Level 69
God Stats
0W - 1L
1,227 SR
Queue Stats
2W - 2L
1,430 Elo+
Party 2
King Arthur
King Arthur
Saint-Eric-13
King Arthur
Level 42
God Stats
3W - 4L
1,415 SR
Queue Stats
8W - 19L
1,291 Elo+
Solo
Apollo
Apollo
xlBenja12
Apollo
Level 129
God Stats
3W - 4L
1,527 SR
Queue Stats
213W - 224L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 3 / 8
8,194
455
5,200
12,867
12,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
8 / 0 / 5
10,065
559
10,878
10,346
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
The Bulwarks
King Arthur
18
7 / 2 / 2
10,443
580
12,954
13,654
10,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
WA CANO WIS
Chernobog
15
4 / 2 / 6
9,336
519
14,030
8,258
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
19
3 / 0 / 1
11,197
622
4,146
9,660
3,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BAMF1508
Bacchus
12
0 / 5 / 5
7,499
417
3,234
16,676
10,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 6 / 1
8,566
476
3,825
14,155
6,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 1 / 0
8,998
500
6,712
4,583
1,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
Saint-Eric-13
King Arthur
13
0 / 5 / 2
7,681
427
7,253
15,494
9,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
xlBenja12
Apollo
14
5 / 6 / 0
8,615
479
13,214
14,409
5,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
23
Kills
7
7
Deaths
23
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
3
8
1.67
L
Bacchus
BAMF1508
Bacchus
0
5
5
0.5
W
8
0
5
10.5
L
2
6
1
0.42
L
0
1
0
0
L
King Arthur
Saint-Eric-13
King Arthur
0
5
2
0.2
W
King Arthur
The Bulwarks
King Arthur
7
2
2
4
W
Chernobog
WA CANO WIS
Chernobog
4
2
6
3.5
W
Anubis
3
0
1
3.5
L
Apollo
xlBenja12
Apollo
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,208
Damage
34,238
54,785
Taken
65,317
34,188
Mitigated
32,484
22,993
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,200
928
170
1,535
12,867
12,913
76
1,498
11,369
22,465
0
L
Bacchus
BAMF1508
Bacchus
3,234
452
0
4,805
16,676
10,257
162
2,660
14,016
21,941
0
W
10,878
3,221
0
5,619
10,346
3,901
0
1,282
9,064
0
71,584
L
3,825
1,807
0
3,046
14,155
6,142
0
2,684
11,471
0
58,274
L
6,712
5,041
0
515
4,583
1,131
322
1,832
2,751
64,440
0
L
King Arthur
Saint-Eric-13
King Arthur
7,253
1,105
0
2,680
15,494
9,012
0
396
15,098
0
39,113
W
King Arthur
The Bulwarks
King Arthur
12,954
2,535
0
4,310
13,654
10,793
116
223
12,582
0
69,086
W
Chernobog
WA CANO WIS
Chernobog
14,030
7,153
154
2,647
8,258
2,917
1,776
1,530
6,683
0
74,574
W
Anubis
4,146
150
0
8,558
9,660
3,664
214
5,413
4,247
118,544
0
L
Apollo
xlBenja12
Apollo
13,214
7,349
0
3,371
14,409
5,942
868
2,040
12,369
0
62,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,235
Gold Earned
41,359
655
Minions Killed
452
0
Camps Cleared
0
1,772,942
Distance Traveled
1,701,418
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,194
455
27
2
0
347,068
0
L
Bacchus
7,499
417
29
2
0
309,675
0
W
Loki
10,065
559
110
6
0
415,675
1
L
Set
8,566
476
100
6
0
364,557
2
L
Nu Wa
8,998
500
139
8
0
340,211
0
L
King Arthur
7,681
427
74
4
0
350,092
2
W
King Arthur
10,443
580
128
7
0
353,920
1
W
Chernobog
9,336
519
147
8
0
352,675
1
W
Anubis
11,197
622
243
14
0
303,604
3
L
Apollo
8,615
479
110
6
0
336,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role