Player Matchup

Mulan
Mulan
Dla
Mulan
Level 108
God Stats
73W - 40L
1,663 SR
Queue Stats
632W - 635L
1,425 Elo+
Solo
Poseidon
Poseidon
Evil_Scorpion__
Poseidon
Level 108
God Stats
4W - 2L
1,566 SR
Queue Stats
151W - 200L
1,419 Elo+
Party 1
Atlas
Atlas
Sin1ster-Power
Atlas
Level 100
God Stats
3W - 3L
1,776 SR
Queue Stats
319W - 394L
1,408 Elo+
Party 1
Neith
Neith
Yungbust992
Neith
Level 109
God Stats
1W - 0L
1,450 SR
Queue Stats
138W - 203L
1,405 Elo+
Party 1
Bastet
Bastet
bountyhuntet
Bastet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,384 Elo+
Party 1
Team Averages
Level 110
1,591 SR
1,408 Elo+

VS

Team Averages
Level 90
1,437 SR
1,477 Elo+
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Paralaizen
Thanatos
Level 63
God Stats
5W - 10L
1,450 SR
Queue Stats
273W - 291L
1,477 Elo+
Party 2
Set
Set
WildR0se
Set
Level 103
God Stats
6W - 8L
1,499 SR
Queue Stats
86W - 102L
1,444 Elo+
Party 2
Ah Puch
Ah Puch
monster101hunter
Ah Puch
Level 114
God Stats
1W - 3L
1,236 SR
Queue Stats
486W - 484L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dla
Mulan
11
4 / 0 / 0
6,484
648
4,680
5,732
2,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
10
1 / 3 / 0
5,868
587
3,098
3,613
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 0 / 6
5,620
562
3,946
7,313
2,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
6 / 2 / 0
5,709
571
5,393
4,187
1,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bastet
9
1 / 3 / 5
5,535
554
4,913
7,563
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 2 / 1
5,815
582
2,657
6,088
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
 
Artio
7
0 / 2 / 2
4,620
462
2,464
8,685
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Paralaizen
Thanatos
10
5 / 1 / 2
6,138
614
3,491
5,822
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 4 / 0
4,359
436
3,936
6,501
1,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 0
4,859
486
2,455
6,447
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
8
8
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
1
1.25
L
Artio
 
Artio
0
2
2
0.5
W
Mulan
Dla
Mulan
4
0
0
4
W
Poseidon
1
3
0
0.33
L
Thanatos
Paralaizen
Thanatos
5
1
2
6
W
1
0
6
4
L
1
4
0
0.25
W
6
2
0
3
W
Bastet
1
3
5
1.17
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,030
Damage
15,003
28,408
Taken
33,543
9,679
Mitigated
10,650
10,378
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,657
674
0
2,880
6,088
1,647
0
3,319
2,769
27,768
0
L
Artio
 
Artio
2,464
129
437
3,253
8,685
3,881
0
1,968
6,717
10,268
0
W
Mulan
Dla
Mulan
4,680
1,077
0
2,389
5,732
2,758
174
2,455
3,277
0
36,533
W
Poseidon
3,098
532
0
303
3,613
1,035
203
1,229
2,384
33,776
0
L
Thanatos
Paralaizen
Thanatos
3,491
1,184
0
4,872
5,822
1,604
0
378
5,444
0
26,653
W
3,946
1,687
1,393
2,480
7,313
2,691
132
2,084
5,229
13,035
0
L
3,936
1,343
0
710
6,501
1,893
0
1,619
4,882
0
22,224
W
5,393
1,360
0
752
4,187
1,353
189
1,177
3,010
0
26,011
W
Bastet
4,913
1,747
86
2,975
7,563
1,842
392
631
6,932
0
28,280
L
2,455
378
0
2,390
6,447
1,625
0
0
6,143
19,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,216
Gold Earned
25,791
288
Minions Killed
222
0
Camps Cleared
0
937,756
Distance Traveled
894,722
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,815
582
64
6
0
176,196
9
L
Artio
4,620
462
23
2
0
175,398
0
W
Mulan
6,484
648
96
10
0
191,612
0
W
Poseidon
5,868
587
70
7
0
181,401
1
L
Thanatos
6,138
614
57
6
0
201,563
4
W
Atlas
5,620
562
19
2
0
177,823
0
L
Set
4,359
436
32
3
0
188,068
0
W
Neith
5,709
571
51
5
0
173,579
3
W
Bastet
5,535
554
52
5
0
213,341
0
L
Ah Puch
4,859
486
46
5
0
153,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role