Player Matchup

Zeus
Zeus
CykoGhost
Zeus
Level 40
God Stats
0W - 3L
1,051 SR
Queue Stats
9W - 20L
1,256 Elo+
Solo
Neith
Neith
Gods Bunny
Neith
Level 69
God Stats
19W - 15L
1,443 SR
Queue Stats
64W - 74L
1,396 Elo+
Solo
Cabrakan
Cabrakan
Mr7evn6ix2wo
Cabrakan
Level 60
God Stats
6W - 9L
1,393 SR
Queue Stats
54W - 74L
1,262 Elo+
Solo
Eset
Eset
PACA7915
Eset
Level 145
God Stats
1W - 1L
1,911 SR
Queue Stats
214W - 209L
1,368 Elo+
Solo
Cliodhna
Cliodhna
RxJANGO
Cliodhna
Level 42
God Stats
7W - 8L
1,562 SR
Queue Stats
170W - 200L
1,303 Elo+
Solo
Team Averages
Level 71
1,472 SR
1,317 Elo+

VS

Team Averages
Level 76
1,589 SR
1,367 Elo+
Agni
Agni
AngelGloria15
Agni
Level 88
God Stats
2W - 1L
1,672 SR
Queue Stats
371W - 418L
1,304 Elo+
Solo
Achilles
Achilles
Ck XxWaterxX
Achilles
Level 41
God Stats
11W - 8L
1,471 SR
Queue Stats
40W - 35L
1,383 Elo+
Solo
Charybdis
Charybdis
Luisaxxala
Charybdis
Level 102
God Stats
6W - 0L
1,761 SR
Queue Stats
63W - 60L
1,423 Elo+
Solo
Vamana
Vamana
Monopzz
Vamana
Level 43
God Stats
7W - 6L
1,610 SR
Queue Stats
121W - 125L
1,380 Elo+
Solo
Cliodhna
Cliodhna
Ramiro Paredes
Cliodhna
Level 107
God Stats
107W - 110L
1,432 SR
Queue Stats
494W - 625L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 8 / 1
6,686
478
3,126
10,466
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
11
4 / 6 / 1
6,970
498
6,189
7,940
1,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
Mr7evn6ix2wo
Cabrakan
11
2 / 3 / 0
6,642
474
3,722
10,035
3,617
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
13
3 / 6 / 1
7,859
561
7,281
8,877
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
RxJANGO
Cliodhna
3
0 / 1 / 0
4,641
332
834
1,366
257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 4
8,900
636
8,542
8,200
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Ck XxWaterxX
Achilles
13
4 / 4 / 3
8,222
587
3,711
11,071
6,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
Luisaxxala
Charybdis
13
5 / 3 / 7
8,109
579
7,102
8,815
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
Monopzz
Vamana
12
2 / 3 / 8
7,097
507
4,332
10,689
6,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
15
5 / 0 / 6
9,010
644
3,724
6,786
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
9
Kills
24
24
Deaths
10
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
W
Achilles
Ck XxWaterxX
Achilles
4
4
3
1.38
L
Zeus
0
8
1
0.06
L
Neith
4
6
1
0.75
W
Charybdis
Luisaxxala
Charybdis
5
3
7
2.83
W
Vamana
Monopzz
Vamana
2
3
8
2
L
Cabrakan
Mr7evn6ix2wo
Cabrakan
2
3
0
0.67
L
Eset
3
6
1
0.58
W
Cliodhna
5
0
6
8
L
Cliodhna
RxJANGO
Cliodhna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,152
Damage
27,411
38,684
Taken
45,561
10,779
Mitigated
20,324
4,694
Healing
17,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,542
2,021
96
2,661
8,200
2,737
1,701
2,536
5,482
47,729
0
W
Achilles
Ck XxWaterxX
Achilles
3,711
807
0
2,897
11,071
6,230
1,264
5,943
4,754
0
31,642
L
Zeus
3,126
805
0
1,739
10,466
2,766
660
5,124
4,996
30,048
0
L
Neith
6,189
1,336
0
1,023
7,940
1,978
1,192
724
7,120
0
31,492
W
Charybdis
Luisaxxala
Charybdis
7,102
4,218
0
2,520
8,815
2,743
2,549
2,104
6,695
0
42,030
W
Vamana
Monopzz
Vamana
4,332
2,172
860
3,718
10,689
6,239
588
1,013
9,636
0
29,689
L
Cabrakan
Mr7evn6ix2wo
Cabrakan
3,722
1,073
0
592
10,035
3,617
430
2,269
7,646
20,471
0
L
Eset
7,281
663
0
1,044
8,877
2,161
891
0
8,877
47,887
0
W
Cliodhna
3,724
118
0
4,582
6,786
2,375
0
1,761
4,865
0
58,579
L
Cliodhna
RxJANGO
Cliodhna
834
438
0
296
1,366
257
0
177
1,153
0
3,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,798
Gold Earned
41,338
285
Minions Killed
407
0
Camps Cleared
0
1,019,585
Distance Traveled
1,385,247
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,900
636
99
7
0
260,314
2
W
Achilles
8,222
587
65
5
0
267,829
0
L
Zeus
6,686
478
66
5
0
220,907
2
L
Neith
6,970
498
66
5
0
243,131
2
W
Charybdis
8,109
579
87
6
0
243,732
1
W
Vamana
7,097
507
47
3
0
288,468
1
L
Cabrakan
6,642
474
42
3
0
280,134
0
L
Eset
7,859
561
104
7
0
226,447
2
W
Cliodhna
9,010
644
109
8
0
324,904
5
L
Cliodhna
4,641
332
7
1
0
48,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role