Player Matchup

Medusa
Medusa
Anubis_Soul_ITA
Medusa
Level 61
God Stats
12W - 7L
1,510 SR
Queue Stats
50W - 61L
1,334 Elo+
Party 2
Thanatos
Thanatos
BankaiAW
Thanatos
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,236 Elo+
Party 1
Hercules
Hercules
carlos_the_wise
Hercules
Level 52
God Stats
3W - 4L
1,297 SR
Queue Stats
9W - 22L
1,246 Elo+
Party 1
Chang'e
Chang'e
darwin_nik17
Chang'e
Level 74
God Stats
11W - 6L
1,634 SR
Queue Stats
240W - 266L
1,404 Elo+
Party 2
Atlas
Atlas
marck16997
Atlas
Level 156
God Stats
27W - 26L
1,524 SR
Queue Stats
239W - 237L
1,427 Elo+
Party 2
Team Averages
Level 81
1,493 SR
1,329 Elo+

VS

Team Averages
Level 67
1,469 SR
1,321 Elo+
Neith
Neith
CobraxxSauce5
Neith
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 122L
1,343 Elo+
Party 3
Arachne
Arachne
Musialeq
Arachne
Level 33
God Stats
12W - 15L
1,444 SR
Queue Stats
39W - 51L
1,308 Elo+
Party 4
Freya
Freya
The Inane God
Freya
Level 87
God Stats
22W - 14L
1,419 SR
Queue Stats
71W - 74L
1,331 Elo+
Party 3
Kukulkan
Kukulkan
WP ME mati5298
Kukulkan
Level 28
God Stats
25W - 31L
1,412 SR
Queue Stats
39W - 51L
1,297 Elo+
Party 4
Cthulhu
Cthulhu
Warb1994
Cthulhu
Level 142
God Stats
0W - 1L
1,570 SR
Queue Stats
75W - 97L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 4
8,133
581
8,554
8,116
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
BankaiAW
Thanatos
12
3 / 3 / 4
7,285
520
4,572
10,009
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
12
2 / 1 / 0
7,197
514
2,554
8,881
4,429
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
darwin_nik17
Chang'e
11
4 / 2 / 3
6,648
475
6,107
7,391
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
11
3 / 1 / 12
7,093
507
8,262
8,387
7,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,230
445
5,304
8,718
2,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Musialeq
Arachne
6
0 / 5 / 1
5,126
366
1,022
5,860
1,752
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 2 / 1
6,968
498
6,021
9,320
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
12
2 / 2 / 0
6,987
499
7,668
6,848
2,304
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Warb1994
Cthulhu
10
2 / 6 / 1
6,236
445
5,310
11,768
7,554
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
22
Kills
6
7
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
0
4
12
W
Thanatos
BankaiAW
Thanatos
3
3
4
1.67
L
1
7
1
0.21
L
Arachne
Musialeq
Arachne
0
5
1
0.1
L
1
2
1
0.75
L
Kukulkan
2
2
0
1
L
Cthulhu
Warb1994
Cthulhu
2
6
1
0.42
W
Hercules
2
1
0
2
W
Chang'e
darwin_nik17
Chang'e
4
2
3
2.75
W
Atlas
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,049
Damage
25,325
42,784
Taken
42,514
20,452
Mitigated
17,019
18,432
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,554
3,431
0
3,544
8,116
2,545
172
2,221
5,895
0
37,256
W
Thanatos
BankaiAW
Thanatos
4,572
1,649
0
7,138
10,009
3,555
18
3,672
6,337
0
39,399
L
5,304
1,024
0
907
8,718
2,263
0
1,919
6,530
0
27,846
L
Arachne
Musialeq
Arachne
1,022
555
0
1,212
5,860
1,752
0
2,227
3,366
0
16,881
L
6,021
1,592
0
4,411
9,320
3,146
637
4,596
4,218
40,891
0
L
Kukulkan
7,668
1,351
0
767
6,848
2,304
1,019
0
6,848
39,687
0
L
Cthulhu
Warb1994
Cthulhu
5,310
198
493
1,355
11,768
7,554
218
4,039
7,183
24,089
0
W
Hercules
2,554
462
0
2,087
8,881
4,429
0
5,144
3,737
0
34,931
W
Chang'e
darwin_nik17
Chang'e
6,107
579
1,837
2,660
7,391
2,364
0
3,924
3,467
29,512
0
W
Atlas
8,262
2,369
0
1,166
8,387
7,559
60
4,038
4,349
23,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,356
Gold Earned
31,547
324
Minions Killed
294
0
Camps Cleared
0
1,274,483
Distance Traveled
1,156,556
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,133
581
69
5
0
281,024
4
W
Thanatos
7,285
520
93
7
0
235,848
4
L
Neith
6,230
445
47
3
0
243,579
4
L
Arachne
5,126
366
38
3
0
165,334
1
L
Freya
6,968
498
92
7
0
252,174
3
L
Kukulkan
6,987
499
82
6
0
211,490
2
L
Cthulhu
6,236
445
35
3
0
283,979
0
W
Hercules
7,197
514
68
5
0
237,305
0
W
Chang'e
6,648
475
61
4
0
257,611
4
W
Atlas
7,093
507
33
2
0
262,695
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role