Player Matchup

Anubis
Anubis
CheosKAC
Anubis
Level 160
God Stats
9W - 9L
1,548 SR
Queue Stats
109W - 129L
1,428 Elo+
Solo
Pele
Pele
Mayumi15
Pele
Level 63
God Stats
3W - 0L
1,951 SR
Queue Stats
92W - 93L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
annadev
Nu Wa
Level 152
God Stats
40W - 43L
1,505 SR
Queue Stats
162W - 193L
1,447 Elo+
Solo
Ymir
Ymir
bj1066
Ymir
Level 47
God Stats
3W - 2L
1,641 SR
Queue Stats
56W - 59L
1,394 Elo+
Party 1
Neith
Neith
fenix15100
Neith
Level 104
God Stats
15W - 6L
1,732 SR
Queue Stats
206W - 219L
1,494 Elo+
Solo
Team Averages
Level 105
1,676 SR
1,443 Elo+

VS

Team Averages
Level 59
1,402 SR
1,404 Elo+
Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BaheshturJorench
Bacchus
Level 29
God Stats
1W - 6L
1,182 SR
Queue Stats
38W - 48L
1,409 Elo+
Party 2
Cupid
Cupid
Inkrucio
Cupid
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,383 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheGrinchOff
Tsukuyomi
Level 18
God Stats
4W - 6L
1,327 SR
Queue Stats
6W - 16L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CheosKAC
Anubis
12
5 / 0 / 1
6,705
610
4,457
4,112
1,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
9
4 / 1 / 3
6,261
569
4,745
7,207
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
annadev
Nu Wa
10
0 / 2 / 3
6,084
553
3,766
5,091
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
bj1066
Ymir
9
2 / 0 / 4
6,131
557
3,885
6,610
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
11
5 / 2 / 2
6,363
578
8,656
6,064
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 3 / 1
6,016
547
4,044
7,196
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
 
Discordia
10
0 / 3 / 0
5,889
535
3,019
5,243
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 1
5,411
492
2,981
7,681
4,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Inkrucio
Cupid
8
1 / 3 / 1
5,102
464
4,143
6,847
1,246
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
TheGrinchOff
Tsukuyomi
7
1 / 4 / 0
5,088
463
3,039
6,754
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
5
5
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
1
0.83
L
Discordia
 
Discordia
0
3
0
0
L
1
3
1
0.5
W
Anubis
CheosKAC
Anubis
5
0
1
5.5
L
Cupid
Inkrucio
Cupid
1
3
1
0.5
W
Pele
4
1
3
5.5
L
Tsukuyomi
TheGrinchOff
Tsukuyomi
1
4
0
0.25
W
Nu Wa
annadev
Nu Wa
0
2
3
0.75
W
Ymir
bj1066
Ymir
2
0
4
4
W
Neith
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,509
Damage
17,226
29,084
Taken
33,721
11,431
Mitigated
10,478
9,272
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,044
1,556
0
2,979
7,196
1,827
896
2,216
4,760
0
33,272
L
Discordia
 
Discordia
3,019
454
0
1,549
5,243
1,124
0
2,496
2,721
34,031
0
L
2,981
639
0
610
7,681
4,986
0
2,290
5,361
14,494
0
W
Anubis
CheosKAC
Anubis
4,457
84
0
2,921
4,112
1,848
124
1,603
2,221
39,757
0
L
Cupid
Inkrucio
Cupid
4,143
2,565
77
2,349
6,847
1,246
0
2,026
4,787
0
18,208
W
Pele
4,745
1,227
0
2,178
7,207
1,809
0
667
6,484
0
23,022
L
Tsukuyomi
TheGrinchOff
Tsukuyomi
3,039
607
0
1,784
6,754
1,295
0
2,714
3,984
0
16,675
W
Nu Wa
annadev
Nu Wa
3,766
946
0
394
5,091
1,118
1,924
0
5,091
31,438
0
W
Ymir
bj1066
Ymir
3,885
789
0
2,682
6,610
4,532
28
1,710
4,889
13,053
0
W
Neith
8,656
4,417
0
1,097
6,064
2,124
177
1,661
4,399
0
38,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
27,506
291
Minions Killed
232
0
Camps Cleared
0
987,290
Distance Traveled
1,003,947
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,016
547
64
6
0
185,003
1
L
Discordia
5,889
535
71
6
0
202,447
4
L
Bacchus
5,411
492
24
2
0
211,610
6
W
Anubis
6,705
610
82
7
0
183,065
2
L
Cupid
5,102
464
36
3
0
194,301
4
W
Pele
6,261
569
48
4
0
226,574
2
L
Tsukuyomi
5,088
463
37
3
0
210,586
3
W
Nu Wa
6,084
553
70
6
0
168,299
9
W
Ymir
6,131
557
15
1
0
215,223
3
W
Neith
6,363
578
76
7
0
194,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role