Player Matchup

Ymir
Ymir
Miikael125
Ymir
Level 129
God Stats
11W - 11L
1,623 SR
Queue Stats
223W - 202L
1,655 Elo+
Solo
Aphrodite
Aphrodite
MyBirdsKS
Aphrodite
Level 146
God Stats
264W - 190L
1,709 SR
Queue Stats
311W - 241L
1,719 Elo+
Solo
Kukulkan
Kukulkan
asebas24
Kukulkan
Level 144
God Stats
5W - 4L
1,801 SR
Queue Stats
129W - 152L
1,586 Elo+
Solo
Hun Batz
Hun Batz
efficienado73
Hun Batz
Level 146
God Stats
5W - 3L
1,729 SR
Queue Stats
570W - 386L
1,816 Elo+
Solo
Danzaburou
Danzaburou
superninjafy
Danzaburou
Level 144
God Stats
8W - 5L
1,696 SR
Queue Stats
581W - 519L
1,642 Elo+
Solo
Team Averages
Level 142
1,712 SR
1,683 Elo+

VS

Team Averages
Level 150
1,519 SR
1,666 Elo+
Atlas
Atlas
Falqoh
Atlas
Level 156
God Stats
2W - 1L
1,602 SR
Queue Stats
751W - 725L
1,665 Elo+
Solo
Gilgamesh
Gilgamesh
InfaredZero
Gilgamesh
Level 157
God Stats
1W - 0L
1,306 SR
Queue Stats
45W - 34L
1,679 Elo+
Solo
Loki
Loki
SugaryCobra5639
Loki
Level 153
God Stats
35W - 30L
1,624 SR
Queue Stats
148W - 156L
1,612 Elo+
Solo
Rama
Rama
crickets
Rama
Level 125
God Stats
3W - 4L
1,333 SR
Queue Stats
471W - 400L
1,697 Elo+
Solo
Sol
Sol
iSquirtle00
Sol
Level 157
God Stats
40W - 15L
1,729 SR
Queue Stats
259W - 211L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,917
566
7,312
11,108
7,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
MyBirdsKS
Aphrodite
10
0 / 2 / 0
6,047
432
2,471
5,623
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
asebas24
Kukulkan
12
2 / 3 / 1
7,240
517
4,757
6,060
2,145
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
efficienado73
Hun Batz
13
2 / 3 / 2
7,643
546
7,464
9,171
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
superninjafy
Danzaburou
8
0 / 7 / 2
6,001
429
4,644
14,769
5,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Falqoh
Atlas
11
2 / 1 / 8
7,094
507
4,594
8,662
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
InfaredZero
Gilgamesh
14
6 / 2 / 1
8,286
592
8,448
12,066
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 1 / 7
8,479
606
9,152
9,899
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
15
3 / 1 / 1
9,089
649
5,974
9,655
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 1 / 3
8,235
588
7,407
8,074
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
19
19
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Atlas
Falqoh
Atlas
2
1
8
6
W
Gilgamesh
InfaredZero
Gilgamesh
6
2
1
3.25
L
2
4
0
0.5
L
Aphrodite
MyBirdsKS
Aphrodite
0
2
0
0
W
3
1
7
6.5
L
Kukulkan
asebas24
Kukulkan
2
3
1
0.83
W
Rama
3
1
1
3.5
L
Hun Batz
efficienado73
Hun Batz
2
3
2
1
W
5
1
3
6.5
L
Danzaburou
superninjafy
Danzaburou
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,648
Damage
35,575
46,731
Taken
48,356
20,313
Mitigated
21,224
14,724
Healing
23,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Falqoh
Atlas
4,594
1,588
0
1,548
8,662
7,192
0
2,343
6,319
17,252
0
W
Gilgamesh
InfaredZero
Gilgamesh
8,448
3,832
116
5,504
12,066
4,619
792
6,375
5,691
0
46,980
L
7,312
3,718
98
2,904
11,108
7,538
0
1,125
9,983
48,768
0
L
Aphrodite
MyBirdsKS
Aphrodite
2,471
340
774
2,361
5,623
1,494
0
1,134
4,489
32,091
0
W
9,152
3,218
0
6,298
9,899
3,234
0
2,259
7,640
0
58,261
L
Kukulkan
asebas24
Kukulkan
4,757
536
0
447
6,060
2,145
0
1,872
4,188
45,275
0
W
Rama
5,974
5,082
0
5,402
9,655
3,289
0
2,026
7,629
0
77,910
L
Hun Batz
efficienado73
Hun Batz
7,464
1,632
0
4,067
9,171
3,327
0
2,193
6,978
0
52,888
W
7,407
2,547
0
4,384
8,074
2,890
904
1,537
6,537
57,192
6,121
L
Danzaburou
superninjafy
Danzaburou
4,644
1,686
922
3,151
14,769
5,809
23
5,076
9,693
0
14,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,848
Gold Earned
41,183
405
Minions Killed
480
0
Camps Cleared
0
1,298,152
Distance Traveled
1,343,729
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,094
507
32
2
0
254,421
6
W
Gilgamesh
8,286
592
95
7
0
263,870
4
L
Ymir
7,917
566
110
8
0
237,601
4
L
Aphrodite
6,047
432
68
5
0
238,972
3
W
Loki
8,479
606
97
7
0
310,368
2
L
Kukulkan
7,240
517
89
6
0
263,828
4
W
Rama
9,089
649
146
10
0
260,836
2
L
Hun Batz
7,643
546
112
8
0
307,822
5
W
Sol
8,235
588
110
8
0
254,234
3
L
Danzaburou
6,001
429
26
2
0
249,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role