Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DethzHed
Thanatos
Level 160
God Stats
6W - 12L
1,337 SR
Queue Stats
1,109W - 1,221L
1,436 Elo+
Solo
Izanami
Izanami
anwabuk
Izanami
Level 102
God Stats
21W - 18L
1,482 SR
Queue Stats
359W - 402L
1,413 Elo+
Party 1
Ares
Ares
julioguerrero14j
Ares
Level 14
God Stats
1W - 2L
1,250 SR
Queue Stats
9W - 18L
1,267 Elo+
Party 1
Odin
Odin
xThePunisher17x
Odin
Level 118
God Stats
2W - 5L
1,326 SR
Queue Stats
447W - 512L
1,341 Elo+
Party 1
Team Averages
Level 96
1,379 SR
1,391 Elo+

VS

Team Averages
Level 85
1,492 SR
1,460 Elo+
Neith
Neith
AzzaxeQc
Neith
Level 67
God Stats
14W - 17L
1,588 SR
Queue Stats
365W - 446L
1,496 Elo+
Party 2
Kuzenbo
Kuzenbo
ImmortalRanaTTV
Kuzenbo
Level 140
God Stats
32W - 26L
1,545 SR
Queue Stats
383W - 448L
1,444 Elo+
Party 3
Kukulkan
Kukulkan
ItsAvarice
Kukulkan
Level 104
God Stats
11W - 23L
1,279 SR
Queue Stats
602W - 653L
1,553 Elo+
Party 3
Awilix
Awilix
Killer20Qc
Awilix
Level 49
God Stats
36W - 46L
1,424 SR
Queue Stats
175W - 255L
1,394 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Magic_Maza
Cu Chulainn
Level 64
God Stats
12W - 6L
1,626 SR
Queue Stats
235W - 243L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 4 / 0
7,843
436
6,752
14,551
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
DethzHed
Thanatos
13
4 / 5 / 2
8,277
460
8,176
15,444
6,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
anwabuk
Izanami
12
2 / 4 / 4
8,164
454
7,503
10,424
3,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 6
7,905
439
8,184
21,065
18,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
3 / 2 / 1
8,958
498
7,394
15,706
10,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AzzaxeQc
Neith
13
2 / 3 / 6
8,206
456
11,835
14,120
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 3 / 8
7,527
418
4,797
13,984
16,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
ItsAvarice
Kukulkan
17
6 / 1 / 5
10,379
577
16,753
8,938
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Awilix
Killer20Qc
Awilix
17
10 / 2 / 5
10,065
559
10,555
11,357
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Magic_Maza
Cu Chulainn
16
2 / 2 / 3
9,106
506
10,361
13,340
8,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
10
Kills
20
20
Deaths
11
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
0
0
W
Neith
AzzaxeQc
Neith
2
3
6
1.67
L
Thanatos
DethzHed
Thanatos
4
5
2
1
W
0
3
8
1.33
W
Kukulkan
ItsAvarice
Kukulkan
6
1
5
8.5
W
Awilix
Killer20Qc
Awilix
10
2
5
6.25
W
Cu Chulainn
Magic_Maza
Cu Chulainn
2
2
3
1.75
L
Izanami
anwabuk
Izanami
2
4
4
1
L
1
5
6
0.8
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,009
Damage
54,301
77,190
Taken
61,739
42,852
Mitigated
36,726
28,081
Healing
18,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,752
1,218
0
6,890
14,551
4,805
369
8,650
5,901
53,000
0
W
Neith
AzzaxeQc
Neith
11,835
4,075
0
6,793
14,120
4,718
902
4,642
9,478
0
56,934
L
Thanatos
DethzHed
Thanatos
8,176
1,521
0
11,115
15,444
6,132
42
3,292
12,026
0
50,512
W
4,797
1,451
784
2,316
13,984
16,040
58
3,541
10,443
17,808
0
W
Kukulkan
ItsAvarice
Kukulkan
16,753
2,936
136
2,589
8,938
3,585
899
4,419
4,519
84,204
0
W
Awilix
Killer20Qc
Awilix
10,555
4,055
0
3,203
11,357
3,647
0
2,113
9,244
0
57,796
W
Cu Chulainn
Magic_Maza
Cu Chulainn
10,361
2,712
0
2,588
13,340
8,736
823
221
13,119
4,703
50,534
L
Izanami
anwabuk
Izanami
7,503
5,021
0
492
10,424
3,418
2,187
1,102
9,322
0
53,471
L
8,184
1,134
837
5,156
21,065
18,178
0
6,156
14,861
31,263
0
L
7,394
2,495
0
3,591
15,706
10,319
990
3,265
11,537
0
46,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,147
Gold Earned
45,283
436
Minions Killed
474
0
Camps Cleared
0
1,570,000
Distance Traveled
1,737,403
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,843
436
94
5
0
292,115
2
W
Neith
8,206
456
92
5
0
326,521
5
L
Thanatos
8,277
460
77
4
0
355,880
1
W
Kuzenbo
7,527
418
16
1
0
337,966
1
W
Kukulkan
10,379
577
168
9
0
315,526
4
W
Awilix
10,065
559
95
5
0
396,608
0
W
Cu Chulainn
9,106
506
103
6
0
360,782
1
L
Izanami
8,164
454
125
7
0
308,672
0
L
Ares
7,905
439
48
3
0
299,144
4
L
Odin
8,958
498
92
5
0
314,189
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role