Player Matchup

Nike
Nike
Chappy33
Nike
Level 85
God Stats
9W - 4L
1,538 SR
Queue Stats
42W - 27L
1,573 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SkullKidElite
Tsukuyomi
Level 129
God Stats
3W - 4L
1,556 SR
Queue Stats
84W - 74L
1,554 Elo+
Party 1
Scylla
Scylla
the scruffy911
Scylla
Level 145
God Stats
1W - 1L
1,607 SR
Queue Stats
85W - 69L
1,551 Elo+
Party 1
Team Averages
Level 120
1,567 SR
1,559 Elo+

VS

Team Averages
Level 100
1,505 SR
1,458 Elo+
Anubis
Anubis
KlootimusPrime
Anubis
Level 126
God Stats
11W - 3L
1,704 SR
Queue Stats
89W - 78L
1,514 Elo+
Party 2
Cupid
Cupid
Kyle123321
Cupid
Level 87
God Stats
1W - 1L
1,193 SR
Queue Stats
61W - 48L
1,511 Elo+
Party 2
Gilgamesh
Gilgamesh
TheIronBenji
Gilgamesh
Level 87
God Stats
19W - 10L
1,618 SR
Queue Stats
259W - 290L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
0 / 5 / 3
6,819
620
5,756
12,561
7,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Tsukuyomi
SkullKidElite
Tsukuyomi
11
3 / 6 / 0
8,107
737
6,557
8,665
2,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 6 / 2
7,488
681
8,977
10,466
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 5
9,805
891
14,523
12,033
5,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
12
1 / 2 / 13
7,733
703
3,040
6,091
2,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
TheIronBenji
Gilgamesh
13
5 / 2 / 9
8,473
770
8,842
9,568
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
17
17
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nike
0
5
3
0.3
W
11
1
5
13.5
W
Cupid
1
2
13
3.75
L
Tsukuyomi
SkullKidElite
Tsukuyomi
3
6
0
0.5
W
Gilgamesh
TheIronBenji
Gilgamesh
5
2
9
4.75
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,290
Damage
26,405
31,692
Taken
27,692
11,834
Mitigated
13,054
3,277
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
5,756
435
139
998
12,561
7,700
230
5,720
6,621
0
18,410
W
14,523
535
0
9,291
12,033
5,434
528
4,188
7,592
42,207
0
W
Cupid
3,040
1,497
121
464
6,091
2,349
408
2,733
3,227
0
15,004
L
Tsukuyomi
SkullKidElite
Tsukuyomi
6,557
1,219
65
1,146
8,665
2,060
55
4,155
4,294
0
19,174
W
Gilgamesh
TheIronBenji
Gilgamesh
8,842
2,509
0
2,653
9,568
5,271
520
1,608
7,828
0
20,068
L
8,977
681
63
866
10,466
2,074
180
5,018
5,259
26,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,414
Gold Earned
26,011
103
Minions Killed
137
5
Camps Cleared
5
502,059
Distance Traveled
652,298
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,819
620
34
3
2
188,818
1
W
Anubis
9,805
891
71
6
1
211,211
2
W
Cupid
7,733
703
36
3
1
207,959
0
L
Tsukuyomi
8,107
737
24
2
0
152,111
0
W
Gilgamesh
8,473
770
30
3
3
233,128
3
L
Scylla
7,488
681
45
4
3
161,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role