Player Matchup

Medusa
Medusa
Gergoslav
Medusa
Level 140
God Stats
1W - 3L
1,661 SR
Queue Stats
154W - 163L
1,511 Elo+
Party 1
Tiamat
Tiamat
Gorjold
Tiamat
Level 145
God Stats
5W - 7L
1,569 SR
Queue Stats
153W - 162L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
Raludom-Rellim
Cthulhu
Level 155
God Stats
3W - 3L
1,486 SR
Queue Stats
40W - 54L
1,513 Elo+
Solo
Camazotz
Camazotz
Scoobaniec
Camazotz
Level 103
God Stats
5W - 4L
1,540 SR
Queue Stats
173W - 141L
1,612 Elo+
Solo
Team Averages
Level 136
1,564 SR
1,537 Elo+

VS

Team Averages
Level 124
1,524 SR
1,625 Elo+
Janus
Janus
Dumitru
Janus
Level 145
God Stats
1W - 2L
1,613 SR
Queue Stats
5W - 8L
1,528 Elo+
Party 2
Cabrakan
Cabrakan
Jakubbis
Cabrakan
Level 68
God Stats
0W - 1L
1,589 SR
Queue Stats
1W - 1L
1,770 Elo+
Solo
Ravana
Ravana
PulseHex
Ravana
Level 129
God Stats
1W - 1L
1,513 SR
Queue Stats
7W - 4L
1,639 Elo+
Party 2
Chaac
Chaac
vlcluci
Chaac
Level 153
God Stats
0W - 1L
1,383 SR
Queue Stats
7W - 8L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gergoslav
Medusa
15
2 / 3 / 7
10,110
778
8,256
7,308
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Gorjold
Tiamat
16
3 / 1 / 9
10,673
821
10,718
8,366
6,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 4 / 11
10,129
779
11,689
13,739
17,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
Scoobaniec
Camazotz
18
13 / 0 / 5
11,783
906
24,448
17,623
7,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dumitru
Janus
14
4 / 7 / 3
9,268
713
9,169
12,045
3,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Jakubbis
Cabrakan
13
0 / 5 / 3
8,602
662
3,581
13,355
16,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
PulseHex
Ravana
14
1 / 5 / 3
8,655
666
6,966
11,704
5,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
vlcluci
Chaac
16
3 / 4 / 2
9,638
741
11,031
22,711
15,364
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
21
Kills
8
8
Deaths
21
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Dumitru
Janus
4
7
3
0.79
W
Medusa
Gergoslav
Medusa
2
3
7
1.83
W
Tiamat
Gorjold
Tiamat
3
1
9
7.5
L
Cabrakan
Jakubbis
Cabrakan
0
5
3
0.3
L
Ravana
PulseHex
Ravana
1
5
3
0.5
W
3
4
11
2.13
W
Camazotz
Scoobaniec
Camazotz
13
0
5
15.5
L
Chaac
vlcluci
Chaac
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,111
Damage
30,747
47,036
Taken
59,815
33,983
Mitigated
41,816
19,392
Healing
11,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Dumitru
Janus
9,169
1,081
0
632
12,045
3,966
0
4,424
7,469
25,292
0
W
Medusa
Gergoslav
Medusa
8,256
4,834
0
1,044
7,308
3,100
3,579
2,959
4,349
0
38,323
W
Tiamat
Gorjold
Tiamat
10,718
1,261
0
2,911
8,366
6,324
796
1,804
6,562
43,908
0
L
Cabrakan
Jakubbis
Cabrakan
3,581
553
0
832
13,355
16,858
200
4,299
8,846
9,262
0
L
Ravana
PulseHex
Ravana
6,966
1,303
0
2,464
11,704
5,628
399
3,625
7,954
0
33,940
W
11,689
1,137
167
1,371
13,739
17,358
66
4,090
9,649
26,207
0
W
Camazotz
Scoobaniec
Camazotz
24,448
8,970
0
13,899
17,623
7,201
660
4,345
13,278
0
52,759
L
Chaac
vlcluci
Chaac
11,031
3,657
165
7,345
22,711
15,364
305
9,435
12,727
0
36,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,695
Gold Earned
36,163
211
Minions Killed
200
14
Camps Cleared
7
964,371
Distance Traveled
890,542
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,268
713
43
3
0
216,027
2
W
Medusa
10,110
778
81
6
2
210,050
1
W
Tiamat
10,673
821
55
4
5
247,897
1
L
Cabrakan
8,602
662
27
2
1
179,437
0
L
Ravana
8,655
666
61
5
3
236,574
3
W
Cthulhu
10,129
779
32
2
1
227,959
3
W
Camazotz
11,783
906
43
3
6
278,465
5
L
Chaac
9,638
741
69
5
3
258,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role