Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
AJ3961
Charybdis
Level 42
God Stats
3W - 1L
1,471 SR
Queue Stats
12W - 12L
1,479 Elo+
Party 1
Hades
Hades
Areyziel
Hades
Level 46
God Stats
1W - 2L
1,449 SR
Queue Stats
42W - 48L
1,417 Elo+
Party 2
Bellona
Bellona
Et Kaldt Lik
Bellona
Level 87
God Stats
1W - 1L
1,469 SR
Queue Stats
73W - 60L
1,432 Elo+
Party 2
Atlas
Atlas
SSSLEEPYXD
Atlas
Level 123
God Stats
57W - 39L
1,611 SR
Queue Stats
117W - 87L
1,521 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,470 Elo+

VS

Team Averages
Level 54
1,508 SR
1,465 Elo+
Ravana
Ravana
 
Ravana
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DarkLambent
Medusa
Level 24
God Stats
4W - 6L
1,500 SR
Queue Stats
47W - 58L
1,490 Elo+
Party 3
Vulcan
Vulcan
WiNdy_GoD197
Vulcan
Level 63
God Stats
22W - 23L
1,541 SR
Queue Stats
310W - 298L
1,455 Elo+
Party 3
Ra
Ra
lmg197
Ra
Level 66
God Stats
9W - 8L
1,540 SR
Queue Stats
332W - 298L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xl Greg
Tsukuyomi
Level 49
God Stats
9W - 5L
1,461 SR
Queue Stats
27W - 29L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
12 / 4 / 6
11,885
566
20,260
18,825
9,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
AJ3961
Charybdis
16
3 / 5 / 2
9,973
475
3,743
9,908
3,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Areyziel
Hades
15
3 / 3 / 11
9,103
433
9,877
14,819
10,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Et Kaldt Lik
Bellona
16
4 / 6 / 10
10,383
494
12,976
21,471
19,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
16
3 / 0 / 6
10,071
480
8,319
13,821
14,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
0 / 1 / 0
6,574
313
1,485
2,390
659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
15
3 / 7 / 2
9,412
448
7,908
16,261
5,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
15
4 / 5 / 3
9,510
453
18,134
11,520
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ra
16
4 / 6 / 3
9,941
473
7,059
17,161
16,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
xl Greg
Tsukuyomi
18
7 / 6 / 4
11,155
531
18,715
23,560
16,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
25
Kills
18
18
Deaths
25
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
12
4
6
3.75
L
Ravana
 
Ravana
0
1
0
0
W
Charybdis
AJ3961
Charybdis
3
5
2
0.8
W
Hades
Areyziel
Hades
3
3
11
2.83
L
Medusa
3
7
2
0.57
W
Bellona
Et Kaldt Lik
Bellona
4
6
10
1.5
W
Atlas
3
0
6
6
L
Vulcan
4
5
3
1.1
L
Ra
4
6
3
0.92
L
Tsukuyomi
xl Greg
Tsukuyomi
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,175
Damage
53,301
78,844
Taken
70,892
56,783
Mitigated
43,245
17,450
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
20,260
7,422
0
5,071
18,825
9,097
0
4,534
13,921
0
74,251
L
Ravana
 
Ravana
1,485
238
0
1,162
2,390
659
0
342
2,048
0
14,703
W
Charybdis
AJ3961
Charybdis
3,743
2,078
247
2,025
9,908
3,065
3,076
2,546
7,270
0
63,297
W
Hades
Areyziel
Hades
9,877
270
960
2,894
14,819
10,200
245
7,305
6,999
31,569
0
L
Medusa
7,908
3,148
0
3,676
16,261
5,239
0
2,698
13,563
0
55,248
W
Bellona
Et Kaldt Lik
Bellona
12,976
5,427
0
4,113
21,471
19,740
2,102
7,406
12,901
0
49,662
W
Atlas
8,319
3,295
914
1,226
13,821
14,681
123
6,106
7,315
51,638
0
L
Vulcan
18,134
4,102
0
1,700
11,520
3,894
0
3,543
7,977
64,787
0
L
Ra
7,059
830
1,319
4,757
17,161
16,466
0
6,147
11,014
45,432
0
L
Tsukuyomi
xl Greg
Tsukuyomi
18,715
3,479
0
3,187
23,560
16,987
0
5,466
18,094
10,689
69,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,415
Gold Earned
46,592
418
Minions Killed
436
0
Camps Cleared
0
1,975,422
Distance Traveled
1,672,529
0
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,885
566
102
5
0
423,108
0
L
Ravana
6,574
313
42
2
0
143,247
0
W
Charybdis
9,973
475
126
6
0
362,672
0
W
Hades
9,103
433
53
3
0
391,314
0
L
Medusa
9,412
448
102
5
0
354,059
7
W
Bellona
10,383
494
69
3
0
398,061
0
W
Atlas
10,071
480
68
3
0
400,267
0
L
Vulcan
9,510
453
102
5
0
395,711
4
L
Ra
9,941
473
61
3
0
373,115
6
L
Tsukuyomi
11,155
531
129
6
0
406,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role