Player Matchup

Bastet
Bastet
JunkJesus
Bastet
Level 18
God Stats
4W - 2L
1,711 SR
Queue Stats
28W - 23L
1,464 Elo+
Party 2
Izanami
Izanami
croncast
Izanami
Level 128
God Stats
6W - 1L
1,663 SR
Queue Stats
46W - 43L
1,517 Elo+
Party 2
Scylla
Scylla
tommygunntjs
Scylla
Level 83
God Stats
13W - 9L
1,595 SR
Queue Stats
111W - 90L
1,499 Elo+
Party 2
Team Averages
Level 76
1,656 SR
1,493 Elo+

VS

Team Averages
Level 86
1,305 SR
1,337 Elo+
Hachiman
Hachiman
ArcaneTMM
Hachiman
Level 5
God Stats
0W - 4L
1,157 SR
Queue Stats
3W - 10L
1,094 Elo+
Party 1
Achilles
Achilles
OverCreamTwinkie
Achilles
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,402 Elo+
Party 1
Atlas
Atlas
TheBadassMonkey2
Atlas
Level 130
God Stats
2W - 12L
1,257 SR
Queue Stats
21W - 26L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JunkJesus
Bastet
13
4 / 5 / 15
9,653
743
10,616
10,605
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
croncast
Izanami
16
14 / 2 / 7
11,570
890
20,130
11,007
4,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
14
6 / 3 / 11
10,290
792
9,392
7,276
4,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArcaneTMM
Hachiman
12
1 / 9 / 6
8,636
664
4,371
11,311
2,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 5
8,369
644
8,003
18,205
16,136
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

13
8 / 9 / 0
10,109
778
12,270
16,694
6,189
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
24
Kills
10
10
Deaths
24
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ArcaneTMM
Hachiman
1
9
6
0.44
W
Bastet
JunkJesus
Bastet
4
5
15
2.3
L
1
6
5
0.58
L
8
9
0
0.89
W
Izanami
croncast
Izanami
14
2
7
8.75
W
Scylla
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,138
Damage
24,644
28,888
Taken
46,210
12,928
Mitigated
25,058
4,976
Healing
2,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ArcaneTMM
Hachiman
4,371
2,294
0
0
11,311
2,733
0
2,816
8,495
0
15,274
W
Bastet
JunkJesus
Bastet
10,616
3,120
0
899
10,605
3,901
309
4,082
6,523
0
17,002
L
8,003
2,239
367
2,038
18,205
16,136
0
4,332
13,873
0
17,573
L
12,270
4,413
307
257
16,694
6,189
0
2,698
13,996
33,155
0
W
Izanami
croncast
Izanami
20,130
15,452
0
2,575
11,007
4,306
1,278
5,294
5,713
0
49,408
W
Scylla
9,392
1,066
233
1,269
7,276
4,721
639
3,052
4,224
29,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,513
Gold Earned
27,114
137
Minions Killed
115
8
Camps Cleared
2
686,313
Distance Traveled
581,884
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,636
664
35
3
0
157,461
0
W
Bastet
9,653
743
14
1
1
254,472
3
L
Achilles
8,369
644
26
2
0
225,468
5
L
Atlas
10,109
778
54
4
2
198,955
0
W
Izanami
11,570
890
74
6
3
218,716
2
W
Scylla
10,290
792
49
4
4
213,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role