Player Matchup

Cerberus
Cerberus
DrCΩCΩNUT
Cerberus
Level 155
God Stats
4W - 1L
1,706 SR
Queue Stats
204W - 154L
1,660 Elo+
Party 1
Fenrir
Fenrir
PapaDaddyDman
Fenrir
Level 23
God Stats
5W - 0L
1,858 SR
Queue Stats
12W - 4L
1,681 Elo+
Party 1
Da Ji
Da Ji
Vexatiοn
Da Ji
Level 159
God Stats
2W - 5L
1,366 SR
Queue Stats
209W - 147L
1,677 Elo+
Party 1
Agni
Agni
hj87
Agni
Level 123
God Stats
2W - 1L
1,744 SR
Queue Stats
125W - 77L
1,642 Elo+
Party 1
Cernunnos
Cernunnos
jefe144556
Cernunnos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,434 Elo+
Solo
Team Averages
Level 101
1,635 SR
1,619 Elo+

VS

Team Averages
Level 70
1,579 SR
1,499 Elo+
Cabrakan
Cabrakan
SolarisSan
Cabrakan
Level 108
God Stats
0W - 2L
1,609 SR
Queue Stats
26W - 33L
1,482 Elo+
Party 2
Kali
Kali
The_Cranberry67
Kali
Level 47
God Stats
1W - 3L
1,460 SR
Queue Stats
152W - 195L
1,455 Elo+
Party 2
Thor
Thor
diequagriot
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Hel
Hel
oathkeeper216
Hel
Level 68
God Stats
3W - 4L
1,822 SR
Queue Stats
108W - 134L
1,456 Elo+
Party 2
Jing Wei
Jing Wei
ping7121
Jing Wei
Level 125
God Stats
9W - 10L
1,502 SR
Queue Stats
60W - 37L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrCΩCΩNUT
Cerberus
20
12 / 0 / 36
13,309
1,210
17,508
18,285
23,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 3 / 26
11,460
1,042
9,365
17,201
15,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
Vexatiοn
Da Ji
20
17 / 4 / 25
13,854
1,259
24,287
11,398
5,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
hj87
Agni
20
12 / 2 / 31
12,837
1,167
30,478
6,594
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cernunnos
jefe144556
Cernunnos
19
10 / 5 / 26
12,407
1,128
20,436
14,233
6,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
SolarisSan
Cabrakan
18
2 / 13 / 9
11,394
1,036
13,138
30,005
24,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
1 / 11 / 8
11,156
1,014
4,788
20,293
6,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 15 / 3
9,633
876
3,426
21,580
7,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 16 / 6
11,739
1,067
15,874
25,720
8,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ping7121
Jing Wei
18
5 / 1 / 7
12,705
1,155
23,862
13,483
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

200
Kill Participation
47
56
Kills
14
14
Deaths
56
144
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DrCΩCΩNUT
Cerberus
12
0
36
30
W
5
3
26
6
L
Cabrakan
SolarisSan
Cabrakan
2
13
9
0.5
L
1
11
8
0.45
W
Da Ji
Vexatiοn
Da Ji
17
4
25
7.38
L
1
15
3
0.17
W
Agni
hj87
Agni
12
2
31
13.75
W
Cernunnos
jefe144556
Cernunnos
10
5
26
4.6
L
5
16
6
0.5
L
Jing Wei
ping7121
Jing Wei
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,074
Damage
61,088
67,711
Taken
111,081
55,251
Mitigated
50,521
13,593
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DrCΩCΩNUT
Cerberus
17,508
1,574
0
6,336
18,285
23,347
0
6,171
12,010
30,143
0
W
9,365
819
0
1,000
17,201
15,309
0
7,789
8,776
0
14,562
L
Cabrakan
SolarisSan
Cabrakan
13,138
1,856
0
1,810
30,005
24,440
0
13,209
16,560
34,022
0
L
4,788
1,733
34
828
20,293
6,476
0
10,036
10,114
0
14,959
W
Da Ji
Vexatiοn
Da Ji
24,287
8,359
0
456
11,398
5,312
0
5,466
5,783
0
38,791
L
3,426
1,778
0
191
21,580
7,561
0
10,163
11,285
0
10,593
W
Agni
hj87
Agni
30,478
5,182
0
729
6,594
4,997
0
2,006
4,568
61,470
0
W
Cernunnos
jefe144556
Cernunnos
20,436
10,296
469
4,603
14,233
6,286
0
7,033
7,090
0
41,622
L
15,874
498
3,197
3,690
25,720
8,303
0
10,786
14,771
28,902
0
L
Jing Wei
ping7121
Jing Wei
23,862
20,147
0
1,596
13,483
3,741
0
3,792
9,560
0
78,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,867
Gold Earned
56,627
200
Minions Killed
222
8
Camps Cleared
9
1,021,476
Distance Traveled
917,293
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,309
1,210
22
2
0
232,516
3
W
Fenrir
11,460
1,042
8
1
1
208,397
0
L
Cabrakan
11,394
1,036
65
6
0
171,388
0
L
Kali
11,156
1,014
14
1
2
169,085
0
W
Da Ji
13,854
1,259
40
4
1
186,861
2
L
Thor
9,633
876
9
1
5
161,705
0
W
Agni
12,837
1,167
83
8
3
228,863
1
W
Cernunnos
12,407
1,128
47
4
3
164,839
0
L
Hel
11,739
1,067
32
3
1
208,469
0
L
Jing Wei
12,705
1,155
102
9
1
206,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role