Player Matchup

Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DarkGh0sst
Kali
Level 147
God Stats
14W - 23L
1,467 SR
Queue Stats
279W - 275L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Javier2050
Morgan Le Fay
Level 128
God Stats
5W - 4L
1,705 SR
Queue Stats
296W - 269L
1,573 Elo+
Party 1
Hercules
Hercules
Noeliito
Hercules
Level 106
God Stats
56W - 41L
1,635 SR
Queue Stats
358W - 313L
1,554 Elo+
Party 1
Horus
Horus
Oscarsitu
Horus
Level 106
God Stats
4W - 5L
1,507 SR
Queue Stats
442W - 419L
1,565 Elo+
Party 1
Team Averages
Level 129
1,563 SR
1,546 Elo+

VS

Team Averages
Level 139
1,624 SR
1,568 Elo+
Bastet
Bastet
ALDFUI
Bastet
Level 138
God Stats
6W - 4L
1,624 SR
Queue Stats
351W - 315L
1,563 Elo+
Party 2
Chang'e
Chang'e
DIICEisNIICE
Chang'e
Level 145
God Stats
9W - 4L
1,691 SR
Queue Stats
193W - 188L
1,554 Elo+
Party 2
Geb
Geb
DairiuX
Geb
Level 147
God Stats
3W - 0L
1,663 SR
Queue Stats
46W - 40L
1,604 Elo+
Solo
Neith
Neith
Horro
Neith
Level 120
God Stats
16W - 7L
1,685 SR
Queue Stats
70W - 48L
1,628 Elo+
Solo
Agni
Agni
ThurinB
Agni
Level 146
God Stats
1W - 1L
1,458 SR
Queue Stats
57W - 61L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
0 / 1 / 0
5,547
504
4,908
7,483
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 3 / 0
5,669
515
3,804
8,735
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Javier2050
Morgan Le Fay
11
0 / 1 / 0
5,960
542
3,573
5,210
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Noeliito
Hercules
10
2 / 4 / 0
5,997
545
3,096
10,938
6,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Oscarsitu
Horus
8
0 / 1 / 1
4,652
423
2,490
8,931
4,595
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ALDFUI
Bastet
11
4 / 3 / 2
6,671
606
9,988
9,190
5,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
DIICEisNIICE
Chang'e
11
3 / 0 / 3
6,412
583
5,398
7,550
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
9
0 / 0 / 1
4,932
448
3,805
7,131
3,525
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Horro
Neith
9
1 / 0 / 1
5,601
509
5,456
4,209
1,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Agni
ThurinB
Agni
11
2 / 0 / 1
6,391
581
4,116
4,598
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
10
10
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
1
0
0
W
Bastet
ALDFUI
Bastet
4
3
2
1.67
W
Chang'e
DIICEisNIICE
Chang'e
3
0
3
4.5
W
Geb
0
0
1
0.5
L
1
3
0
0.33
W
Neith
Horro
Neith
1
0
1
1.5
L
Morgan Le Fay
Javier2050
Morgan Le Fay
0
1
0
0
L
Hercules
Noeliito
Hercules
2
4
0
0.5
L
Horus
Oscarsitu
Horus
0
1
1
0.5
W
Agni
ThurinB
Agni
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,871
Damage
28,763
41,297
Taken
32,678
18,773
Mitigated
14,370
11,795
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,908
1,808
0
2,572
7,483
2,324
90
2,413
5,070
35,615
0
W
Bastet
ALDFUI
Bastet
9,988
2,124
0
3,178
9,190
5,801
400
28
9,162
0
35,017
W
Chang'e
DIICEisNIICE
Chang'e
5,398
324
1,096
4,731
7,550
2,302
176
2,312
5,088
32,851
0
W
Geb
3,805
323
75
2,200
7,131
3,525
281
1,787
5,302
20,941
0
L
3,804
1,432
0
2,545
8,735
3,495
0
2,926
5,526
0
35,363
W
Neith
Horro
Neith
5,456
2,206
0
1,410
4,209
1,409
523
2,428
1,781
0
32,504
L
Morgan Le Fay
Javier2050
Morgan Le Fay
3,573
148
0
802
5,210
1,813
0
3,728
1,258
36,121
0
L
Hercules
Noeliito
Hercules
3,096
825
0
3,020
10,938
6,546
0
959
9,172
0
24,542
L
Horus
Oscarsitu
Horus
2,490
1,053
840
2,016
8,931
4,595
85
2,835
5,998
0
10,581
W
Agni
ThurinB
Agni
4,116
143
0
1,150
4,598
1,333
162
1,520
2,864
38,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,825
Gold Earned
30,007
286
Minions Killed
323
0
Camps Cleared
0
1,111,914
Distance Traveled
1,174,450
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,547
504
59
5
0
212,923
3
W
Bastet
6,671
606
58
5
0
234,885
1
W
Chang'e
6,412
583
77
7
0
238,211
5
W
Geb
4,932
448
18
2
0
241,350
4
L
Kali
5,669
515
68
6
0
241,189
5
W
Neith
5,601
509
78
7
0
221,991
3
L
Morgan Le Fay
5,960
542
86
8
0
211,087
3
L
Hercules
5,997
545
63
6
0
213,882
3
L
Horus
4,652
423
10
1
0
232,833
3
W
Agni
6,391
581
92
8
0
238,013
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role