Player Matchup

Persephone
Persephone
AridopeeTTV
Persephone
Level 7
God Stats
2W - 2L
1,309 SR
Queue Stats
5W - 3L
1,498 Elo+
Party 3
Izanami
Izanami
Spleentaculer
Izanami
Level 115
God Stats
2W - 0L
1,555 SR
Queue Stats
9W - 5L
1,578 Elo+
Party 3
Ah Puch
Ah Puch
Zîgzagoon
Ah Puch
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,785 Elo+
Party 3
Thor
Thor
hargett618
Thor
Level 39
God Stats
6W - 4L
1,496 SR
Queue Stats
51W - 63L
1,390 Elo+
Party 3
Bacchus
Bacchus
scrufyth3janitr
Bacchus
Level 28
God Stats
1W - 0L
1,678 SR
Queue Stats
6W - 3L
1,583 Elo+
Party 3
Team Averages
Level 62
1,508 SR
1,567 Elo+

VS

Team Averages
Level 27
1,460 SR
1,424 Elo+
Nox
Nox
BigGothDaddy
Nox
Level 42
God Stats
114W - 92L
1,498 SR
Queue Stats
262W - 254L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
Swipee
Cthulhu
Level 50
God Stats
0W - 1L
1,316 SR
Queue Stats
2W - 3L
1,465 Elo+
Party 2
Neith
Neith
ThiccGothMommy
Neith
Level 14
God Stats
98W - 93L
1,485 SR
Queue Stats
123W - 120L
1,393 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZephyrHologram
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,350 Elo+
Party 2
Nemesis
Nemesis
ttvPhaseShifter
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AridopeeTTV
Persephone
19
2 / 6 / 14
11,830
986
10,863
10,170
4,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
19
6 / 2 / 13
12,575
1,048
22,913
9,864
4,636
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Zîgzagoon
Ah Puch
20
17 / 4 / 12
16,169
1,347
40,426
18,136
8,711
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
6 / 5 / 14
12,761
1,063
9,117
14,922
7,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 1 / 19
12,364
1,030
8,021
12,541
17,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

160

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 11
12,690
1,058
14,030
18,714
7,025
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Swipee
Cthulhu
19
3 / 5 / 15
12,392
1,033
19,019
21,102
23,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 2 / 7
12,032
1,003
7,229
12,543
4,898
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
ZephyrHologram
Morgan Le Fay
18
3 / 11 / 10
12,174
1,015
13,474
22,394
8,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
2 / 9 / 13
11,486
957
8,658
22,138
8,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
74
32
Kills
18
18
Deaths
32
72
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Persephone
AridopeeTTV
Persephone
2
6
14
1.5
L
5
5
11
2.1
W
Izanami
6
2
13
6.25
L
Cthulhu
Swipee
Cthulhu
3
5
15
2.1
L
5
2
7
4.25
L
Morgan Le Fay
ZephyrHologram
Morgan Le Fay
3
11
10
0.73
W
Ah Puch
Zîgzagoon
Ah Puch
17
4
12
5.75
W
6
5
14
2.6
W
1
1
19
10.5
L
2
9
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,340
Damage
62,410
65,633
Taken
96,891
43,134
Mitigated
51,683
11,625
Healing
5,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AridopeeTTV
Persephone
10,863
2,402
0
1,725
10,170
4,547
0
6,086
3,783
30,828
0
L
14,030
1,744
356
34
18,714
7,025
0
10,198
8,247
39,867
0
W
Izanami
22,913
15,637
259
636
9,864
4,636
0
7,152
2,537
0
52,113
L
Cthulhu
Swipee
Cthulhu
19,019
734
688
970
21,102
23,023
0
12,339
8,579
37,645
0
L
7,229
3,892
0
558
12,543
4,898
0
5,692
6,613
0
16,604
L
Morgan Le Fay
ZephyrHologram
Morgan Le Fay
13,474
928
239
1,281
22,394
8,317
0
15,382
6,558
54,563
0
W
Ah Puch
Zîgzagoon
Ah Puch
40,426
2,226
0
7,134
18,136
8,711
0
11,620
5,974
71,227
0
W
9,117
1,485
0
21
14,922
7,400
0
12,386
2,219
0
17,278
W
8,021
895
507
1,343
12,541
17,840
0
7,665
4,595
26,864
0
L
8,658
3,030
0
1,279
22,138
8,420
0
14,219
7,584
0
14,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,699
Gold Earned
60,774
257
Minions Killed
246
10
Camps Cleared
4
1,081,357
Distance Traveled
1,223,237
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,830
986
38
3
0
203,354
1
L
Nox
12,690
1,058
61
5
1
256,459
7
W
Izanami
12,575
1,048
66
6
1
225,053
0
L
Cthulhu
12,392
1,033
48
4
0
261,264
0
L
Neith
12,032
1,003
32
3
0
239,577
10
L
Morgan Le Fay
12,174
1,015
91
8
1
211,047
1
W
Ah Puch
16,169
1,347
74
6
4
215,933
2
W
Thor
12,761
1,063
29
2
3
210,387
0
W
Bacchus
12,364
1,030
50
4
2
226,630
0
L
Nemesis
11,486
957
14
1
2
254,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role