Player Matchup

Set
Set
I_Am_Not_Virgin
Set
Level 89
God Stats
3W - 5L
1,602 SR
Queue Stats
86W - 80L
1,459 Elo+
Party 2
Sol
Sol
MrsSupernova
Sol
Level 99
God Stats
16W - 10L
1,577 SR
Queue Stats
200W - 171L
1,468 Elo+
Party 2
Ares
Ares
WraP_Mooustach
Ares
Level 17
God Stats
4W - 2L
1,692 SR
Queue Stats
37W - 46L
1,479 Elo+
Party 2
Artio
Artio
WriestCube-03
Artio
Level 79
God Stats
2W - 2L
1,458 SR
Queue Stats
40W - 31L
1,468 Elo+
Party 2
Anhur
Anhur
charles_grise333
Anhur
Level 27
God Stats
3W - 1L
1,731 SR
Queue Stats
35W - 39L
1,381 Elo+
Party 2
Team Averages
Level 62
1,612 SR
1,451 Elo+

VS

Team Averages
Level 41
1,402 SR
1,376 Elo+
Yemoja
Yemoja
Dg_Seaturtle
Yemoja
Level 22
God Stats
3W - 10L
1,112 SR
Queue Stats
27W - 37L
1,366 Elo+
Party 1
Ah Puch
Ah Puch
Sllurpi
Ah Puch
Level 31
God Stats
0W - 4L
1,220 SR
Queue Stats
57W - 87L
1,335 Elo+
Party 3
Achilles
Achilles
childsplay6926
Achilles
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 67L
1,390 Elo+
Solo
Nemesis
Nemesis
iiRaptxr
Nemesis
Level 28
God Stats
0W - 6L
1,303 SR
Queue Stats
33W - 48L
1,361 Elo+
Party 3
Charybdis
Charybdis
youngpro8088
Charybdis
Level 80
God Stats
6W - 6L
1,876 SR
Queue Stats
422W - 442L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 1
9,143
653
10,528
9,655
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 0 / 1
8,875
634
10,715
8,788
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 5 / 0
5,896
421
2,322
11,231
5,585
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 5
6,630
474
3,052
9,042
7,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 1
5,808
415
4,136
7,916
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 0 / 7
7,605
543
3,839
10,336
8,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Sllurpi
Ah Puch
14
4 / 3 / 0
8,571
612
6,148
7,683
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
8
0 / 2 / 0
5,968
426
3,314
5,400
4,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
iiRaptxr
Nemesis
10
0 / 6 / 2
6,588
471
3,868
11,284
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
youngpro8088
Charybdis
12
8 / 3 / 2
7,506
536
13,629
13,035
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
14
Kills
14
14
Deaths
14
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
0
7
5.5
W
8
1
1
8.5
W
6
0
1
6.5
L
Ah Puch
Sllurpi
Ah Puch
4
3
0
1.33
W
0
5
0
0
W
0
3
5
0.83
W
0
5
1
0.1
L
Achilles
0
2
0
0
L
Nemesis
iiRaptxr
Nemesis
0
6
2
0.17
L
Charybdis
youngpro8088
Charybdis
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,753
Damage
30,798
46,632
Taken
47,738
20,263
Mitigated
21,189
15,001
Healing
14,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,839
1,074
2,323
1,524
10,336
8,009
632
5,119
5,217
23,295
0
W
10,528
5,340
0
4,636
9,655
3,476
0
2,068
7,587
0
67,253
W
10,715
3,661
0
5,342
8,788
2,965
4,413
748
7,888
54,815
4,363
L
Ah Puch
Sllurpi
Ah Puch
6,148
551
0
2,249
7,683
2,082
1,181
1,322
6,148
40,023
0
W
2,322
87
0
752
11,231
5,585
0
1,963
9,268
19,267
0
W
3,052
509
0
3,106
9,042
7,005
54
4,080
4,851
17,147
0
W
4,136
1,349
0
1,165
7,916
1,232
144
1,128
6,788
0
18,787
L
Achilles
3,314
1,723
0
411
5,400
4,026
0
2,783
2,473
0
23,010
L
Nemesis
iiRaptxr
Nemesis
3,868
1,493
0
2,551
11,284
2,674
0
945
10,230
0
31,732
L
Charybdis
youngpro8088
Charybdis
13,629
7,779
61
5,225
13,035
4,398
1,476
5,075
7,960
0
57,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,352
Gold Earned
36,238
332
Minions Killed
302
0
Camps Cleared
0
1,420,206
Distance Traveled
1,155,704
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,605
543
45
3
0
248,535
0
W
Set
9,143
653
137
10
0
333,271
9
W
Sol
8,875
634
112
8
0
290,841
4
L
Ah Puch
8,571
612
75
5
0
254,778
1
W
Ares
5,896
421
18
1
0
260,843
0
W
Artio
6,630
474
34
2
0
285,597
1
W
Anhur
5,808
415
31
2
0
249,654
3
L
Achilles
5,968
426
43
3
0
155,008
0
L
Nemesis
6,588
471
55
4
0
275,427
0
L
Charybdis
7,506
536
84
6
0
221,956
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role