Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
SiLeNtKiLLz890
Ratatoskr
Level 68
God Stats
10W - 8L
1,533 SR
Queue Stats
69W - 79L
1,390 Elo+
Party 2
Anubis
Anubis
badboyblane13
Anubis
Level 88
God Stats
7W - 7L
1,468 SR
Queue Stats
106W - 108L
1,367 Elo+
Party 2
Yemoja
Yemoja
jonn1515
Yemoja
Level 18
God Stats
5W - 3L
1,609 SR
Queue Stats
11W - 17L
1,354 Elo+
Party 2
Medusa
Medusa
xXchadwv10Xx
Medusa
Level 28
God Stats
12W - 25L
1,378 SR
Queue Stats
12W - 25L
1,322 Elo+
Party 2
Team Averages
Level 48
1,498 SR
1,387 Elo+

VS

Team Averages
Level 62
1,519 SR
1,526 Elo+
Cthulhu
Cthulhu
Redshark629
Cthulhu
Level 49
God Stats
18W - 16L
1,602 SR
Queue Stats
118W - 110L
1,530 Elo+
Party 1
Achilles
Achilles
Rose_is_love
Achilles
Level 28
God Stats
5W - 1L
1,489 SR
Queue Stats
74W - 59L
1,523 Elo+
Party 1
Chang'e
Chang'e
Sir_Maulwurf
Chang'e
Level 101
God Stats
6W - 4L
1,497 SR
Queue Stats
315W - 257L
1,569 Elo+
Party 1
Charybdis
Charybdis
crockshot67
Charybdis
Level 65
God Stats
119W - 147L
1,519 SR
Queue Stats
202W - 262L
1,469 Elo+
Solo
Neith
Neith
mjen200kins
Neith
Level 69
God Stats
5W - 4L
1,488 SR
Queue Stats
143W - 126L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 11 / 2
6,776
399
6,688
18,387
6,279
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
SiLeNtKiLLz890
Ratatoskr
14
5 / 5 / 5
8,616
507
11,949
16,583
6,032
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 12 / 3
9,950
585
12,189
18,028
8,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
jonn1515
Yemoja
11
0 / 2 / 5
7,594
447
4,214
12,124
10,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
11
2 / 5 / 2
6,985
411
6,695
10,574
3,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Redshark629
Cthulhu
12
0 / 2 / 11
8,271
487
5,662
9,206
8,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Rose_is_love
Achilles
17
14 / 2 / 9
11,126
654
17,775
13,804
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Sir_Maulwurf
Chang'e
15
7 / 3 / 16
10,154
597
15,359
13,158
5,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
crockshot67
Charybdis
16
10 / 4 / 5
11,083
652
14,674
13,908
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 2 / 6
9,815
577
6,342
7,179
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
13
Kills
35
35
Deaths
13
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
11
2
0.09
W
Cthulhu
Redshark629
Cthulhu
0
2
11
2.75
W
Achilles
Rose_is_love
Achilles
14
2
9
9.25
L
Ratatoskr
SiLeNtKiLLz890
Ratatoskr
5
5
5
1.5
W
Chang'e
Sir_Maulwurf
Chang'e
7
3
16
5
L
6
12
3
0.63
W
Charybdis
crockshot67
Charybdis
10
4
5
3.13
L
Yemoja
jonn1515
Yemoja
0
2
5
1.25
W
4
2
6
3.5
L
Medusa
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,735
Damage
59,812
75,696
Taken
57,255
34,882
Mitigated
26,054
12,442
Healing
20,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,688
227
178
1,780
18,387
6,279
847
2,596
15,791
27,515
0
W
Cthulhu
Redshark629
Cthulhu
5,662
519
617
1,117
9,206
8,890
174
3,060
6,146
24,184
0
W
Achilles
Rose_is_love
Achilles
17,775
6,497
0
3,656
13,804
4,851
445
6,317
7,487
0
67,117
L
Ratatoskr
SiLeNtKiLLz890
Ratatoskr
11,949
2,870
0
1,782
16,583
6,032
0
4,574
12,009
0
54,456
W
Chang'e
Sir_Maulwurf
Chang'e
15,359
1,884
2,459
4,725
13,158
5,767
426
5,667
7,491
57,983
0
L
12,189
743
0
5,510
18,028
8,354
0
6,479
11,549
39,622
0
W
Charybdis
crockshot67
Charybdis
14,674
7,809
0
5,735
13,908
4,233
4,281
5,133
8,775
0
67,428
L
Yemoja
jonn1515
Yemoja
4,214
790
1,015
1,105
12,124
10,436
125
4,138
7,986
24,075
0
W
6,342
2,459
0
2,028
7,179
2,313
1,842
2,914
4,265
0
58,763
L
Medusa
6,695
2,718
0
1,072
10,574
3,781
584
3,234
7,340
0
42,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,921
Gold Earned
50,449
324
Minions Killed
492
0
Camps Cleared
0
1,523,543
Distance Traveled
1,666,316
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,776
399
60
4
0
297,400
0
W
Cthulhu
8,271
487
38
2
0
348,809
0
W
Achilles
11,126
654
100
6
0
393,102
0
L
Ratatoskr
8,616
507
95
6
0
337,854
0
W
Chang'e
10,154
597
104
6
0
325,056
2
L
Anubis
9,950
585
56
3
0
260,227
5
W
Charybdis
11,083
652
137
8
0
295,741
1
L
Yemoja
7,594
447
39
2
0
307,250
2
W
Neith
9,815
577
113
7
0
303,608
3
L
Medusa
6,985
411
74
4
0
320,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role