Player Matchup

Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Cholito115
Neith
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 56L
1,575 Elo+
Party 1
Bastet
Bastet
TheLuffytaro
Bastet
Level 126
God Stats
1W - 0L
1,470 SR
Queue Stats
25W - 11L
1,659 Elo+
Party 1
Eset
Eset
jameskh
Eset
Level 45
God Stats
12W - 5L
1,630 SR
Queue Stats
209W - 182L
1,520 Elo+
Solo
Olorun
Olorun
saitro
Olorun
Level 160
God Stats
9W - 6L
1,843 SR
Queue Stats
520W - 486L
1,580 Elo+
Party 1
Team Averages
Level 107
1,589 SR
1,567 Elo+

VS

Team Averages
Level 56
1,550 SR
1,530 Elo+
Freya
Freya
DarkLambent
Freya
Level 24
God Stats
3W - 7L
1,500 SR
Queue Stats
47W - 58L
1,519 Elo+
Party 3
Guan Yu
Guan Yu
GShowman
Guan Yu
Level 25
God Stats
0W - 1L
1,778 SR
Queue Stats
48W - 38L
1,587 Elo+
Party 2
Susano
Susano
haribo1237
Susano
Level 107
God Stats
4W - 7L
1,433 SR
Queue Stats
712W - 769L
1,490 Elo+
Solo
Aphrodite
Aphrodite
lmg197
Aphrodite
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
332W - 298L
1,508 Elo+
Party 3
Chang'e
Chang'e
stoney__kayy
Chang'e
Level 60
God Stats
5W - 4L
1,539 SR
Queue Stats
114W - 116L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 1 / 10
7,039
541
3,484
13,702
11,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
12
4 / 0 / 2
7,506
577
6,156
4,227
1,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
15
14 / 2 / 2
9,178
706
14,412
10,679
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
jameskh
Eset
13
5 / 3 / 3
8,112
624
4,600
7,483
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
saitro
Olorun
11
0 / 5 / 2
6,816
524
8,547
10,883
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
5,774
444
4,053
9,016
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
GShowman
Guan Yu
13
5 / 4 / 1
7,330
564
8,332
13,323
8,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Susano
haribo1237
Susano
10
3 / 4 / 2
6,826
525
4,938
9,407
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
lmg197
Aphrodite
10
2 / 4 / 2
6,618
509
2,556
10,029
7,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
stoney__kayy
Chang'e
10
1 / 7 / 2
5,751
442
1,402
9,251
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
23
Kills
11
11
Deaths
23
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
10
5
W
Neith
4
0
2
5
L
0
4
1
0.13
L
Guan Yu
GShowman
Guan Yu
5
4
1
1.38
W
Bastet
14
2
2
7.5
L
Susano
haribo1237
Susano
3
4
2
1
W
Eset
jameskh
Eset
5
3
3
2.17
L
Aphrodite
lmg197
Aphrodite
2
4
2
0.75
W
Olorun
saitro
Olorun
0
5
2
0.2
L
Chang'e
stoney__kayy
Chang'e
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,199
Damage
21,281
46,974
Taken
51,026
22,029
Mitigated
21,812
17,133
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,484
631
0
4,494
13,702
11,327
50
2,426
11,276
17,092
0
W
Neith
6,156
2,626
0
2,428
4,227
1,502
1,333
1,705
2,522
0
44,864
L
4,053
1,329
0
3,536
9,016
2,250
0
981
8,035
32,735
0
L
Guan Yu
GShowman
Guan Yu
8,332
1,758
85
3,886
13,323
8,168
0
6,151
7,172
0
37,838
W
Bastet
14,412
5,395
0
4,432
10,679
3,874
173
2,392
8,219
0
59,591
L
Susano
haribo1237
Susano
4,938
1,366
0
2,196
9,407
2,624
0
3,574
5,775
0
23,542
W
Eset
jameskh
Eset
4,600
553
168
1,730
7,483
2,126
539
1,279
6,204
46,104
0
L
Aphrodite
lmg197
Aphrodite
2,556
550
392
2,257
10,029
7,010
0
1,353
8,644
11,983
0
W
Olorun
saitro
Olorun
8,547
4,720
0
3,881
10,883
3,200
1,695
209
10,006
38,444
6,013
L
Chang'e
stoney__kayy
Chang'e
1,402
0
311
2,082
9,251
1,760
0
2,682
6,330
25,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,651
Gold Earned
32,299
410
Minions Killed
247
0
Camps Cleared
0
1,269,683
Distance Traveled
1,210,254
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,039
541
17
1
0
269,510
4
W
Neith
7,506
577
102
8
0
259,964
1
L
Freya
5,774
444
63
5
0
244,030
2
L
Guan Yu
7,330
564
78
6
0
246,843
2
W
Bastet
9,178
706
112
9
0
292,557
3
L
Susano
6,826
525
44
3
0
251,719
0
W
Eset
8,112
624
105
8
0
227,769
4
L
Aphrodite
6,618
509
17
1
0
230,841
8
W
Olorun
6,816
524
74
6
0
219,883
4
L
Chang'e
5,751
442
45
3
0
236,821
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role