Player Matchup

Kuzenbo
Kuzenbo
DanteCorvus526
Kuzenbo
Level 28
God Stats
1W - 0L
1,748 SR
Queue Stats
45W - 41L
1,610 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DonkyLong
Morgan Le Fay
Level 160
God Stats
17W - 8L
1,766 SR
Queue Stats
349W - 313L
1,713 Elo+
Party 1
Set
Set
FarFromDry
Set
Level 116
God Stats
28W - 18L
1,610 SR
Queue Stats
421W - 360L
1,573 Elo+
Solo
Ymir
Ymir
MeLikePeeps
Ymir
Level 160
God Stats
15W - 13L
1,606 SR
Queue Stats
411W - 321L
1,796 Elo+
Party 1
Charybdis
Charybdis
Orelo
Charybdis
Level 160
God Stats
3W - 3L
1,432 SR
Queue Stats
466W - 395L
1,728 Elo+
Party 1
Team Averages
Level 125
1,632 SR
1,684 Elo+

VS

Team Averages
Level 105
1,535 SR
1,535 Elo+
Nemesis
Nemesis
 
Nemesis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Fizeno
Geb
Level 87
God Stats
16W - 12L
1,881 SR
Queue Stats
61W - 82L
1,453 Elo+
Party 2
Atlas
Atlas
Tørment
Atlas
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 160L
1,572 Elo+
Party 2
Danzaburou
Danzaburou
my stummy hurt
Danzaburou
Level 142
God Stats
0W - 5L
1,294 SR
Queue Stats
142W - 134L
1,618 Elo+
Party 2
Zeus
Zeus
prismuniquee
Zeus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 7
5,077
508
881
5,859
3,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
DonkyLong
Morgan Le Fay
12
7 / 1 / 1
6,894
689
6,451
4,023
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 1
5,806
581
2,013
6,215
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 3
7,673
767
5,418
4,922
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Orelo
Charybdis
9
4 / 1 / 1
5,826
583
4,842
5,852
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 1 / 1
5,412
541
2,273
3,755
1,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
Fizeno
Geb
8
1 / 5 / 1
5,264
526
2,695
8,579
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Tørment
Atlas
6
0 / 4 / 0
3,849
385
711
4,657
2,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
my stummy hurt
Danzaburou
8
2 / 2 / 1
4,911
491
3,848
4,696
862
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 0
5,218
522
1,173
5,615
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
4
4
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
1
1.5
W
0
1
7
3.5
W
Morgan Le Fay
DonkyLong
Morgan Le Fay
7
1
1
7.5
W
1
1
1
1.5
L
Geb
Fizeno
Geb
1
5
1
0.3
W
4
0
3
5.5
W
Charybdis
Orelo
Charybdis
4
1
1
4.5
L
Atlas
Tørment
Atlas
0
4
0
0
L
Danzaburou
my stummy hurt
Danzaburou
2
2
1
1.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,605
Damage
10,700
26,871
Taken
27,302
9,594
Mitigated
10,516
10,605
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,273
487
0
821
3,755
1,314
0
1,358
2,397
0
22,473
W
881
401
0
1,757
5,859
3,122
0
757
5,071
5,614
0
W
Morgan Le Fay
DonkyLong
Morgan Le Fay
6,451
538
0
417
4,023
1,297
43
1,303
2,690
36,802
0
W
2,013
619
0
3,378
6,215
1,791
0
291
5,924
0
32,260
L
Geb
Fizeno
Geb
2,695
590
0
759
8,579
4,283
0
3,322
5,257
14,596
0
W
5,418
2,147
0
1,598
4,922
1,956
0
1,284
3,638
49,166
0
W
Charybdis
Orelo
Charybdis
4,842
2,449
0
3,455
5,852
1,428
101
883
4,969
0
34,469
L
Atlas
Tørment
Atlas
711
363
0
1,099
4,657
2,496
0
2,675
1,982
9,258
0
L
Danzaburou
my stummy hurt
Danzaburou
3,848
1,273
0
630
4,696
862
0
1,001
3,695
0
22,222
L
1,173
250
0
860
5,615
1,561
0
4,394
1,221
26,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,276
Gold Earned
24,654
344
Minions Killed
205
0
Camps Cleared
0
955,168
Distance Traveled
897,402
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,412
541
52
5
0
232,213
4
W
Kuzenbo
5,077
508
9
1
0
203,475
5
W
Morgan Le Fay
6,894
689
73
7
0
198,696
4
W
Set
5,806
581
79
8
0
203,871
2
L
Geb
5,264
526
27
3
0
197,166
1
W
Ymir
7,673
767
121
12
0
183,932
2
W
Charybdis
5,826
583
62
6
0
165,194
1
L
Atlas
3,849
385
16
2
0
108,764
0
L
Danzaburou
4,911
491
40
4
0
190,752
3
L
Zeus
5,218
522
70
7
0
168,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role