Player Matchup

Bacchus
Bacchus
BigDaddy2332
Bacchus
Level 66
God Stats
14W - 9L
1,714 SR
Queue Stats
325W - 265L
1,692 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CamTheHamMan
Cu Chulainn
Level 89
God Stats
7W - 5L
1,552 SR
Queue Stats
168W - 143L
1,562 Elo+
Party 3
Medusa
Medusa
FaTal_L3gend63
Medusa
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 25L
1,572 Elo+
Party 2
Mulan
Mulan
ThatJuicer76
Mulan
Level 47
God Stats
4W - 0L
1,591 SR
Queue Stats
136W - 126L
1,561 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Trriiss
Morgan Le Fay
Level 37
God Stats
14W - 6L
1,682 SR
Queue Stats
166W - 125L
1,647 Elo+
Party 2
Team Averages
Level 78
1,608 SR
1,607 Elo+

VS

Team Averages
Level 82
1,644 SR
1,563 Elo+
Hou Yi
Hou Yi
Arestian
Hou Yi
Level 127
God Stats
13W - 9L
1,713 SR
Queue Stats
633W - 591L
1,591 Elo+
Party 1
Jormungandr
Jormungandr
Clutchens
Jormungandr
Level 134
God Stats
18W - 9L
1,787 SR
Queue Stats
850W - 791L
1,622 Elo+
Party 1
Scylla
Scylla
HeroldOfHash
Scylla
Level 49
God Stats
3W - 3L
1,542 SR
Queue Stats
71W - 63L
1,541 Elo+
Solo
Thanatos
Thanatos
V2jeffy
Thanatos
Level 83
God Stats
12W - 17L
1,443 SR
Queue Stats
119W - 113L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
zecktron
Sylvanus
Level 16
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 2L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigDaddy2332
Bacchus
16
5 / 2 / 10
10,158
564
8,661
11,869
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
CamTheHamMan
Cu Chulainn
18
4 / 6 / 3
10,966
609
12,664
18,604
13,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 2 / 5
11,115
618
9,768
11,096
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 13
10,491
583
10,442
15,211
15,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Trriiss
Morgan Le Fay
18
10 / 1 / 9
11,678
649
15,268
7,588
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Arestian
Hou Yi
15
6 / 6 / 1
9,593
533
11,840
17,629
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Clutchens
Jormungandr
15
3 / 5 / 3
9,410
523
10,618
17,319
9,140
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
12
0 / 7 / 1
7,263
404
3,811
8,640
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
V2jeffy
Thanatos
13
3 / 6 / 5
8,472
471
6,125
14,156
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
zecktron
Sylvanus
12
1 / 7 / 6
8,264
459
4,409
17,752
15,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
31
Kills
13
13
Deaths
31
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Arestian
Hou Yi
6
6
1
1.08
W
Bacchus
BigDaddy2332
Bacchus
5
2
10
5
W
Cu Chulainn
CamTheHamMan
Cu Chulainn
4
6
3
0.92
L
Jormungandr
Clutchens
Jormungandr
3
5
3
0.9
W
8
2
5
5.25
L
Scylla
0
7
1
0.07
W
4
2
13
5.25
W
Morgan Le Fay
Trriiss
Morgan Le Fay
10
1
9
14.5
L
Thanatos
V2jeffy
Thanatos
3
6
5
0.92
L
Sylvanus
zecktron
Sylvanus
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,803
Damage
36,803
64,368
Taken
75,496
41,635
Mitigated
38,499
21,979
Healing
21,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Arestian
Hou Yi
11,840
5,449
0
6,315
17,629
5,433
0
4,483
13,146
0
71,074
W
Bacchus
BigDaddy2332
Bacchus
8,661
742
0
3,546
11,869
6,367
497
1,956
9,913
55,220
0
W
Cu Chulainn
CamTheHamMan
Cu Chulainn
12,664
2,456
0
5,448
18,604
13,209
0
10,379
8,225
4,015
65,243
L
Jormungandr
Clutchens
Jormungandr
10,618
3,176
0
2,742
17,319
9,140
306
3,497
12,884
58,841
0
W
9,768
3,999
0
4,551
11,096
4,061
2,748
1,968
9,128
0
75,474
L
Scylla
3,811
420
0
578
8,640
2,682
0
4,596
4,044
32,004
0
W
10,442
1,031
0
6,306
15,211
15,056
308
2,620
12,591
4,868
40,585
W
Morgan Le Fay
Trriiss
Morgan Le Fay
15,268
1,238
0
2,128
7,588
2,942
1,031
2,133
5,455
74,218
0
L
Thanatos
V2jeffy
Thanatos
6,125
1,159
0
8,338
14,156
5,275
0
5,055
9,052
0
41,159
L
Sylvanus
zecktron
Sylvanus
4,409
1,555
642
3,059
17,752
15,969
0
8,135
9,566
17,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,408
Gold Earned
43,002
542
Minions Killed
404
0
Camps Cleared
0
1,753,412
Distance Traveled
1,589,953
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,593
533
101
6
0
296,233
2
W
Bacchus
10,158
564
88
5
0
364,372
1
W
Cu Chulainn
10,966
609
137
8
0
316,621
5
L
Jormungandr
9,410
523
131
7
0
311,657
1
W
Medusa
11,115
618
142
8
0
336,666
2
L
Scylla
7,263
404
59
3
0
321,770
7
W
Mulan
10,491
583
54
3
0
367,808
3
W
Morgan Le Fay
11,678
649
121
7
0
367,945
6
L
Thanatos
8,472
471
83
5
0
381,082
2
L
Sylvanus
8,264
459
30
2
0
279,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role