Player Matchup

Ah Puch
Ah Puch
Simod
Ah Puch
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 103L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
qazmlp
Cthulhu
Level 20
God Stats
13W - 10L
1,562 SR
Queue Stats
49W - 51L
1,439 Elo+
Party 1
Hachiman
Hachiman
strumbalumb
Hachiman
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,410 Elo+
Solo
Team Averages
Level 65
1,521 SR
1,444 Elo+

VS

Team Averages
Level 125
1,543 SR
1,451 Elo+
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Chemiitanf
Thor
Level 69
God Stats
5W - 5L
1,539 SR
Queue Stats
34W - 40L
1,280 Elo+
Solo
Charybdis
Charybdis
ImaginationCore
Charybdis
Level 159
God Stats
4W - 5L
1,591 SR
Queue Stats
42W - 46L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Simod
Ah Puch
10
1 / 1 / 0
6,249
625
4,327
5,819
1,740
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
qazmlp
Cthulhu
9
0 / 3 / 1
6,198
620
2,814
10,442
8,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
strumbalumb
Hachiman
9
0 / 4 / 1
5,990
599
2,208
6,876
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 0 / 5
7,045
705
10,953
3,588
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 4
6,804
680
3,008
3,741
1,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
ImaginationCore
Charybdis
12
4 / 0 / 2
7,660
766
5,440
6,343
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
8
8
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
5
4.5
W
2
1
4
4
W
Charybdis
ImaginationCore
Charybdis
4
0
2
5
L
Ah Puch
Simod
Ah Puch
1
1
0
1
L
Cthulhu
qazmlp
Cthulhu
0
3
1
0.17
L
Hachiman
strumbalumb
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,349
Damage
19,401
23,137
Taken
13,672
11,963
Mitigated
4,710
1,793
Healing
3,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,953
38
51
1,008
3,588
1,197
120
1,801
1,787
28,407
0
W
3,008
256
0
0
3,741
1,260
0
2,401
1,340
0
14,271
W
Charybdis
ImaginationCore
Charybdis
5,440
2,943
0
2,264
6,343
2,253
254
3,479
2,864
0
33,070
L
Ah Puch
Simod
Ah Puch
4,327
49
0
322
5,819
1,740
0
2,503
3,114
20,612
0
L
Cthulhu
qazmlp
Cthulhu
2,814
0
47
566
10,442
8,045
0
3,360
6,796
11,474
0
L
Hachiman
strumbalumb
Hachiman
2,208
1,206
0
858
6,876
2,178
0
4,517
1,975
0
14,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,437
Gold Earned
21,509
99
Minions Killed
159
2
Camps Cleared
7
546,341
Distance Traveled
616,400
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,045
705
43
4
3
236,199
3
W
Thor
6,804
680
22
2
2
181,786
2
W
Charybdis
7,660
766
94
9
2
198,415
4
L
Ah Puch
6,249
625
41
4
1
188,269
2
L
Cthulhu
6,198
620
23
2
0
179,809
1
L
Hachiman
5,990
599
35
4
1
178,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role