Player Matchup

Awilix
Awilix
TeachersNearUwu
Awilix
Level 125
God Stats
4W - 6L
1,620 SR
Queue Stats
286W - 241L
1,692 Elo+
Solo
Skadi
Skadi
ToXiic x FL4M3
Skadi
Level 135
God Stats
7W - 3L
1,706 SR
Queue Stats
595W - 494L
1,651 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tuco_Gonzo73
Morgan Le Fay
Level 86
God Stats
5W - 3L
1,726 SR
Queue Stats
158W - 135L
1,645 Elo+
Solo
Bacchus
Bacchus
macgregor96
Bacchus
Level 127
God Stats
10W - 20L
1,487 SR
Queue Stats
1,018W - 1,024L
1,620 Elo+
Solo
Kuzenbo
Kuzenbo
uwugummies
Kuzenbo
Level 127
God Stats
16W - 14L
1,632 SR
Queue Stats
743W - 652L
1,617 Elo+
Party 1
Team Averages
Level 120
1,634 SR
1,645 Elo+

VS

Team Averages
Level 145
1,558 SR
1,588 Elo+
Bastet
Bastet
Daddy
Bastet
Level 160
God Stats
1W - 3L
1,303 SR
Queue Stats
182W - 163L
1,627 Elo+
Solo
Geb
Geb
DirtySquirrelZ
Geb
Level 145
God Stats
44W - 46L
1,566 SR
Queue Stats
263W - 246L
1,516 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
EasilyCalculated
Ah Muzen Cab
Level 119
God Stats
4W - 4L
1,812 SR
Queue Stats
301W - 289L
1,605 Elo+
Solo
Jing Wei
Jing Wei
What Ugh Bob
Jing Wei
Level 145
God Stats
3W - 7L
1,360 SR
Queue Stats
758W - 723L
1,554 Elo+
Party 2
Cthulhu
Cthulhu
fillmore1
Cthulhu
Level 156
God Stats
11W - 8L
1,751 SR
Queue Stats
132W - 118L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 0
7,735
483
4,489
10,233
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 1
8,143
509
12,362
10,542
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Tuco_Gonzo73
Morgan Le Fay
12
0 / 3 / 1
6,980
436
8,778
9,673
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
macgregor96
Bacchus
10
0 / 5 / 3
6,405
400
5,179
14,026
12,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
uwugummies
Kuzenbo
14
0 / 5 / 1
7,891
493
6,380
14,629
16,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Daddy
Bastet
19
8 / 1 / 3
10,622
664
11,707
13,737
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 8
7,963
498
3,723
13,341
12,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
EasilyCalculated
Ah Muzen Cab
15
6 / 0 / 2
9,301
581
13,095
10,146
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
What Ugh Bob
Jing Wei
15
2 / 2 / 4
8,802
550
5,251
12,109
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
fillmore1
Cthulhu
15
2 / 2 / 3
9,299
581
11,563
11,954
11,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
19
19
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
Daddy
Bastet
8
1
3
9.5
W
1
1
8
5
W
Ah Muzen Cab
EasilyCalculated
Ah Muzen Cab
6
0
2
7
L
5
1
0
5
L
1
5
1
0.3
L
Morgan Le Fay
Tuco_Gonzo73
Morgan Le Fay
0
3
1
0.17
W
Jing Wei
What Ugh Bob
Jing Wei
2
2
4
2
W
Cthulhu
fillmore1
Cthulhu
2
2
3
1.75
L
Bacchus
macgregor96
Bacchus
0
5
3
0.3
L
Kuzenbo
uwugummies
Kuzenbo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,188
Damage
45,339
59,103
Taken
61,287
38,694
Mitigated
37,885
10,461
Healing
30,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Daddy
Bastet
11,707
2,177
0
9,166
13,737
5,403
376
1,996
11,665
0
87,910
W
3,723
504
718
4,412
13,341
12,214
87
4,233
8,884
12,535
0
W
Ah Muzen Cab
EasilyCalculated
Ah Muzen Cab
13,095
6,420
0
5,577
10,146
4,825
2,655
5,378
4,534
0
74,867
L
4,489
1,506
0
1,377
10,233
3,545
0
1,587
8,646
0
46,395
L
12,362
5,507
0
2,232
10,542
3,187
0
1,035
9,507
0
70,317
L
Morgan Le Fay
Tuco_Gonzo73
Morgan Le Fay
8,778
512
0
1,613
9,673
2,870
0
1,024
8,565
52,540
0
W
Jing Wei
What Ugh Bob
Jing Wei
5,251
4,321
0
5,334
12,109
4,009
367
2,155
9,910
0
59,126
W
Cthulhu
fillmore1
Cthulhu
11,563
1,447
214
4,750
11,954
11,434
0
5,006
5,957
57,457
0
L
Bacchus
macgregor96
Bacchus
5,179
1,317
0
1,801
14,026
12,734
0
1,988
12,038
12,255
0
L
Kuzenbo
uwugummies
Kuzenbo
6,380
1,667
0
3,438
14,629
16,358
0
8,241
5,061
50,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,154
Gold Earned
45,987
478
Minions Killed
529
0
Camps Cleared
0
1,527,485
Distance Traveled
1,630,962
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,622
664
135
8
0
381,884
4
W
Geb
7,963
498
21
1
0
325,002
6
W
Ah Muzen Cab
9,301
581
140
9
0
314,683
2
L
Awilix
7,735
483
101
6
0
343,268
5
L
Skadi
8,143
509
138
9
0
279,468
1
L
Morgan Le Fay
6,980
436
117
7
0
314,018
6
W
Jing Wei
8,802
550
101
6
0
305,984
7
W
Cthulhu
9,299
581
132
8
0
303,409
1
L
Bacchus
6,405
400
10
1
0
301,540
5
L
Kuzenbo
7,891
493
112
7
0
289,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role