Player Matchup

Morgan Le Fay
Morgan Le Fay
Casketfortwo
Morgan Le Fay
Level 160
God Stats
20W - 24L
1,489 SR
Queue Stats
853W - 836L
1,509 Elo+
Solo
Mulan
Mulan
Gongoh
Mulan
Level 149
God Stats
15W - 10L
1,779 SR
Queue Stats
246W - 230L
1,509 Elo+
Party 2
Ganesha
Ganesha
Hey Its Emmm
Ganesha
Level 122
God Stats
3W - 6L
1,694 SR
Queue Stats
205W - 219L
1,454 Elo+
Party 2
Skadi
Skadi
PiggyGenie
Skadi
Level 146
God Stats
30W - 21L
1,663 SR
Queue Stats
225W - 201L
1,535 Elo+
Party 2
Da Ji
Da Ji
Ulisest28
Da Ji
Level 124
God Stats
1W - 3L
1,398 SR
Queue Stats
151W - 156L
1,527 Elo+
Solo
Team Averages
Level 140
1,605 SR
1,507 Elo+

VS

Team Averages
Level 124
1,591 SR
1,550 Elo+
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ABS0LUTEZER0419
Atlas
Level 100
God Stats
27W - 27L
1,644 SR
Queue Stats
272W - 239L
1,537 Elo+
Solo
Amaterasu
Amaterasu
Chuspex98
Amaterasu
Level 147
God Stats
2W - 0L
1,761 SR
Queue Stats
379W - 369L
1,522 Elo+
Party 1
Serqet
Serqet
MR Bruno Loko
Serqet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 248L
1,593 Elo+
Solo
Zeus
Zeus
lil_chrizzz_
Zeus
Level 146
God Stats
5W - 10L
1,551 SR
Queue Stats
313W - 290L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Casketfortwo
Morgan Le Fay
12
2 / 2 / 2
7,464
533
5,341
8,156
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Gongoh
Mulan
13
3 / 3 / 1
8,376
598
9,095
11,535
8,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Hey Its Emmm
Ganesha
10
0 / 3 / 3
6,657
476
2,554
10,315
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
12
1 / 1 / 2
7,082
506
4,705
6,250
1,458
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Ulisest28
Da Ji
12
7 / 4 / 2
7,825
559
8,647
9,939
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
0 / 1 / 3
7,537
538
6,316
7,248
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 2 / 5
7,363
526
5,575
11,972
8,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Chuspex98
Amaterasu
13
1 / 3 / 4
7,524
537
3,738
9,479
6,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 4 / 0
7,379
527
2,555
10,317
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
8 / 3 / 1
8,703
622
12,718
9,794
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
13
Kills
13
13
Deaths
13
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
1
3
1.5
W
2
2
5
2.25
L
Morgan Le Fay
Casketfortwo
Morgan Le Fay
2
2
2
1.5
W
Amaterasu
Chuspex98
Amaterasu
1
3
4
1
L
Mulan
Gongoh
Mulan
3
3
1
1.17
L
Ganesha
Hey Its Emmm
Ganesha
0
3
3
0.5
W
2
4
0
0.5
L
Skadi
1
1
2
2
L
Da Ji
Ulisest28
Da Ji
7
4
2
2
W
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,342
Damage
30,902
46,195
Taken
48,810
21,336
Mitigated
22,954
9,531
Healing
16,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,316
3,660
0
5,039
7,248
1,882
738
805
6,411
0
59,966
W
5,575
2,235
387
2,740
11,972
8,424
0
2,004
9,738
21,266
0
L
Morgan Le Fay
Casketfortwo
Morgan Le Fay
5,341
222
0
1,487
8,156
2,853
0
4,342
3,466
45,628
0
W
Amaterasu
Chuspex98
Amaterasu
3,738
1,453
0
2,658
9,479
6,544
312
1,486
7,613
0
39,006
L
Mulan
Gongoh
Mulan
9,095
1,594
0
2,028
11,535
8,089
0
2,419
8,584
4,412
50,712
L
Ganesha
Hey Its Emmm
Ganesha
2,554
191
0
2,868
10,315
5,070
0
4,116
6,011
20,042
0
W
2,555
705
0
4,014
10,317
3,228
0
268
10,006
0
44,794
L
Skadi
4,705
2,502
0
2,108
6,250
1,458
972
1,790
4,184
0
45,351
L
Da Ji
Ulisest28
Da Ji
8,647
2,836
0
1,040
9,939
3,866
0
5,095
4,440
0
37,303
W
12,718
1,030
0
1,319
9,794
2,876
0
3,795
5,684
45,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,404
Gold Earned
38,506
378
Minions Killed
404
0
Camps Cleared
0
1,298,960
Distance Traveled
1,330,328
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,537
538
119
9
0
244,850
3
W
Atlas
7,363
526
22
2
0
260,989
2
L
Morgan Le Fay
7,464
533
98
7
0
282,021
5
W
Amaterasu
7,524
537
75
5
0
251,774
6
L
Mulan
8,376
598
109
8
0
241,732
7
L
Ganesha
6,657
476
15
1
0
251,982
9
W
Serqet
7,379
527
92
7
0
306,577
5
L
Skadi
7,082
506
91
7
0
272,703
2
L
Da Ji
7,825
559
65
5
0
250,522
3
W
Zeus
8,703
622
96
7
0
266,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role