Player Matchup

Tyr
Tyr
AXLHETFIELD13
Tyr
Level 125
God Stats
3W - 6L
1,441 SR
Queue Stats
1,110W - 1,205L
1,440 Elo+
Party 3
Nike
Nike
Alfaxir
Nike
Level 102
God Stats
3W - 6L
1,345 SR
Queue Stats
455W - 468L
1,397 Elo+
Party 3
He Bo
He Bo
Gorvec 1992
He Bo
Level 128
God Stats
5W - 6L
1,411 SR
Queue Stats
360W - 379L
1,440 Elo+
Party 1
Skadi
Skadi
ThiagoBeni
Skadi
Level 149
God Stats
4W - 6L
1,457 SR
Queue Stats
265W - 274L
1,406 Elo+
Solo
Khepri
Khepri
mor ta kill 7
Khepri
Level 54
God Stats
4W - 2L
1,911 SR
Queue Stats
204W - 234L
1,383 Elo+
Party 1
Team Averages
Level 112
1,513 SR
1,413 Elo+

VS

Team Averages
Level 89
1,545 SR
1,334 Elo+
Artio
Artio
BreMoon
Artio
Level 139
God Stats
3W - 1L
1,527 SR
Queue Stats
62W - 78L
1,428 Elo+
Solo
Eset
Eset
LazyMemeLover
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,070 Elo+
Party 2
Artemis
Artemis
RESTO ONE
Artemis
Level 142
God Stats
2W - 2L
1,669 SR
Queue Stats
243W - 264L
1,480 Elo+
Solo
Fafnir
Fafnir
YokiJoi
Fafnir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,269 Elo+
Party 2
Merlin
Merlin
dins_fire_
Merlin
Level 94
God Stats
20W - 18L
1,531 SR
Queue Stats
834W - 845L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
7,804
600
7,503
24,727
21,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
Alfaxir
Nike
16
1 / 3 / 12
9,071
698
9,504
24,933
18,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 7 / 7
10,676
821
16,115
10,618
5,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
18
6 / 4 / 8
10,462
805
17,159
15,030
7,539
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 3 / 11
9,269
713
6,985
14,304
16,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BreMoon
Artio
15
2 / 4 / 13
9,886
760
9,900
16,926
19,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 3 / 10
10,328
794
13,276
12,684
5,244
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
RESTO ONE
Artemis
19
10 / 2 / 11
11,257
866
25,537
13,072
6,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fafnir
YokiJoi
Fafnir
18
5 / 3 / 15
10,690
822
5,783
21,403
31,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
dins_fire_
Merlin
17
3 / 2 / 16
9,939
765
20,466
7,077
2,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
89
14
Kills
24
24
Deaths
14
43
Assists
65
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Nike
Alfaxir
Nike
1
3
12
2.33
W
Artio
BreMoon
Artio
2
4
13
2.13
L
7
7
7
1.5
W
4
3
10
3
W
Artemis
RESTO ONE
Artemis
10
2
11
7.75
L
Skadi
6
4
8
2.5
W
Fafnir
YokiJoi
Fafnir
5
3
15
4.17
W
Merlin
dins_fire_
Merlin
3
2
16
5.5
L
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,266
Damage
74,962
89,612
Taken
71,162
68,432
Mitigated
65,454
36,431
Healing
29,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,503
1,224
1,812
7,293
24,727
21,539
425
10,300
14,066
0
14,858
L
Nike
Alfaxir
Nike
9,504
425
2,505
10,229
24,933
18,056
0
14,706
9,913
2,174
19,677
W
Artio
BreMoon
Artio
9,900
1,003
4,034
6,554
16,926
19,902
108
6,006
10,448
14,223
0
L
16,115
1,013
1,401
1,301
10,618
5,067
409
6,881
3,575
25,775
0
W
13,276
2,557
2,183
3,214
12,684
5,244
1,118
5,561
6,899
22,549
0
W
Artemis
RESTO ONE
Artemis
25,537
14,871
1,337
4,305
13,072
6,327
3,290
5,715
7,238
0
51,339
L
Skadi
17,159
8,120
2,224
5,093
15,030
7,539
1,161
9,654
5,239
0
35,064
W
Fafnir
YokiJoi
Fafnir
5,783
2,551
424
4,108
21,403
31,354
293
3,650
17,221
11,556
0
W
Merlin
dins_fire_
Merlin
20,466
397
2,093
1,161
7,077
2,627
631
3,030
3,956
38,590
0
L
6,985
384
1,093
3,480
14,304
16,231
40
6,689
7,394
14,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,282
Gold Earned
52,100
116
Minions Killed
131
0
Camps Cleared
0
1,135,641
Distance Traveled
1,178,139
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,804
600
6
0
0
224,785
0
L
Nike
9,071
698
37
3
0
250,032
0
W
Artio
9,886
760
8
1
0
246,328
0
L
He Bo
10,676
821
23
2
0
205,964
2
W
Eset
10,328
794
24
2
0
223,168
0
W
Artemis
11,257
866
40
3
0
196,817
0
L
Skadi
10,462
805
35
3
0
203,684
2
W
Fafnir
10,690
822
12
1
0
268,932
0
W
Merlin
9,939
765
47
4
0
242,894
1
L
Khepri
9,269
713
15
1
0
251,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role