Player Matchup

Fenrir
Fenrir
Cory9822
Fenrir
Level 13
God Stats
3W - 0L
1,790 SR
Queue Stats
3W - 0L
1,734 Elo+
Party 1
Zhong Kui
Zhong Kui
Dakuririsu
Zhong Kui
Level 108
God Stats
20W - 17L
1,555 SR
Queue Stats
339W - 382L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Hylopath
Danzaburou
Level 153
God Stats
1W - 0L
1,272 SR
Queue Stats
81W - 68L
1,633 Elo+
Party 1
Nemesis
Nemesis
Nawdtx
Nemesis
Level 148
God Stats
2W - 0L
1,808 SR
Queue Stats
121W - 113L
1,577 Elo+
Party 1
Geb
Geb
iITweakyIi
Geb
Level 120
God Stats
3W - 1L
1,812 SR
Queue Stats
9W - 10L
1,676 Elo+
Party 1
Team Averages
Level 108
1,648 SR
1,622 Elo+

VS

Team Averages
Level 75
1,477 SR
1,510 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
TTV_BLITZ_CZ
Aphrodite
Level 72
God Stats
12W - 11L
1,576 SR
Queue Stats
250W - 214L
1,483 Elo+
Party 2
Pele
Pele
isdemtears1
Pele
Level 74
God Stats
1W - 2L
1,360 SR
Queue Stats
135W - 131L
1,558 Elo+
Party 2
Vulcan
Vulcan
nsJeyJey_cz
Vulcan
Level 86
God Stats
2W - 4L
1,450 SR
Queue Stats
161W - 140L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cory9822
Fenrir
14
4 / 3 / 13
10,357
493
9,791
15,414
11,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Dakuririsu
Zhong Kui
18
5 / 1 / 14
11,791
561
13,063
13,267
9,876
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
Hylopath
Danzaburou
19
4 / 4 / 12
12,659
603
16,408
17,138
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Nawdtx
Nemesis
20
21 / 1 / 9
13,392
638
26,218
17,573
7,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 0 / 15
10,287
490
3,809
15,741
15,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 4 / 1
11,202
533
12,241
15,690
5,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
 
Mulan
13
2 / 10 / 1
8,819
420
9,373
25,024
17,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
TTV_BLITZ_CZ
Aphrodite
13
1 / 8 / 1
8,451
402
5,855
17,025
5,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 7 / 1
9,887
471
7,945
16,471
5,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
14
2 / 8 / 0
9,113
434
9,897
15,342
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
13
36
Kills
9
9
Deaths
37
63
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
1
0.88
L
Mulan
 
Mulan
2
10
1
0.25
W
Fenrir
Cory9822
Fenrir
4
3
13
3.5
W
Zhong Kui
Dakuririsu
Zhong Kui
5
1
14
12
W
Danzaburou
Hylopath
Danzaburou
4
4
12
2.5
W
Nemesis
Nawdtx
Nemesis
21
1
9
25.5
L
Aphrodite
TTV_BLITZ_CZ
Aphrodite
1
8
1
0.19
W
2
0
15
9.5
L
1
7
1
0.21
L
Vulcan
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,289
Damage
45,311
79,133
Taken
89,552
50,069
Mitigated
39,037
32,806
Healing
21,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,241
6,639
0
5,064
15,690
5,470
0
1,087
14,603
0
95,526
L
Mulan
 
Mulan
9,373
502
0
2,537
25,024
17,840
395
2,965
21,412
3,327
36,413
W
Fenrir
Cory9822
Fenrir
9,791
2,207
0
1,722
15,414
11,239
1,210
938
13,935
0
31,893
W
Zhong Kui
Dakuririsu
Zhong Kui
13,063
811
0
8,633
13,267
9,876
1,138
6,594
6,588
85,256
0
W
Danzaburou
Hylopath
Danzaburou
16,408
8,603
0
8,274
17,138
5,658
6,930
1,604
15,534
0
108,201
W
Nemesis
Nawdtx
Nemesis
26,218
13,310
0
8,448
17,573
7,974
1,496
4,353
13,068
0
93,677
L
Aphrodite
TTV_BLITZ_CZ
Aphrodite
5,855
62
4,777
7,646
17,025
5,852
0
5,188
11,837
37,581
0
W
3,809
320
1,748
3,981
15,741
15,322
82
3,307
12,348
20,456
0
L
7,945
1,352
0
904
16,471
5,367
0
2,499
13,805
0
81,707
L
Vulcan
9,897
3,674
0
972
15,342
4,508
0
5,198
10,144
57,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,486
Gold Earned
47,472
523
Minions Killed
548
0
Camps Cleared
0
2,173,313
Distance Traveled
1,868,086
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,202
533
165
8
0
374,147
3
L
Mulan
8,819
420
71
3
0
384,099
8
W
Fenrir
10,357
493
56
3
0
412,353
0
W
Zhong Kui
11,791
561
156
7
0
423,748
8
W
Danzaburou
12,659
603
168
8
0
373,773
3
W
Nemesis
13,392
638
126
6
0
501,726
4
L
Aphrodite
8,451
402
70
3
0
358,124
3
W
Geb
10,287
490
17
1
0
461,713
5
L
Pele
9,887
471
142
7
0
411,120
0
L
Vulcan
9,113
434
100
5
0
340,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role