Player Matchup

Ganesha
Ganesha
AdanteBloodmoon
Ganesha
Level 144
God Stats
1W - 0L
1,523 SR
Queue Stats
16W - 35L
1,278 Elo+
Party 2
Hachiman
Hachiman
Rgtheog
Hachiman
Level 28
God Stats
1W - 1L
1,513 SR
Queue Stats
3W - 1L
1,479 Elo+
Party 1
Achilles
Achilles
TokugawaJones
Achilles
Level 80
God Stats
1W - 0L
1,787 SR
Queue Stats
2W - 4L
1,425 Elo+
Party 2
Merlin
Merlin
timic2001
Merlin
Level 25
God Stats
1W - 1L
1,485 SR
Queue Stats
3W - 2L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
xK i L L S xx
Nu Wa
Level 123
God Stats
75W - 69L
1,574 SR
Queue Stats
477W - 480L
1,478 Elo+
Solo
Team Averages
Level 80
1,576 SR
1,414 Elo+

VS

Team Averages
Level 100
1,454 SR
1,375 Elo+
Ullr
Ullr
 
Ullr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Daneel0
Nu Wa
Level 147
God Stats
16W - 13L
1,437 SR
Queue Stats
37W - 57L
1,408 Elo+
Solo
Hel
Hel
SailorMoon3301
Hel
Level 55
God Stats
2W - 3L
1,325 SR
Queue Stats
11W - 24L
1,215 Elo+
Party 3
Neith
Neith
Sylveonixx
Neith
Level 67
God Stats
1W - 3L
1,455 SR
Queue Stats
11W - 23L
1,241 Elo+
Party 3
Thanatos
Thanatos
velociraptor x1
Thanatos
Level 129
God Stats
34W - 23L
1,550 SR
Queue Stats
154W - 129L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,226
748
3,788
7,894
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Rgtheog
Hachiman
13
2 / 3 / 2
7,165
651
4,210
9,204
2,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TokugawaJones
Achilles
14
4 / 3 / 2
7,952
723
5,774
11,753
10,954
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
timic2001
Merlin
13
1 / 5 / 1
6,873
625
2,537
7,102
2,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 6
6,942
631
5,117
5,887
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
6 / 0 / 3
10,094
918
8,815
6,157
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Daneel0
Nu Wa
15
0 / 1 / 5
7,984
726
12,614
4,248
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
6,380
580
290
3,386
1,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
12
0 / 0 / 1
6,685
608
2,640
3,645
1,327
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
14
11 / 4 / 2
10,252
932
10,824
11,640
4,038
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
8
Kills
17
17
Deaths
8
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
6
0
3
7.5
W
1
1
3
2.5
L
Nu Wa
Daneel0
Nu Wa
0
1
5
2.5
W
Hachiman
Rgtheog
Hachiman
2
3
2
1
L
0
3
1
0.17
L
Neith
0
0
1
0.5
W
Achilles
TokugawaJones
Achilles
4
3
2
1.67
W
Merlin
timic2001
Merlin
1
5
1
0.3
L
Thanatos
11
4
2
3
W
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,426
Damage
35,183
41,840
Taken
29,076
25,429
Mitigated
10,194
5,696
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,815
3,471
0
1,408
6,157
2,408
1,194
2,261
3,896
0
48,186
W
3,788
137
0
1,332
7,894
7,812
0
2,762
5,132
23,038
0
L
Nu Wa
Daneel0
Nu Wa
12,614
5,997
21
1,017
4,248
1,402
1,495
2,062
2,186
42,197
0
W
Hachiman
Rgtheog
Hachiman
4,210
2,493
0
1,218
9,204
2,907
45
3,498
5,706
0
24,874
L
290
102
333
253
3,386
1,019
554
1,529
1,857
1,916
0
L
Neith
2,640
635
0
515
3,645
1,327
1,081
904
2,741
0
18,034
W
Achilles
TokugawaJones
Achilles
5,774
1,288
121
2,595
11,753
10,954
1
3,741
8,012
4,723
19,147
W
Merlin
timic2001
Merlin
2,537
222
0
0
7,102
2,098
0
1,749
5,353
11,716
0
L
Thanatos
10,824
2,301
0
6,518
11,640
4,038
0
6,538
5,102
0
23,810
W
5,117
2,144
0
430
5,887
1,658
614
1,154
4,733
25,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,158
Gold Earned
41,395
205
Minions Killed
245
3
Camps Cleared
9
868,523
Distance Traveled
938,946
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,094
918
93
8
2
210,902
1
W
Ganesha
8,226
748
13
1
0
196,071
1
L
Nu Wa
7,984
726
78
7
1
206,906
1
W
Hachiman
7,165
651
53
5
0
188,229
1
L
Hel
6,380
580
9
1
1
124,897
0
L
Neith
6,685
608
38
3
1
193,622
0
W
Achilles
7,952
723
53
5
1
193,548
1
W
Merlin
6,873
625
40
4
1
158,526
0
L
Thanatos
10,252
932
27
2
4
202,619
3
W
Nu Wa
6,942
631
46
4
1
132,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role