Player Matchup

Mulan
Mulan
Graceful_Inari
Mulan
Level 127
God Stats
17W - 9L
1,672 SR
Queue Stats
314W - 275L
1,624 Elo+
Party 1
Skadi
Skadi
Masked_PlayerX
Skadi
Level 145
God Stats
18W - 14L
1,592 SR
Queue Stats
415W - 367L
1,611 Elo+
Party 2
Athena
Athena
actual__Noob
Athena
Level 123
God Stats
15W - 6L
1,655 SR
Queue Stats
348W - 315L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
actualization_
Nu Wa
Level 108
God Stats
14W - 11L
1,633 SR
Queue Stats
159W - 161L
1,544 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jblaze246
Morgan Le Fay
Level 119
God Stats
12W - 8L
1,707 SR
Queue Stats
176W - 153L
1,571 Elo+
Party 2
Team Averages
Level 124
1,652 SR
1,587 Elo+

VS

Team Averages
Level 120
1,523 SR
1,569 Elo+
Hachiman
Hachiman
Coloringclass
Hachiman
Level 109
God Stats
1W - 2L
1,554 SR
Queue Stats
179W - 170L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
II23LikeJordanII
Zhong Kui
Level 89
God Stats
2W - 4L
1,530 SR
Queue Stats
494W - 420L
1,674 Elo+
Solo
Mercury
Mercury
Jailorgohome
Mercury
Level 116
God Stats
6W - 10L
1,552 SR
Queue Stats
302W - 294L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
Jmanultrax1
Gilgamesh
Level 159
God Stats
14W - 14L
1,562 SR
Queue Stats
48W - 52L
1,528 Elo+
Solo
Atlas
Atlas
Pancakes6413
Atlas
Level 125
God Stats
1W - 6L
1,416 SR
Queue Stats
206W - 219L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,108
646
6,564
8,282
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 1 / 2
6,279
571
5,950
6,279
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
9
0 / 0 / 8
6,108
555
3,685
7,672
4,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 0 / 4
7,510
683
7,754
5,043
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
jblaze246
Morgan Le Fay
9
1 / 3 / 0
5,947
541
4,257
5,364
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Coloringclass
Hachiman
10
1 / 3 / 0
5,557
505
3,864
8,016
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
10
1 / 3 / 0
5,514
501
5,943
8,495
4,592
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Jailorgohome
Mercury
10
0 / 3 / 0
5,367
488
2,868
7,429
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Jmanultrax1
Gilgamesh
11
3 / 1 / 0
6,191
563
4,302
9,269
5,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 1
5,243
477
3,066
10,010
3,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
5
5
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Coloringclass
Hachiman
1
3
0
0.33
W
6
1
3
7.5
L
Zhong Kui
1
3
0
0.33
L
Mercury
Jailorgohome
Mercury
0
3
0
0
L
Gilgamesh
Jmanultrax1
Gilgamesh
3
1
0
3
W
2
1
2
3
L
0
3
1
0.17
W
Athena
0
0
8
4
W
4
0
4
6
W
Morgan Le Fay
jblaze246
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,210
Damage
20,043
32,640
Taken
43,219
13,426
Mitigated
17,708
12,655
Healing
11,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Coloringclass
Hachiman
3,864
1,768
0
2,417
8,016
1,734
0
1,535
6,363
0
33,338
W
6,564
1,068
0
4,157
8,282
3,334
740
3,076
5,206
0
33,711
L
Zhong Kui
5,943
1,253
0
1,502
8,495
4,592
0
3,904
4,401
39,973
0
L
Mercury
Jailorgohome
Mercury
2,868
797
0
526
7,429
1,921
0
1,904
5,411
0
30,360
L
Gilgamesh
Jmanultrax1
Gilgamesh
4,302
1,321
0
3,722
9,269
5,697
0
4,152
4,603
0
28,479
W
5,950
3,317
0
3,477
6,279
1,719
914
1,015
5,264
0
38,291
L
3,066
1,347
1,157
1,836
10,010
3,764
0
3,144
6,745
14,359
0
W
Athena
3,685
1,477
0
2,056
7,672
4,978
300
2,059
5,613
15,138
0
W
7,754
2,587
0
1,723
5,043
1,690
1,180
2,859
2,184
48,932
0
W
Morgan Le Fay
jblaze246
Morgan Le Fay
4,257
651
0
1,242
5,364
1,705
0
0
5,364
21,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,952
Gold Earned
27,872
318
Minions Killed
302
0
Camps Cleared
0
1,104,755
Distance Traveled
1,056,278
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,557
505
70
6
0
185,158
3
W
Mulan
7,108
646
65
6
0
241,965
1
L
Zhong Kui
5,514
501
74
7
0
173,080
4
L
Mercury
5,367
488
67
6
0
258,915
3
L
Gilgamesh
6,191
563
74
7
0
217,981
2
W
Skadi
6,279
571
73
7
0
205,315
0
L
Atlas
5,243
477
17
2
0
221,144
5
W
Athena
6,108
555
23
2
0
250,763
2
W
Nu Wa
7,510
683
103
9
0
217,136
4
W
Morgan Le Fay
5,947
541
54
5
0
189,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role