Player Matchup

Kukulkan
Kukulkan
G0H5TfaceK1LLA
Kukulkan
Level 107
God Stats
4W - 2L
1,430 SR
Queue Stats
203W - 200L
1,476 Elo+
Party 3
Guan Yu
Guan Yu
Jewrasta90
Guan Yu
Level 159
God Stats
3W - 2L
1,646 SR
Queue Stats
585W - 579L
1,538 Elo+
Party 3
Thor
Thor
LoW Dredd
Thor
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 83L
1,512 Elo+
Party 1
Atlas
Atlas
N7Exodus
Atlas
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 49L
1,439 Elo+
Party 1
Neith
Neith
antiparkinson
Neith
Level 126
God Stats
197W - 241L
1,484 SR
Queue Stats
648W - 669L
1,485 Elo+
Solo
Team Averages
Level 113
1,512 SR
1,490 Elo+

VS

Team Averages
Level 99
1,602 SR
1,486 Elo+
Izanami
Izanami
AtomicGuide4202
Izanami
Level 69
God Stats
6W - 3L
1,661 SR
Queue Stats
381W - 379L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
CrimsonOccultist
Baron Samedi
Level 89
God Stats
3W - 2L
1,595 SR
Queue Stats
10W - 16L
1,386 Elo+
Party 2
Cliodhna
Cliodhna
partyrock425
Cliodhna
Level 129
God Stats
1W - 3L
1,400 SR
Queue Stats
87W - 83L
1,567 Elo+
Party 2
Atlas
Atlas
shota_hottie
Atlas
Level 124
God Stats
2W - 1L
1,697 SR
Queue Stats
243W - 272L
1,433 Elo+
Party 2
Chaac
Chaac
smokingtheturtle
Chaac
Level 85
God Stats
24W - 12L
1,657 SR
Queue Stats
359W - 333L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
5 / 3 / 3
10,155
534
8,301
8,200
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Jewrasta90
Guan Yu
17
5 / 1 / 6
10,499
553
11,753
15,087
13,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
19
7 / 0 / 4
10,840
571
8,903
12,535
4,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atlas
N7Exodus
Atlas
13
0 / 0 / 4
8,661
456
5,933
11,077
9,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 0 / 1
9,428
496
10,575
8,049
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 1
9,339
492
5,591
14,615
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
CrimsonOccultist
Baron Samedi
10
1 / 4 / 0
7,290
384
6,424
8,998
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
partyrock425
Cliodhna
14
1 / 5 / 1
8,384
441
7,638
13,924
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 1
7,431
391
4,346
12,225
4,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 6 / 0
9,526
501
10,695
18,894
12,967
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
18
Kills
4
4
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Baron Samedi
CrimsonOccultist
Baron Samedi
1
4
0
0.25
W
Kukulkan
5
3
3
2.17
W
Guan Yu
Jewrasta90
Guan Yu
5
1
6
8
W
Thor
7
0
4
9
W
Atlas
N7Exodus
Atlas
0
0
4
2
W
1
0
1
1.5
L
Cliodhna
partyrock425
Cliodhna
1
5
1
0.3
L
0
1
1
0.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,465
Damage
34,694
54,948
Taken
68,656
34,399
Mitigated
29,915
25,587
Healing
21,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,591
3,966
0
3,397
14,615
4,439
0
2,909
11,594
0
78,095
L
Baron Samedi
CrimsonOccultist
Baron Samedi
6,424
297
527
2,544
8,998
3,040
306
2,395
6,394
31,373
0
W
Kukulkan
8,301
995
0
1,521
8,200
3,067
248
3,139
4,775
64,413
0
W
Guan Yu
Jewrasta90
Guan Yu
11,753
1,257
1,840
6,315
15,087
13,392
222
2,586
12,457
7,514
49,879
W
Thor
8,903
2,256
0
7,182
12,535
4,988
0
1,163
11,208
0
89,138
W
Atlas
N7Exodus
Atlas
5,933
2,048
2,248
2,503
11,077
9,604
99
3,840
7,138
26,557
0
W
10,575
2,232
368
3,610
8,049
3,348
611
1,146
6,903
0
79,939
L
Cliodhna
partyrock425
Cliodhna
7,638
533
0
5,472
13,924
4,496
0
2,694
11,051
0
60,343
L
4,346
1,725
1,364
1,533
12,225
4,973
0
2,637
9,570
26,519
0
L
10,695
2,567
0
6,803
18,894
12,967
722
5,491
12,205
3,233
57,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,583
Gold Earned
41,970
565
Minions Killed
504
0
Camps Cleared
0
1,812,264
Distance Traveled
1,603,274
30
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,339
492
168
9
0
346,447
3
L
Baron Samedi
7,290
384
73
4
0
273,679
3
W
Kukulkan
10,155
534
115
6
0
345,329
6
W
Guan Yu
10,499
553
117
6
0
339,772
2
W
Thor
10,840
571
149
8
0
403,941
8
W
Atlas
8,661
456
34
2
0
372,989
9
W
Neith
9,428
496
150
8
0
350,233
5
L
Cliodhna
8,384
441
99
5
0
349,408
3
L
Atlas
7,431
391
36
2
0
306,486
1
L
Chaac
9,526
501
128
7
0
327,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role