Player Matchup

Bastet
Bastet
Lord Lexiose59
Bastet
Level 55
God Stats
9W - 5L
1,436 SR
Queue Stats
188W - 226L
1,291 Elo+
Party 2
Odin
Odin
Ludoooo1993
Odin
Level 29
God Stats
4W - 5L
1,187 SR
Queue Stats
73W - 83L
1,318 Elo+
Party 2
Ra
Ra
ZyB I Maxiking
Ra
Level 64
God Stats
1W - 0L
1,266 SR
Queue Stats
55W - 55L
1,442 Elo+
Party 3
Ares
Ares
Zyb I Azrael
Ares
Level 28
God Stats
4W - 4L
1,865 SR
Queue Stats
49W - 53L
1,437 Elo+
Party 3
Ullr
Ullr
witchhunter59
Ullr
Level 40
God Stats
2W - 7L
1,151 SR
Queue Stats
125W - 150L
1,326 Elo+
Party 2
Team Averages
Level 43
1,381 SR
1,363 Elo+

VS

Team Averages
Level 50
1,494 SR
1,368 Elo+
Horus
Horus
JB_snake36
Horus
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 195L
1,414 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Mehtos1337
Morgan Le Fay
Level 87
God Stats
21W - 32L
1,411 SR
Queue Stats
338W - 428L
1,303 Elo+
Party 1
Thanatos
Thanatos
Schlattermau_
Thanatos
Level 88
God Stats
10W - 14L
1,421 SR
Queue Stats
297W - 407L
1,294 Elo+
Party 1
Izanami
Izanami
Sooperprambo2006
Izanami
Level 16
God Stats
6W - 16L
1,331 SR
Queue Stats
52W - 61L
1,409 Elo+
Party 4
Atlas
Atlas
lI_Jazz_lI
Atlas
Level 23
God Stats
4W - 1L
1,806 SR
Queue Stats
65W - 76L
1,420 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 5
7,936
567
10,049
5,599
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 2 / 4
7,078
506
4,775
6,055
2,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 1 / 4
8,927
638
10,780
9,831
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 4
6,260
447
4,684
10,500
6,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 1 / 1
6,091
435
3,370
6,911
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
2 / 3 / 1
7,246
518
4,244
10,276
6,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
Mehtos1337
Morgan Le Fay
13
0 / 3 / 1
7,340
524
5,050
6,883
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Schlattermau_
Thanatos
9
1 / 7 / 1
6,100
436
3,708
10,383
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 0
6,751
482
4,304
6,308
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
8
0 / 4 / 2
6,141
439
3,068
13,041
5,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
4
4
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
2
3
1
0.83
W
7
0
5
9.5
W
1
2
4
1.5
L
Morgan Le Fay
Mehtos1337
Morgan Le Fay
0
3
1
0.17
L
Thanatos
Schlattermau_
Thanatos
1
7
1
0.21
L
1
2
0
0.5
W
7
1
4
9
W
3
0
4
5
L
Atlas
0
4
2
0.25
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,658
Damage
20,374
38,896
Taken
46,891
16,662
Mitigated
19,647
16,450
Healing
17,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
4,244
1,985
248
4,336
10,276
6,659
23
1,147
8,720
0
23,511
W
10,049
3,011
0
3,916
5,599
1,769
0
179
5,408
0
45,556
W
4,775
1,458
0
861
6,055
2,659
588
0
6,055
2,503
29,341
L
Morgan Le Fay
Mehtos1337
Morgan Le Fay
5,050
359
0
2,248
6,883
2,083
0
3,980
2,729
48,569
0
L
Thanatos
Schlattermau_
Thanatos
3,708
514
414
5,012
10,383
3,670
0
2,031
8,124
0
27,434
L
4,304
2,746
0
1,000
6,308
1,866
909
2,402
3,832
0
50,646
W
10,780
1,182
584
4,673
9,831
3,837
384
4,060
5,493
72,623
0
W
4,684
286
586
3,270
10,500
6,758
109
2,159
8,305
19,105
0
L
Atlas
3,068
1,489
1,534
3,178
13,041
5,369
279
5,426
7,477
8,883
0
W
3,370
990
0
2,560
6,911
1,639
0
1,394
5,517
0
32,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,292
Gold Earned
33,578
411
Minions Killed
317
0
Camps Cleared
0
1,369,506
Distance Traveled
1,230,051
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,246
518
49
4
0
264,188
2
W
Bastet
7,936
567
85
6
0
334,272
1
W
Odin
7,078
506
72
5
0
228,555
1
L
Morgan Le Fay
7,340
524
108
8
0
247,498
5
L
Thanatos
6,100
436
53
4
0
229,659
0
L
Izanami
6,751
482
95
7
0
247,309
5
W
Ra
8,927
638
144
10
0
265,795
1
W
Ares
6,260
447
29
2
0
273,220
3
L
Atlas
6,141
439
12
1
0
241,397
2
W
Ullr
6,091
435
81
6
0
267,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role