Player Matchup

Freya
Freya
Anaritt
Freya
Level 107
God Stats
3W - 6L
1,438 SR
Queue Stats
18W - 46L
1,205 Elo+
Party 2
Ares
Ares
Rapoute
Ares
Level 16
God Stats
21W - 28L
1,353 SR
Queue Stats
22W - 31L
1,320 Elo+
Party 2
Chaac
Chaac
WickedLife
Chaac
Level 107
God Stats
0W - 2L
1,655 SR
Queue Stats
2W - 2L
1,680 Elo+
Solo
Team Averages
Level 77
1,482 SR
1,402 Elo+

VS

Team Averages
Level 54
1,584 SR
1,492 Elo+
Apollo
Apollo
Beelze37
Apollo
Level 45
God Stats
1W - 1L
1,669 SR
Queue Stats
47W - 63L
1,451 Elo+
Party 1
Ares
Ares
BrantheBlind
Ares
Level 10
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 8L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
ThePlantThief
Baron Samedi
Level 106
God Stats
21W - 9L
1,582 SR
Queue Stats
292W - 206L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Anaritt
Freya
12
3 / 4 / 1
8,261
688
7,689
10,296
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Rapoute
Ares
11
1 / 6 / 3
7,543
629
5,283
11,492
9,439
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
11
0 / 6 / 3
7,276
606
8,921
12,849
5,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Beelze37
Apollo
15
8 / 2 / 6
9,842
820
10,572
10,644
4,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 0 / 10
9,425
785
4,777
9,244
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ThePlantThief
Baron Samedi
13
5 / 2 / 7
9,028
752
13,984
8,150
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
16
16
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Freya
Anaritt
Freya
3
4
1
0.88
W
Apollo
Beelze37
Apollo
8
2
6
5.5
W
3
0
10
8
L
Ares
Rapoute
Ares
1
6
3
0.42
W
Baron Samedi
ThePlantThief
Baron Samedi
5
2
7
4.25
L
Chaac
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,893
Damage
29,333
34,637
Taken
28,038
18,253
Mitigated
20,254
7,488
Healing
9,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Anaritt
Freya
7,689
2,524
0
3,335
10,296
3,499
0
5,657
4,357
26,283
0
W
Apollo
Beelze37
Apollo
10,572
6,854
168
3,319
10,644
4,638
1,295
3,692
6,952
0
34,257
W
4,777
264
0
901
9,244
11,057
87
5,721
3,523
11,067
0
L
Ares
Rapoute
Ares
5,283
133
0
1,752
11,492
9,439
0
4,662
6,460
8,637
0
W
Baron Samedi
ThePlantThief
Baron Samedi
13,984
1,549
1,790
3,044
8,150
4,559
0
3,932
4,218
40,120
0
L
Chaac
8,921
711
0
2,401
12,849
5,315
0
8,119
4,420
0
30,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,080
Gold Earned
28,295
114
Minions Killed
153
3
Camps Cleared
7
669,767
Distance Traveled
692,326
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,261
688
53
4
3
214,416
3
W
Apollo
9,842
820
75
6
3
222,340
3
W
Ares
9,425
785
9
1
1
243,279
2
L
Ares
7,543
629
8
1
0
215,385
4
W
Baron Samedi
9,028
752
69
6
3
226,707
2
L
Chaac
7,276
606
53
4
0
239,966
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role