Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CashMeOutside8
Kukulkan
Level 141
God Stats
0W - 1L
1,719 SR
Queue Stats
142W - 157L
1,492 Elo+
Party 3
Izanami
Izanami
Crayplayer
Izanami
Level 55
God Stats
2W - 5L
1,580 SR
Queue Stats
56W - 67L
1,454 Elo+
Party 2
Mercury
Mercury
KaeTheSkald
Mercury
Level 60
God Stats
3W - 2L
1,568 SR
Queue Stats
234W - 221L
1,488 Elo+
Party 3
Team Averages
Level 96
1,573 SR
1,487 Elo+

VS

Team Averages
Level 120
1,490 SR
1,501 Elo+
Chiron
Chiron
 
Chiron
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LovelyDayy
Ra
Level 104
God Stats
3W - 3L
1,618 SR
Queue Stats
195W - 178L
1,462 Elo+
Solo
Bacchus
Bacchus
PapiZucc
Bacchus
Level 84
God Stats
11W - 5L
1,649 SR
Queue Stats
43W - 35L
1,555 Elo+
Party 1
Horus
Horus
morganfreeballs
Horus
Level 155
God Stats
3W - 0L
1,238 SR
Queue Stats
1,280W - 1,280L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
zActualist
Ao Kuang
Level 112
God Stats
3W - 1L
1,443 SR
Queue Stats
79W - 70L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 3 / 0
7,817
601
4,775
4,525
1,768
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
 
Athena
10
2 / 5 / 1
6,419
494
3,869
13,041
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
11
1 / 6 / 0
6,965
536
8,259
7,408
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Crayplayer
Izanami
11
0 / 3 / 2
6,513
501
5,089
8,443
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
KaeTheSkald
Mercury
12
2 / 6 / 2
7,297
561
6,791
11,453
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 1 / 5
6,945
534
8,458
6,570
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
8 / 1 / 8
8,368
644
9,151
5,304
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
PapiZucc
Bacchus
11
3 / 3 / 3
6,742
519
3,524
9,600
8,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 1 / 5
7,187
553
2,886
10,389
6,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
zActualist
Ao Kuang
13
8 / 1 / 9
8,242
634
8,650
12,209
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
7
Kills
23
23
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
0
0.67
L
Athena
 
Athena
2
5
1
0.5
W
Chiron
 
Chiron
1
1
5
3.5
L
Kukulkan
1
6
0
0.17
L
Izanami
Crayplayer
Izanami
0
3
2
0.33
L
Mercury
KaeTheSkald
Mercury
2
6
2
0.5
W
8
1
8
12
W
Bacchus
PapiZucc
Bacchus
3
3
3
1.5
W
3
1
5
5.5
W
Ao Kuang
zActualist
Ao Kuang
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,783
Damage
32,669
44,870
Taken
44,072
17,077
Mitigated
24,142
7,481
Healing
24,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,775
1,467
0
301
4,525
1,768
72
2,790
1,459
46,207
0
L
Athena
 
Athena
3,869
1,248
444
2,083
13,041
7,376
0
5,297
7,628
15,593
0
W
Chiron
 
Chiron
8,458
3,371
1,001
3,386
6,570
1,925
458
1,752
4,818
0
54,072
L
Kukulkan
8,259
826
0
10
7,408
2,609
0
5,692
1,440
45,839
0
L
Izanami
Crayplayer
Izanami
5,089
3,077
0
1,387
8,443
1,836
118
940
7,449
0
45,671
L
Mercury
KaeTheSkald
Mercury
6,791
3,070
0
3,256
11,453
3,488
0
5,678
5,569
0
42,293
W
9,151
1,234
1,922
2,829
5,304
2,057
0
3,734
1,570
43,510
0
W
Bacchus
PapiZucc
Bacchus
3,524
364
0
2,812
9,600
8,789
0
4,435
5,165
23,501
0
W
2,886
1,634
2,699
4,868
10,389
6,752
0
2,468
7,921
0
14,370
W
Ao Kuang
zActualist
Ao Kuang
8,650
2,200
0
4,995
12,209
4,619
0
4,514
7,695
40,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,011
Gold Earned
37,484
403
Minions Killed
326
0
Camps Cleared
0
1,259,691
Distance Traveled
1,308,870
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,817
601
104
8
0
215,852
5
L
Athena
6,419
494
27
2
0
259,351
4
W
Chiron
6,945
534
95
7
0
249,783
2
L
Kukulkan
6,965
536
87
7
0
252,289
1
L
Izanami
6,513
501
104
8
0
243,721
1
L
Mercury
7,297
561
81
6
0
288,478
0
W
Ra
8,368
644
86
7
0
274,022
3
W
Bacchus
6,742
519
50
4
0
255,538
2
W
Horus
7,187
553
23
2
0
264,099
5
W
Ao Kuang
8,242
634
72
6
0
265,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role