Player Matchup

Hou Yi
Hou Yi
Chaz1y
Hou Yi
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
55W - 52L
1,565 Elo+
Party 4
Ymir
Ymir
Lemmling
Ymir
Level 25
God Stats
5W - 3L
1,790 SR
Queue Stats
31W - 29L
1,558 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Norcsiii
Morgan Le Fay
Level 49
God Stats
17W - 12L
1,583 SR
Queue Stats
114W - 110L
1,574 Elo+
Party 2
Cliodhna
Cliodhna
Shingev
Cliodhna
Level 85
God Stats
12W - 11L
1,622 SR
Queue Stats
204W - 182L
1,580 Elo+
Party 2
Ares
Ares
TacosVlados
Ares
Level 65
God Stats
11W - 4L
1,786 SR
Queue Stats
229W - 213L
1,563 Elo+
Party 2
Team Averages
Level 52
1,656 SR
1,568 Elo+

VS

Team Averages
Level 58
1,560 SR
1,544 Elo+
Osiris
Osiris
BáckStáb
Osiris
Level 21
God Stats
3W - 3L
1,505 SR
Queue Stats
34W - 17L
1,661 Elo+
Party 3
Guan Yu
Guan Yu
DerpStepo
Guan Yu
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 54L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
Embhy
Danzaburou
Level 99
God Stats
250W - 168L
1,590 SR
Queue Stats
576W - 568L
1,488 Elo+
Party 3
Atlas
Atlas
Malishushxd
Atlas
Level 48
God Stats
15W - 11L
1,613 SR
Queue Stats
81W - 87L
1,515 Elo+
Solo
Scylla
Scylla
VikkstarDoom
Scylla
Level 116
God Stats
5W - 6L
1,595 SR
Queue Stats
538W - 489L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chaz1y
Hou Yi
19
6 / 4 / 11
12,534
545
16,077
16,988
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
17
5 / 2 / 13
12,240
532
8,401
20,405
21,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Norcsiii
Morgan Le Fay
19
7 / 4 / 7
13,015
566
15,718
13,553
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Shingev
Cliodhna
20
10 / 2 / 8
14,611
635
19,324
17,698
7,347
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 1 / 0
12,637
549
9,061
14,682
16,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BáckStáb
Osiris
20
8 / 5 / 1
12,764
555
12,959
20,447
12,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
DerpStepo
Guan Yu
16
1 / 6 / 1
9,990
434
4,324
17,104
17,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Embhy
Danzaburou
17
3 / 9 / 2
10,843
471
12,801
17,333
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 6 / 5
9,370
407
13,613
21,031
17,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
17
0 / 7 / 3
10,277
447
6,209
13,564
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
33
Kills
13
13
Deaths
33
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
BáckStáb
Osiris
8
5
1
1.7
W
Hou Yi
Chaz1y
Hou Yi
6
4
11
2.88
L
Guan Yu
DerpStepo
Guan Yu
1
6
1
0.25
L
Danzaburou
Embhy
Danzaburou
3
9
2
0.44
W
Ymir
5
2
13
5.75
L
1
6
5
0.58
W
Morgan Le Fay
Norcsiii
Morgan Le Fay
7
4
7
2.63
W
Cliodhna
Shingev
Cliodhna
10
2
8
7
W
5
1
0
5
L
Scylla
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,581
Damage
49,906
83,326
Taken
89,479
58,249
Mitigated
58,709
27,879
Healing
20,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BáckStáb
Osiris
12,959
4,510
0
7,377
20,447
12,984
0
6,463
13,884
0
108,642
W
Hou Yi
Chaz1y
Hou Yi
16,077
7,576
0
6,735
16,988
7,059
899
4,225
12,373
0
102,473
L
Guan Yu
DerpStepo
Guan Yu
4,324
690
255
3,262
17,104
17,427
218
7,376
8,996
7,383
42,489
L
Danzaburou
Embhy
Danzaburou
12,801
6,559
0
4,352
17,333
5,460
0
4,342
12,991
0
73,354
W
Ymir
8,401
1,465
0
6,475
20,405
21,659
0
6,152
13,876
33,169
0
L
13,613
4,305
363
3,205
21,031
17,673
0
9,071
11,914
29,659
0
W
Morgan Le Fay
Norcsiii
Morgan Le Fay
15,718
463
0
2,130
13,553
5,861
0
5,036
8,200
83,394
0
W
Cliodhna
Shingev
Cliodhna
19,324
3,132
0
9,122
17,698
7,347
0
6,126
11,327
0
138,701
W
9,061
660
0
3,417
14,682
16,323
1,509
3,119
11,483
76,523
0
L
Scylla
6,209
633
0
1,830
13,564
5,165
0
5,050
8,514
70,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,037
Gold Earned
53,244
626
Minions Killed
545
0
Camps Cleared
0
2,243,596
Distance Traveled
2,164,871
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,764
555
169
7
0
550,679
2
W
Hou Yi
12,534
545
150
7
0
404,714
3
L
Guan Yu
9,990
434
101
4
0
422,965
4
L
Danzaburou
10,843
471
91
4
0
382,189
4
W
Ymir
12,240
532
35
2
0
409,968
8
L
Atlas
9,370
407
30
1
0
407,796
4
W
Morgan Le Fay
13,015
566
130
6
0
449,334
9
W
Cliodhna
14,611
635
174
8
0
520,434
0
W
Ares
12,637
549
137
6
0
459,146
7
L
Scylla
10,277
447
154
7
0
401,242
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role