Player Matchup

Sol
Sol
OVK Schmee
Sol
Level 11
God Stats
17W - 16L
1,330 SR
Queue Stats
29W - 39L
1,064 Elo+
Party 1
Zeus
Zeus
OVK WaleGOD
Zeus
Level 108
God Stats
6W - 6L
1,583 SR
Queue Stats
314W - 316L
1,425 Elo+
Party 1
Ganesha
Ganesha
OVKGreenZulu
Ganesha
Level 27
God Stats
10W - 9L
1,457 SR
Queue Stats
89W - 103L
1,367 Elo+
Party 1
Team Averages
Level 49
1,457 SR
1,285 Elo+

VS

Team Averages
Level 40
1,518 SR
1,315 Elo+
Anubis
Anubis
GZR BEAST
Anubis
Level 26
God Stats
19W - 13L
1,508 SR
Queue Stats
26W - 31L
1,299 Elo+
Party 2
Danzaburou
Danzaburou
Lord Poivre
Danzaburou
Level 68
God Stats
2W - 1L
1,551 SR
Queue Stats
129W - 108L
1,359 Elo+
Party 2
Cerberus
Cerberus
OakLord Hades
Cerberus
Level 27
God Stats
6W - 7L
1,494 SR
Queue Stats
39W - 58L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 9 / 0
6,449
717
1,622
9,564
1,229
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
0 / 4 / 0
5,425
603
3,730
4,394
897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
OVKGreenZulu
Ganesha
10
0 / 6 / 3
6,427
714
4,881
12,914
9,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GZR BEAST
Anubis
12
6 / 2 / 9
8,107
901
7,820
4,972
2,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Lord Poivre
Danzaburou
13
10 / 0 / 5
8,764
974
10,498
6,094
2,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
OakLord Hades
Cerberus
12
3 / 1 / 10
8,266
918
4,033
9,299
9,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
19
19
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
GZR BEAST
Anubis
6
2
9
5.25
W
Danzaburou
Lord Poivre
Danzaburou
10
0
5
12.5
L
3
9
0
0.33
L
0
4
0
0
L
Ganesha
OVKGreenZulu
Ganesha
0
6
3
0.25
W
Cerberus
OakLord Hades
Cerberus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,233
Damage
22,351
26,872
Taken
20,365
11,207
Mitigated
13,777
841
Healing
4,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
GZR BEAST
Anubis
7,820
300
74
635
4,972
2,135
275
3,076
1,834
20,252
0
W
Danzaburou
Lord Poivre
Danzaburou
10,498
7,097
0
2,225
6,094
2,125
1,632
4,158
1,866
0
31,742
L
1,622
857
0
131
9,564
1,229
0
4,524
5,040
5,432
0
L
3,730
182
0
96
4,394
897
0
2,332
2,062
12,312
0
L
Ganesha
OVKGreenZulu
Ganesha
4,881
218
0
614
12,914
9,081
0
4,997
7,917
17,225
0
W
Cerberus
OakLord Hades
Cerberus
4,033
132
0
1,146
9,299
9,517
716
3,363
5,765
18,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,301
Gold Earned
25,137
39
Minions Killed
104
0
Camps Cleared
6
322,419
Distance Traveled
499,517
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,107
901
32
4
1
164,914
0
W
Danzaburou
8,764
974
44
5
3
166,004
1
L
Sol
6,449
717
18
2
0
104,708
0
L
Zeus
5,425
603
19
2
0
99,464
2
L
Ganesha
6,427
714
2
0
0
118,247
0
W
Cerberus
8,266
918
28
3
2
168,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role