Player Matchup

Sylvanus
Sylvanus
SolarisSan
Sylvanus
Level 108
God Stats
1W - 0L
1,267 SR
Queue Stats
26W - 33L
1,468 Elo+
Party 2
Kali
Kali
The_Cranberry67
Kali
Level 47
God Stats
1W - 3L
1,191 SR
Queue Stats
152W - 195L
1,444 Elo+
Party 2
Neith
Neith
Yonaswrld
Neith
Level 63
God Stats
8W - 8L
1,496 SR
Queue Stats
156W - 152L
1,464 Elo+
Solo
Hel
Hel
oathkeeper216
Hel
Level 67
God Stats
3W - 4L
1,767 SR
Queue Stats
108W - 134L
1,444 Elo+
Party 2
King Arthur
King Arthur
tybaltc
King Arthur
Level 160
God Stats
6W - 3L
1,569 SR
Queue Stats
112W - 126L
1,422 Elo+
Solo
Team Averages
Level 89
1,458 SR
1,448 Elo+

VS

Team Averages
Level 50
1,633 SR
1,459 Elo+
Discordia
Discordia
Argent_Cross
Discordia
Level 43
God Stats
1W - 1L
1,765 SR
Queue Stats
38W - 45L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Near-Hypnos
Morgan Le Fay
Level 69
God Stats
27W - 18L
1,603 SR
Queue Stats
272W - 281L
1,470 Elo+
Solo
Heimdallr
Heimdallr
Not_PistolPete
Heimdallr
Level 89
God Stats
2W - 2L
1,715 SR
Queue Stats
190W - 216L
1,480 Elo+
Party 1
Set
Set
SUB SCORPION X
Set
Level 33
God Stats
1W - 3L
1,338 SR
Queue Stats
156W - 176L
1,501 Elo+
Party 1
Chaac
Chaac
deadpond32
Chaac
Level 15
God Stats
2W - 3L
1,744 SR
Queue Stats
33W - 41L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SolarisSan
Sylvanus
20
5 / 0 / 23
14,068
1,082
10,063
23,990
28,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 2 / 20
13,995
1,077
11,481
27,213
12,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Yonaswrld
Neith
20
9 / 4 / 17
14,336
1,103
26,972
18,907
7,693
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
14 / 2 / 13
14,795
1,138
26,200
24,878
13,285
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
tybaltc
King Arthur
17
0 / 4 / 6
10,204
785
2,086
9,746
7,072
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Argent_Cross
Discordia
19
0 / 6 / 6
11,685
899
19,804
10,371
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Near-Hypnos
Morgan Le Fay
18
4 / 4 / 3
12,477
960
29,789
11,954
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Not_PistolPete
Heimdallr
18
1 / 4 / 5
11,170
859
9,886
10,157
3,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 11 / 4
12,597
969
19,740
20,550
7,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
18
2 / 9 / 7
12,059
928
17,602
29,509
27,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
37
34
Kills
12
12
Deaths
34
79
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
Argent_Cross
Discordia
0
6
6
0.5
L
Morgan Le Fay
Near-Hypnos
Morgan Le Fay
4
4
3
1.38
L
Heimdallr
Not_PistolPete
Heimdallr
1
4
5
0.88
L
5
11
4
0.64
W
Sylvanus
SolarisSan
Sylvanus
5
0
23
16.5
W
6
2
20
8
W
Neith
Yonaswrld
Neith
9
4
17
4.38
L
Chaac
2
9
7
0.61
W
14
2
13
10.25
W
King Arthur
tybaltc
King Arthur
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,802
Damage
96,821
104,734
Taken
82,541
69,936
Mitigated
47,657
51,413
Healing
6,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Argent_Cross
Discordia
19,804
971
0
262
10,371
3,236
0
3,947
6,424
47,848
0
L
Morgan Le Fay
Near-Hypnos
Morgan Le Fay
29,789
6,140
0
517
11,954
4,656
0
3,859
8,095
55,177
0
L
Heimdallr
Not_PistolPete
Heimdallr
9,886
5,278
0
450
10,157
3,868
0
4,065
6,092
0
23,960
L
19,740
7,839
0
943
20,550
7,981
0
10,982
9,568
0
33,573
W
Sylvanus
SolarisSan
Sylvanus
10,063
2,728
6,889
7,281
23,990
28,947
0
10,699
12,750
30,749
0
W
11,481
5,398
80
6,495
27,213
12,939
0
14,384
12,445
0
32,237
W
Neith
Yonaswrld
Neith
26,972
16,377
0
3,021
18,907
7,693
0
10,721
8,074
0
58,358
L
Chaac
17,602
4,312
0
4,512
29,509
27,916
0
13,410
16,099
0
23,406
W
26,200
1,369
13,834
13,813
24,878
13,285
0
9,059
15,687
51,397
0
W
King Arthur
tybaltc
King Arthur
2,086
118
0
0
9,746
7,072
0
4,730
4,830
0
6,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,398
Gold Earned
59,988
233
Minions Killed
212
10
Camps Cleared
4
1,094,273
Distance Traveled
1,036,712
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,685
899
77
6
1
208,961
0
L
Morgan Le Fay
12,477
960
58
4
1
223,306
0
L
Heimdallr
11,170
859
31
2
2
128,870
0
L
Set
12,597
969
30
2
0
248,028
0
W
Sylvanus
14,068
1,082
46
4
1
240,646
0
W
Kali
13,995
1,077
53
4
0
259,573
0
W
Neith
14,336
1,103
57
4
4
199,313
1
L
Chaac
12,059
928
16
1
0
227,547
0
W
Hel
14,795
1,138
69
5
4
289,834
0
W
King Arthur
10,204
785
8
1
1
104,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role