Player Matchup

Nox
Nox
 
Nox
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DarthPoopboi
Kukulkan
Level 68
God Stats
2W - 5L
1,562 SR
Queue Stats
151W - 154L
1,435 Elo+
Party 3
Izanami
Izanami
QuinnDaBomb
Izanami
Level 69
God Stats
8W - 4L
1,571 SR
Queue Stats
282W - 292L
1,474 Elo+
Party 3
Zeus
Zeus
TacoLogan
Zeus
Level 130
God Stats
9W - 8L
1,574 SR
Queue Stats
427W - 447L
1,473 Elo+
Party 3
Eset
Eset
TwoFaceAaron
Eset
Level 61
God Stats
7W - 7L
1,487 SR
Queue Stats
107W - 143L
1,417 Elo+
Party 2
Team Averages
Level 81
1,539 SR
1,460 Elo+

VS

Team Averages
Level 118
1,534 SR
1,462 Elo+
Cerberus
Cerberus
Kenpachi_BLT_
Cerberus
Level 124
God Stats
1W - 1L
1,574 SR
Queue Stats
41W - 34L
1,505 Elo+
Party 1
Eset
Eset
La peste Pepsi
Eset
Level 101
God Stats
4W - 1L
1,929 SR
Queue Stats
337W - 346L
1,456 Elo+
Solo
Odin
Odin
Untouchable_BLT_
Odin
Level 138
God Stats
0W - 2L
1,234 SR
Queue Stats
39W - 44L
1,459 Elo+
Party 1
Scylla
Scylla
alexander37842
Scylla
Level 103
God Stats
5W - 4L
1,539 SR
Queue Stats
234W - 209L
1,455 Elo+
Solo
Hun Batz
Hun Batz
shockermarc
Hun Batz
Level 124
God Stats
1W - 3L
1,392 SR
Queue Stats
191W - 191L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 4 / 14
8,670
667
4,017
12,951
14,557
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
DarthPoopboi
Kukulkan
16
2 / 4 / 8
9,689
745
7,003
9,862
3,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
QuinnDaBomb
Izanami
20
16 / 4 / 8
13,479
1,037
21,552
10,493
4,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
18
6 / 3 / 15
11,315
870
22,658
11,464
4,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 3 / 14
10,529
810
11,593
9,233
4,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kenpachi_BLT_
Cerberus
14
2 / 6 / 5
9,275
713
4,084
20,727
26,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
4 / 6 / 8
10,601
815
9,465
14,463
6,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 6 / 9
9,555
735
6,721
17,093
13,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
6 / 5 / 6
11,337
872
12,345
14,247
5,540
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
shockermarc
Hun Batz
14
2 / 6 / 8
9,427
725
9,149
10,744
5,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
53
29
Kills
17
18
Deaths
29
59
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
4
14
1.75
W
Kukulkan
DarthPoopboi
Kukulkan
2
4
8
1.5
L
Cerberus
Kenpachi_BLT_
Cerberus
2
6
5
0.75
L
4
6
8
1.33
W
Izanami
QuinnDaBomb
Izanami
16
4
8
5
W
Zeus
6
3
15
4.5
W
5
3
14
4
L
3
6
9
1.25
L
6
5
6
1.8
L
Hun Batz
shockermarc
Hun Batz
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,823
Damage
41,764
54,003
Taken
77,274
31,073
Mitigated
57,336
15,833
Healing
19,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,017
240
696
1,755
12,951
14,557
192
4,736
8,215
5,869
0
W
Kukulkan
DarthPoopboi
Kukulkan
7,003
1,121
1,854
1,422
9,862
3,498
303
6,134
3,728
19,058
0
L
Cerberus
Kenpachi_BLT_
Cerberus
4,084
35
0
2,932
20,727
26,121
162
12,971
7,756
9,058
0
L
9,465
582
2,415
4,151
14,463
6,359
869
8,106
6,357
25,388
0
W
Izanami
QuinnDaBomb
Izanami
21,552
11,069
1,552
1,107
10,493
4,014
3,278
5,823
4,670
0
52,539
W
Zeus
22,658
432
1,802
1,367
11,464
4,220
1,451
6,603
4,861
41,359
0
W
11,593
369
2,764
1,514
9,233
4,784
864
2,598
6,635
14,154
0
L
6,721
695
2,379
3,008
17,093
13,553
110
6,629
10,464
0
13,249
L
12,345
379
818
2,395
14,247
5,540
1,174
10,141
4,106
36,440
0
L
Hun Batz
shockermarc
Hun Batz
9,149
1,407
683
725
10,744
5,763
611
7,424
3,320
0
15,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,682
Gold Earned
50,195
141
Minions Killed
119
0
Camps Cleared
0
1,199,380
Distance Traveled
1,111,445
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,670
667
1
0
0
222,139
1
W
Kukulkan
9,689
745
22
2
0
268,573
4
L
Cerberus
9,275
713
16
1
0
197,733
1
L
Eset
10,601
815
40
3
0
211,193
0
W
Izanami
13,479
1,037
69
5
0
206,493
5
W
Zeus
11,315
870
44
3
0
268,805
5
W
Eset
10,529
810
5
0
0
233,370
0
L
Odin
9,555
735
16
1
0
228,788
0
L
Scylla
11,337
872
39
3
0
252,166
2
L
Hun Batz
9,427
725
8
1
0
221,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role