Player Matchup

Bellona
Bellona
Conroyslayer
Bellona
Level 139
God Stats
57W - 50L
1,517 SR
Queue Stats
408W - 454L
1,391 Elo+
Solo
Pele
Pele
Not-Sxlid
Pele
Level 55
God Stats
4W - 4L
1,509 SR
Queue Stats
7W - 20L
1,188 Elo+
Party 2
Atlas
Atlas
SuperAdobo
Atlas
Level 131
God Stats
13W - 16L
1,523 SR
Queue Stats
346W - 380L
1,434 Elo+
Solo
Cthulhu
Cthulhu
tbhisuck
Cthulhu
Level 29
God Stats
3W - 4L
1,299 SR
Queue Stats
11W - 35L
1,184 Elo+
Party 2
Danzaburou
Danzaburou
xMaiBigKohlx
Danzaburou
Level 28
God Stats
6W - 15L
1,391 SR
Queue Stats
7W - 26L
1,133 Elo+
Party 2
Team Averages
Level 76
1,448 SR
1,266 Elo+

VS

Team Averages
Level 82
1,446 SR
1,380 Elo+
Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ButtStabber1337
Loki
Level 36
God Stats
39W - 40L
1,488 SR
Queue Stats
86W - 99L
1,370 Elo+
Party 1
Ymir
Ymir
JFKwazAFK
Ymir
Level 56
God Stats
11W - 19L
1,358 SR
Queue Stats
38W - 55L
1,282 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ViVeCcAn
Morgan Le Fay
Level 122
God Stats
16W - 15L
1,475 SR
Queue Stats
325W - 362L
1,405 Elo+
Solo
Chronos
Chronos
sebachile
Chronos
Level 115
God Stats
2W - 3L
1,410 SR
Queue Stats
4W - 13L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Conroyslayer
Bellona
10
2 / 0 / 4
6,325
575
3,942
4,454
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
9
8 / 1 / 3
6,575
598
7,365
6,871
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
8
0 / 1 / 6
5,515
501
1,961
6,660
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
tbhisuck
Cthulhu
9
1 / 2 / 5
5,511
501
3,269
5,887
4,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
xMaiBigKohlx
Danzaburou
9
4 / 2 / 1
5,530
503
4,524
6,403
1,607
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 5 / 2
4,676
425
4,727
6,152
1,232
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 1 / 1
5,860
533
2,741
5,160
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
8
1 / 3 / 4
5,405
491
2,809
8,833
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
ViVeCcAn
Morgan Le Fay
8
1 / 5 / 1
5,080
462
4,431
7,066
1,994
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
sebachile
Chronos
2
0 / 1 / 0
3,635
330
229
748
210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
15
Kills
6
6
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
2
0.4
L
3
1
1
3.5
W
Bellona
Conroyslayer
Bellona
2
0
4
4
L
Ymir
1
3
4
1
W
Pele
8
1
3
9.5
W
Atlas
0
1
6
3
L
Morgan Le Fay
ViVeCcAn
Morgan Le Fay
1
5
1
0.3
L
Chronos
sebachile
Chronos
0
1
0
0
W
Cthulhu
tbhisuck
Cthulhu
1
2
5
1.75
W
Danzaburou
xMaiBigKohlx
Danzaburou
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,061
Damage
14,937
30,275
Taken
27,959
13,679
Mitigated
9,003
7,872
Healing
5,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,727
3,425
405
984
6,152
1,232
0
1,277
4,847
0
20,397
L
2,741
716
0
1,610
5,160
1,294
0
358
4,780
0
23,006
W
Bellona
Conroyslayer
Bellona
3,942
958
0
1,700
4,454
3,403
571
510
3,944
0
29,602
L
Ymir
2,809
352
0
1,495
8,833
4,273
0
1,781
6,811
13,192
0
W
Pele
7,365
1,751
0
2,296
6,871
1,866
240
1,722
5,149
0
22,876
W
Atlas
1,961
162
0
1,372
6,660
2,309
592
2,293
4,367
20,309
0
L
Morgan Le Fay
ViVeCcAn
Morgan Le Fay
4,431
862
0
1,134
7,066
1,994
0
1,487
5,543
19,361
0
L
Chronos
sebachile
Chronos
229
77
0
164
748
210
0
0
748
887
391
W
Cthulhu
tbhisuck
Cthulhu
3,269
92
550
694
5,887
4,494
319
1,525
4,362
19,662
0
W
Danzaburou
xMaiBigKohlx
Danzaburou
4,524
1,861
0
1,260
6,403
1,607
955
1,395
5,008
0
23,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,456
Gold Earned
24,656
215
Minions Killed
167
0
Camps Cleared
0
1,077,041
Distance Traveled
788,596
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,676
425
40
4
0
178,478
1
L
Loki
5,860
533
58
5
0
208,364
0
W
Bellona
6,325
575
63
6
0
215,098
0
L
Ymir
5,405
491
27
2
0
186,035
0
W
Pele
6,575
598
34
3
0
250,488
0
W
Atlas
5,515
501
44
4
0
198,516
1
L
Morgan Le Fay
5,080
462
39
4
0
187,861
2
L
Chronos
3,635
330
3
0
0
27,858
0
W
Cthulhu
5,511
501
37
3
0
223,515
0
W
Danzaburou
5,530
503
37
3
0
189,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role