Player Matchup

Bastet
Bastet
brusande
Bastet
Level 95
God Stats
22W - 24L
1,472 SR
Queue Stats
425W - 472L
1,382 Elo+
Party 4
Athena
Athena
hiwsi
Athena
Level 29
God Stats
8W - 8L
1,565 SR
Queue Stats
26W - 25L
1,371 Elo+
Party 3
Merlin
Merlin
saico89
Merlin
Level 61
God Stats
1W - 4L
1,388 SR
Queue Stats
16W - 16L
1,094 Elo+
Solo
Freya
Freya
yrlano
Freya
Level 85
God Stats
5W - 8L
1,721 SR
Queue Stats
307W - 339L
1,390 Elo+
Party 4
King Arthur
King Arthur
zMaskara-
King Arthur
Level 66
God Stats
5W - 6L
1,347 SR
Queue Stats
17W - 22L
1,334 Elo+
Party 3
Team Averages
Level 67
1,499 SR
1,314 Elo+

VS

Team Averages
Level 74
1,539 SR
1,362 Elo+
Aphrodite
Aphrodite
Hallowen_Mex
Aphrodite
Level 61
God Stats
4W - 10L
1,412 SR
Queue Stats
136W - 162L
1,326 Elo+
Party 1
Hercules
Hercules
Mask121
Hercules
Level 79
God Stats
2W - 1L
1,719 SR
Queue Stats
26W - 19L
1,424 Elo+
Party 2
Anubis
Anubis
PsychoM3x
Anubis
Level 67
God Stats
3W - 1L
1,583 SR
Queue Stats
144W - 152L
1,383 Elo+
Party 1
Izanami
Izanami
cdamato
Izanami
Level 86
God Stats
3W - 2L
1,705 SR
Queue Stats
53W - 57L
1,265 Elo+
Party 2
Hera
Hera
xd ImajinWagons
Hera
Level 79
God Stats
4W - 0L
1,276 SR
Queue Stats
186W - 204L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
brusande
Bastet
15
3 / 5 / 3
8,854
492
9,796
14,165
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
hiwsi
Athena
12
0 / 2 / 1
7,375
410
3,583
12,848
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
saico89
Merlin
14
3 / 4 / 2
8,791
488
10,391
9,876
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
yrlano
Freya
15
0 / 3 / 3
8,461
470
3,087
13,126
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
zMaskara-
King Arthur
13
0 / 2 / 3
7,646
425
1,828
19,795
13,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hallowen_Mex
Aphrodite
14
4 / 0 / 5
9,537
530
5,996
11,015
9,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Mask121
Hercules
14
2 / 3 / 10
8,934
496
5,041
11,636
5,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
PsychoM3x
Anubis
15
4 / 2 / 6
9,993
555
12,624
14,434
7,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
cdamato
Izanami
15
2 / 1 / 7
9,004
500
8,734
10,191
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 1 / 2
10,770
598
15,605
8,501
5,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
6
Kills
16
16
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Hallowen_Mex
Aphrodite
4
0
5
6.5
W
Hercules
Mask121
Hercules
2
3
10
2.33
W
Anubis
PsychoM3x
Anubis
4
2
6
3.5
L
Bastet
brusande
Bastet
3
5
3
0.9
W
Izanami
cdamato
Izanami
2
1
7
5.5
L
Athena
hiwsi
Athena
0
2
1
0.25
L
Merlin
saico89
Merlin
3
4
2
1
W
4
1
2
5
L
Freya
yrlano
Freya
0
3
3
0.5
L
King Arthur
zMaskara-
King Arthur
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,685
Damage
48,000
69,810
Taken
55,777
32,776
Mitigated
31,944
21,012
Healing
29,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Hallowen_Mex
Aphrodite
5,996
472
3,862
7,907
11,015
9,652
702
4,030
6,857
38,373
0
W
Hercules
Mask121
Hercules
5,041
1,278
0
3,803
11,636
5,745
638
3,062
8,358
0
37,878
W
Anubis
PsychoM3x
Anubis
12,624
194
0
8,158
14,434
7,629
1,417
4,823
9,273
62,045
0
L
Bastet
brusande
Bastet
9,796
2,776
0
5,462
14,165
4,262
0
7,768
6,397
0
58,587
W
Izanami
cdamato
Izanami
8,734
4,495
0
2,881
10,191
3,665
5,364
3,385
6,676
0
54,764
L
Athena
hiwsi
Athena
3,583
987
430
3,274
12,848
8,762
0
6,490
6,358
22,133
0
L
Merlin
saico89
Merlin
10,391
31
0
1,145
9,876
3,444
0
5,496
4,380
50,272
0
W
15,605
4,088
105
3,169
8,501
5,253
650
949
7,552
80,671
0
L
Freya
yrlano
Freya
3,087
713
0
4,001
13,126
3,156
848
2,740
10,386
61,411
0
L
King Arthur
zMaskara-
King Arthur
1,828
59
0
6,700
19,795
13,152
4
11,731
8,064
0
44,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,127
Gold Earned
48,238
431
Minions Killed
504
0
Camps Cleared
0
1,762,300
Distance Traveled
1,705,436
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,537
530
66
4
0
357,006
3
W
Hercules
8,934
496
66
4
0
355,875
2
W
Anubis
9,993
555
112
6
0
318,431
2
L
Bastet
8,854
492
93
5
0
377,948
1
W
Izanami
9,004
500
109
6
0
343,302
1
L
Athena
7,375
410
32
2
0
358,869
7
L
Merlin
8,791
488
114
6
0
329,205
6
W
Hera
10,770
598
151
8
0
330,822
0
L
Freya
8,461
470
115
6
0
341,227
3
L
King Arthur
7,646
425
77
4
0
355,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role