Player Matchup

Agni
Agni
Gold V
KeithDiv69
Agni
Gold V
Level 140
God Stats
2W - 2L
1,630 SR
Queue Stats
107W - 101L
1,836 MMR
Solo
Bacchus
Bacchus
Gold I
SnakD
Bacchus
Gold I
Level 157
God Stats
6W - 1L
1,854 SR
Queue Stats
43W - 43L
1,793 MMR
Solo
Hun Batz
Hun Batz
Gold II
SplattAttack
Hun Batz
Gold II
Level 79
God Stats
48W - 36L
1,585 SR
Queue Stats
359W - 355L
1,605 MMR
Solo
Izanami
Izanami
Gold II
Stefanoo13
Izanami
Gold II
Level 63
God Stats
56W - 35L
1,626 SR
Queue Stats
150W - 156L
1,605 MMR
Solo
Guan Yu
Guan Yu
Platinum V
xMiDo
Guan Yu
Platinum V
Level 131
God Stats
9W - 10L
1,613 SR
Queue Stats
60W - 59L
1,804 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,662 SR
1,729 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,604 SR
1,607 MMR
Ah Puch
Ah Puch
Platinum III
 
Ah Puch
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum IV
 
Ravana
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum I
Criptooo
Medusa
Platinum I
Level 103
God Stats
21W - 15L
1,644 SR
Queue Stats
596W - 593L
1,633 MMR
Solo
Geb
Geb
Gold I
ManuOrtega11
Geb
Gold I
Level 101
God Stats
3W - 4L
1,592 SR
Queue Stats
295W - 280L
1,571 MMR
Solo
Ra
Ra
Platinum III
Ryцk
Ra
Platinum III
Level 160
God Stats
3W - 2L
1,782 SR
Queue Stats
297W - 290L
1,832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 4
12,473
567
15,157
13,017
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SnakD
Bacchus
15
1 / 2 / 4
10,641
484
5,498
19,144
27,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
SplattAttack
Hun Batz
20
4 / 5 / 4
13,079
595
10,744
16,177
6,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Stefanoo13
Izanami
20
2 / 2 / 6
12,620
574
12,296
15,525
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
xMiDo
Guan Yu
20
4 / 1 / 6
13,401
609
13,266
23,562
27,739
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
BastetArtioCliodhnaMulan

VS

Bans
AthenaSolOdinHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
2 / 5 / 2
11,183
508
18,004
18,835
11,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
 
Ravana
17
5 / 3 / 6
10,685
486
11,282
13,414
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Criptooo
Medusa
18
2 / 0 / 3
10,837
493
8,066
10,359
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 6
9,243
420
7,958
16,927
19,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ra
17
4 / 4 / 6
11,309
514
9,685
14,074
6,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
14
Kills
13
13
Deaths
14
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
5
2
0.6
L
Ravana
 
Ravana
5
3
6
2.67
L
Medusa
Criptooo
Medusa
2
0
3
3.5
W
3
3
4
1.67
L
0
2
6
1.5
L
Ra
4
4
6
1.75
W
Bacchus
SnakD
Bacchus
1
2
4
1.5
W
Hun Batz
SplattAttack
Hun Batz
4
5
4
1.2
W
Izanami
Stefanoo13
Izanami
2
2
6
2.5
W
Guan Yu
xMiDo
Guan Yu
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,961
Damage
54,995
87,425
Taken
73,609
72,453
Mitigated
45,947
33,668
Healing
26,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
18,004
1,893
0
7,473
18,835
11,918
0
3,816
15,019
87,847
0
L
Ravana
 
Ravana
11,282
2,989
0
4,080
13,414
5,451
0
5,306
8,108
0
88,335
L
Medusa
Criptooo
Medusa
8,066
3,571
0
3,791
10,359
2,739
1,424
2,313
8,046
0
96,277
W
15,157
404
0
1,841
13,017
4,933
1,254
6,864
5,917
101,301
0
L
7,958
201
854
3,343
16,927
19,587
0
7,464
9,463
21,858
0
L
Ra
9,685
724
2,244
5,102
14,074
6,252
277
5,092
8,982
96,193
0
W
Bacchus
SnakD
Bacchus
5,498
548
816
5,655
19,144
27,779
82
6,505
12,412
28,807
0
W
Hun Batz
SplattAttack
Hun Batz
10,744
2,150
0
5,049
16,177
6,579
3,727
6,857
9,192
0
103,602
W
Izanami
Stefanoo13
Izanami
12,296
8,392
0
5,101
15,525
5,423
7,495
4,298
11,125
0
117,355
W
Guan Yu
xMiDo
Guan Yu
13,266
1,414
2,756
12,450
23,562
27,739
1,223
13,070
10,418
16,425
72,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,214
Gold Earned
53,257
768
Minions Killed
672
0
Camps Cleared
0
2,186,510
Distance Traveled
2,175,367
40
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,183
508
184
8
0
390,311
1
L
Ravana
10,685
486
134
6
0
475,515
5
L
Medusa
10,837
493
139
6
0
404,745
12
W
Agni
12,473
567
184
8
0
427,285
5
L
Geb
9,243
420
23
1
0
464,366
3
L
Ra
11,309
514
192
9
0
440,430
6
W
Bacchus
10,641
484
34
2
0
411,015
13
W
Hun Batz
13,079
595
164
7
0
454,030
5
W
Izanami
12,620
574
195
9
0
416,326
12
W
Guan Yu
13,401
609
191
9
0
477,854
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role