Player Matchup

Fenrir
Fenrir
DJDAEMIAN
Fenrir
Level 60
God Stats
1W - 1L
1,268 SR
Queue Stats
46W - 37L
1,569 Elo+
Party 1
Atlas
Atlas
RamzaBel
Atlas
Level 139
God Stats
8W - 3L
1,678 SR
Queue Stats
951W - 972L
1,436 Elo+
Solo
Zeus
Zeus
ThePorkyMan306
Zeus
Level 92
God Stats
22W - 2L
1,762 SR
Queue Stats
106W - 70L
1,610 Elo+
Party 1
Achilles
Achilles
wildpig05
Achilles
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 75L
1,527 Elo+
Party 1
Merlin
Merlin
xW0oLFe__-
Merlin
Level 101
God Stats
4W - 3L
1,623 SR
Queue Stats
13W - 11L
1,359 Elo+
Solo
Team Averages
Level 105
1,566 SR
1,500 Elo+

VS

Team Averages
Level 115
1,362 SR
1,476 Elo+
Thoth
Thoth
 
Thoth
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Chriszero80970
Erlang Shen
Level 129
God Stats
0W - 2L
1,257 SR
Queue Stats
327W - 340L
1,532 Elo+
Solo
King Arthur
King Arthur
DEavIL_HunTEr
King Arthur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 64L
1,433 Elo+
Party 2
Charybdis
Charybdis
Ma007rko
Charybdis
Level 127
God Stats
18W - 27L
1,444 SR
Queue Stats
161W - 171L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
speedshot-14
Kukulkan
Level 88
God Stats
0W - 6L
1,111 SR
Queue Stats
150W - 159L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DJDAEMIAN
Fenrir
18
7 / 1 / 7
11,361
1,033
10,671
11,037
4,949
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
RamzaBel
Atlas
18
0 / 0 / 21
11,947
1,086
8,370
9,214
11,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
14 / 0 / 3
12,726
1,157
16,423
4,684
1,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
wildpig05
Achilles
17
1 / 1 / 15
10,716
974
12,518
11,121
14,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
xW0oLFe__-
Merlin
18
0 / 1 / 16
10,457
951
12,490
7,259
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

243

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
2 / 4 / 0
10,077
916
9,426
11,827
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Chriszero80970
Erlang Shen
16
1 / 7 / 0
9,411
856
8,057
16,781
13,731
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
DEavIL_HunTEr
King Arthur
16
0 / 7 / 2
9,489
863
4,124
15,754
11,886
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Ma007rko
Charybdis
16
0 / 2 / 2
9,869
897
5,846
11,662
3,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
speedshot-14
Kukulkan
17
0 / 2 / 3
10,302
937
10,685
7,367
2,835
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
10
22
Kills
3
3
Deaths
22
62
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
4
0
0.5
L
Erlang Shen
Chriszero80970
Erlang Shen
1
7
0
0.14
L
King Arthur
DEavIL_HunTEr
King Arthur
0
7
2
0.14
W
Fenrir
DJDAEMIAN
Fenrir
7
1
7
10.5
L
Charybdis
Ma007rko
Charybdis
0
2
2
0.5
W
Atlas
RamzaBel
Atlas
0
0
21
10.5
W
14
0
3
15.5
L
Kukulkan
speedshot-14
Kukulkan
0
2
3
0.75
W
Achilles
wildpig05
Achilles
1
1
15
8.5
W
Merlin
xW0oLFe__-
Merlin
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,472
Damage
38,138
43,315
Taken
63,391
35,339
Mitigated
36,254
5,109
Healing
2,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,426
166
0
532
11,827
3,965
0
6,910
4,631
21,529
0
L
Erlang Shen
Chriszero80970
Erlang Shen
8,057
3,488
0
1,688
16,781
13,731
0
8,359
8,272
0
14,107
L
King Arthur
DEavIL_HunTEr
King Arthur
4,124
136
0
0
15,754
11,886
0
10,415
5,054
606
9,814
W
Fenrir
DJDAEMIAN
Fenrir
10,671
1,362
0
81
11,037
4,949
0
5,609
5,156
0
14,749
L
Charybdis
Ma007rko
Charybdis
5,846
4,177
0
641
11,662
3,837
0
7,159
4,297
0
38,313
W
Atlas
RamzaBel
Atlas
8,370
2,412
0
1,285
9,214
11,463
0
3,965
5,057
27,132
0
W
16,423
1,422
354
912
4,684
1,808
0
2,470
2,152
42,278
0
L
Kukulkan
speedshot-14
Kukulkan
10,685
703
0
0
7,367
2,835
0
3,293
3,854
50,503
0
W
Achilles
wildpig05
Achilles
12,518
2,542
0
556
11,121
14,150
0
3,071
7,824
0
29,172
W
Merlin
xW0oLFe__-
Merlin
12,490
91
96
1,825
7,259
2,969
0
4,294
2,821
35,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,207
Gold Earned
49,148
220
Minions Killed
231
8
Camps Cleared
8
1,118,453
Distance Traveled
1,044,500
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,077
916
35
3
0
177,596
0
L
Erlang Shen
9,411
856
11
1
3
236,052
0
L
King Arthur
9,489
863
14
1
0
209,060
0
W
Fenrir
11,361
1,033
14
1
0
240,915
0
L
Charybdis
9,869
897
84
8
3
202,292
0
W
Atlas
11,947
1,086
33
3
1
223,270
1
W
Zeus
12,726
1,157
76
7
2
227,725
1
L
Kukulkan
10,302
937
87
8
2
219,500
0
W
Achilles
10,716
974
28
3
4
217,344
0
W
Merlin
10,457
951
69
6
1
209,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role