Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
briangamerex
Cliodhna
Level 158
God Stats
2W - 1L
1,734 SR
Queue Stats
625W - 330L
1,687 Elo+
Party 1
Zeus
Zeus
twitchgodabove
Zeus
Level 69
God Stats
23W - 3L
1,967 SR
Queue Stats
499W - 130L
1,727 Elo+
Party 1
Team Averages
Level 121
1,734 SR
1,638 Elo+

VS

Team Averages
Level 63
1,473 SR
1,474 Elo+
Thoth
Thoth
 
Thoth
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Jeffitto
Hou Yi
Level 11
God Stats
11W - 16L
1,420 SR
Queue Stats
13W - 17L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 3 / 8
5,546
924
2,933
7,174
5,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
briangamerex
Cliodhna
8
2 / 2 / 3
5,305
884
2,990
3,726
1,258
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
6 / 1 / 3
6,404
1,067
6,691
4,675
1,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
5 / 3 / 1
5,839
973
6,922
5,527
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
 
Osiris
8
1 / 3 / 4
5,132
855
3,280
5,752
3,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Jeffitto
Hou Yi
4
0 / 3 / 1
4,026
671
480
3,039
960
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
9
Kills
6
6
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
8
1.67
L
Thoth
 
Thoth
5
3
1
1.83
L
Osiris
 
Osiris
1
3
4
1
L
Hou Yi
Jeffitto
Hou Yi
0
3
1
0.17
W
Cliodhna
briangamerex
Cliodhna
2
2
3
1.75
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,614
Damage
10,682
15,575
Taken
14,318
8,794
Mitigated
5,917
6,012
Healing
774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,933
852
1,159
2,174
7,174
5,673
328
2,924
4,250
7,833
3,135
L
Thoth
 
Thoth
6,922
46
0
774
5,527
1,742
0
2,963
2,564
18,439
0
L
Osiris
 
Osiris
3,280
1,234
0
0
5,752
3,215
0
3,981
1,771
0
7,086
L
Hou Yi
Jeffitto
Hou Yi
480
229
0
0
3,039
960
0
2,377
662
0
954
W
Cliodhna
briangamerex
Cliodhna
2,990
357
0
1,436
3,726
1,258
0
1,709
2,017
0
11,188
W
6,691
1,457
0
1,243
4,675
1,863
657
2,643
2,032
22,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,255
Gold Earned
14,997
76
Minions Killed
46
6
Camps Cleared
0
345,346
Distance Traveled
287,382
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,546
924
20
3
4
103,385
3
L
Thoth
5,839
973
34
6
0
123,594
1
L
Osiris
5,132
855
12
2
0
116,614
0
L
Hou Yi
4,026
671
0
0
0
47,174
1
W
Cliodhna
5,305
884
13
2
0
123,931
0
W
Zeus
6,404
1,067
43
7
2
118,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role