Player Matchup

Thoth
Thoth
Kev The Phenom
Thoth
Level 106
God Stats
2W - 3L
1,375 SR
Queue Stats
162W - 143L
1,429 Elo+
Solo
Cupid
Cupid
MrSanchezC137
Cupid
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,250 Elo+
Party 1
Hades
Hades
PhantomTroupe_4
Hades
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 66L
1,348 Elo+
Party 1
Nox
Nox
UnfatalSoul
Nox
Level 105
God Stats
3W - 1L
1,498 SR
Queue Stats
59W - 64L
1,360 Elo+
Party 1
Khepri
Khepri
surehotnative
Khepri
Level 157
God Stats
6W - 7L
1,504 SR
Queue Stats
678W - 735L
1,399 Elo+
Solo
Team Averages
Level 119
1,476 SR
1,357 Elo+

VS

Team Averages
Level 90
1,508 SR
1,354 Elo+
Nike
Nike
A_Xtra_Omen
Nike
Level 68
God Stats
1W - 1L
1,718 SR
Queue Stats
63W - 104L
1,354 Elo+
Solo
Pele
Pele
KillaCyco
Pele
Level 125
God Stats
6W - 5L
1,044 SR
Queue Stats
520W - 558L
1,387 Elo+
Solo
Ne Zha
Ne Zha
ReesePie83
Ne Zha
Level 72
God Stats
1W - 1L
1,707 SR
Queue Stats
351W - 380L
1,409 Elo+
Party 2
Baron Samedi
Baron Samedi
Saddian
Baron Samedi
Level 106
God Stats
8W - 7L
1,569 SR
Queue Stats
516W - 542L
1,409 Elo+
Party 2
Thoth
Thoth
UpbeatDegree0
Thoth
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 13
11,470
882
12,006
10,156
3,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 12
8,829
679
4,365
8,115
2,540
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
13 / 5 / 10
12,065
928
17,138
12,084
8,862
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
11 / 5 / 13
11,622
894
16,320
10,379
3,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 5 / 23
10,825
833
8,740
16,114
15,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 9
10,479
806
8,274
19,124
12,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
14
7 / 9 / 6
9,762
751
12,621
13,758
4,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
ReesePie83
Ne Zha
15
3 / 6 / 9
9,467
728
10,040
12,355
5,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Saddian
Baron Samedi
18
4 / 5 / 14
10,494
807
10,041
12,742
5,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 8 / 12
9,744
750
7,046
11,904
3,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
73
32
Kills
23
23
Deaths
32
71
Assists
50
Player
Kills
Deaths
Assists
KDA
L
8
4
9
3.13
W
5
4
13
2.88
L
Pele
7
9
6
1.11
W
0
4
12
1.5
W
13
5
10
3.6
L
Ne Zha
ReesePie83
Ne Zha
3
6
9
1.25
L
Baron Samedi
Saddian
Baron Samedi
4
5
14
2.2
W
11
5
13
3.5
L
1
8
12
0.88
W
3
5
23
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,569
Damage
48,022
56,848
Taken
69,883
34,261
Mitigated
32,153
17,221
Healing
17,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,274
1,209
731
5,887
19,124
12,372
907
15,035
3,808
0
12,395
W
12,006
1,119
1,834
3,149
10,156
3,957
1,084
2,867
7,203
36,399
0
L
Pele
12,621
2,650
655
998
13,758
4,570
228
10,243
3,313
0
19,846
W
4,365
2,520
1,003
1,014
8,115
2,540
869
3,620
4,361
0
9,841
W
17,138
454
1,795
2,597
12,084
8,862
555
3,252
8,684
29,377
0
L
Ne Zha
ReesePie83
Ne Zha
10,040
1,994
759
1,736
12,355
5,908
776
9,702
2,488
0
17,122
L
Baron Samedi
Saddian
Baron Samedi
10,041
559
2,319
3,091
12,742
5,390
0
8,928
3,545
21,922
0
W
16,320
838
818
1,341
10,379
3,686
2,287
3,269
6,995
25,782
0
L
7,046
1,229
478
1,201
11,904
3,913
1,072
9,200
2,525
23,824
0
W
8,740
577
889
2,781
16,114
15,216
358
4,079
11,762
15,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,811
Gold Earned
49,946
120
Minions Killed
96
0
Camps Cleared
0
1,071,574
Distance Traveled
1,032,082
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,479
806
12
1
0
230,933
0
W
Thoth
11,470
882
52
4
0
223,752
1
L
Pele
9,762
751
14
1
0
190,738
0
W
Cupid
8,829
679
11
1
0
172,550
0
W
Hades
12,065
928
25
2
0
218,106
0
L
Ne Zha
9,467
728
12
1
0
205,650
0
L
Baron Samedi
10,494
807
29
2
0
203,776
0
W
Nox
11,622
894
21
2
0
220,552
1
L
Thoth
9,744
750
29
2
0
200,985
1
W
Khepri
10,825
833
11
1
0
236,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role