Player Matchup

Nu Wa
Nu Wa
Lizbeth86
Nu Wa
Level 159
God Stats
22W - 18L
1,552 SR
Queue Stats
230W - 220L
1,403 Elo+
Party 2
Cernunnos
Cernunnos
Mikelus
Cernunnos
Level 157
God Stats
2W - 2L
1,469 SR
Queue Stats
454W - 442L
1,497 Elo+
Party 2
Bacchus
Bacchus
Uzael
Bacchus
Level 147
God Stats
56W - 40L
1,560 SR
Queue Stats
404W - 378L
1,490 Elo+
Party 2
Team Averages
Level 154
1,527 SR
1,464 Elo+

VS

Team Averages
Level 78
1,454 SR
1,357 Elo+
Ymir
Ymir
KicoFunzies
Ymir
Level 104
God Stats
1W - 8L
1,338 SR
Queue Stats
262W - 297L
1,422 Elo+
Party 1
Chang'e
Chang'e
Nibark
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,286 Elo+
Party 1
Hou Yi
Hou Yi
Zaraton
Hou Yi
Level 112
God Stats
4W - 8L
1,525 SR
Queue Stats
252W - 287L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lizbeth86
Nu Wa
12
0 / 1 / 10
7,619
693
9,167
3,964
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Mikelus
Cernunnos
14
8 / 0 / 2
8,861
806
14,622
6,409
2,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Uzael
Bacchus
12
2 / 0 / 8
8,106
737
5,865
9,995
11,385
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,425
584
2,602
16,099
7,370
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Nibark
Chang'e
9
1 / 2 / 0
6,778
616
2,309
9,556
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Zaraton
Hou Yi
11
0 / 2 / 1
6,742
613
5,737
8,188
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
1
1
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Nu Wa
Lizbeth86
Nu Wa
0
1
10
5
W
Cernunnos
Mikelus
Cernunnos
8
0
2
9
L
Chang'e
Nibark
Chang'e
1
2
0
0.5
W
Bacchus
Uzael
Bacchus
2
0
8
6
L
Hou Yi
Zaraton
Hou Yi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,654
Damage
10,648
20,368
Taken
33,843
14,949
Mitigated
12,913
5,708
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,602
0
420
2,892
16,099
7,370
0
6,701
9,398
15,289
0
W
Nu Wa
Lizbeth86
Nu Wa
9,167
3,812
0
1,092
3,964
1,259
780
1,330
2,634
35,596
0
W
Cernunnos
Mikelus
Cernunnos
14,622
8,158
0
1,802
6,409
2,305
1,523
1,637
4,772
0
48,761
L
Chang'e
Nibark
Chang'e
2,309
0
1,905
2,676
9,556
2,557
0
4,244
5,312
18,470
0
W
Bacchus
Uzael
Bacchus
5,865
207
300
2,514
9,995
11,385
116
2,234
7,761
12,259
0
L
Hou Yi
Zaraton
Hou Yi
5,737
1,832
0
516
8,188
2,986
0
4,261
3,927
0
38,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,586
Gold Earned
19,945
131
Minions Killed
149
7
Camps Cleared
3
695,152
Distance Traveled
587,632
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,425
584
30
3
0
178,618
3
W
Nu Wa
7,619
693
50
5
1
221,016
4
W
Cernunnos
8,861
806
69
6
5
222,863
3
L
Chang'e
6,778
616
51
5
1
203,197
0
W
Bacchus
8,106
737
12
1
1
251,273
2
L
Hou Yi
6,742
613
68
6
2
205,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role