Player Matchup

Izanami
Izanami
Agility
Izanami
Level 146
God Stats
21W - 3L
2,016 SR
Queue Stats
580W - 127L
1,983 Elo+
Party 1
Hercules
Hercules
Beanatopia
Hercules
Level 147
God Stats
993W - 240L
1,868 SR
Queue Stats
997W - 245L
1,932 Elo+
Party 1
Bacchus
Bacchus
PhillyMemeSteak
Bacchus
Level 141
God Stats
2W - 0L
1,651 SR
Queue Stats
81W - 24L
1,910 Elo+
Party 1
Team Averages
Level 145
1,845 SR
1,942 Elo+

VS

Team Averages
Level 158
1,611 SR
1,601 Elo+
Kukulkan
Kukulkan
LeonSeth
Kukulkan
Level 160
God Stats
3W - 3L
1,694 SR
Queue Stats
329W - 311L
1,559 Elo+
Solo
Mulan
Mulan
TheMieleMan
Mulan
Level 154
God Stats
0W - 1L
1,484 SR
Queue Stats
16W - 18L
1,610 Elo+
Solo
Cabrakan
Cabrakan
Wiis_1021
Cabrakan
Level 160
God Stats
47W - 12L
1,655 SR
Queue Stats
402W - 290L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Agility
Izanami
12
2 / 0 / 9
7,565
757
4,699
3,140
1,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Beanatopia
Hercules
13
9 / 1 / 2
8,434
843
8,753
10,240
7,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 0 / 11
7,514
751
3,904
9,992
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LeonSeth
Kukulkan
10
1 / 6 / 0
6,673
667
3,875
6,268
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 1
5,760
576
5,651
7,096
3,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
Wiis_1021
Cabrakan
7
0 / 2 / 1
5,950
595
2,163
6,218
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
1
1
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Agility
Izanami
2
0
9
6.5
W
Hercules
Beanatopia
Hercules
9
1
2
10
L
Kukulkan
LeonSeth
Kukulkan
1
6
0
0.17
W
0
0
11
5.5
L
0
3
1
0.17
L
Cabrakan
Wiis_1021
Cabrakan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,356
Damage
11,689
23,372
Taken
19,582
17,581
Mitigated
11,408
10,544
Healing
3,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Agility
Izanami
4,699
2,684
0
1,027
3,140
1,128
2,657
744
2,272
0
43,026
W
Hercules
Beanatopia
Hercules
8,753
3,925
0
4,888
10,240
7,416
429
2,749
7,278
0
22,185
L
Kukulkan
LeonSeth
Kukulkan
3,875
437
0
233
6,268
2,161
0
878
5,390
28,272
0
W
3,904
581
326
4,303
9,992
9,037
56
2,989
6,755
11,310
0
L
5,651
803
0
1,047
7,096
3,848
0
1,804
5,292
0
10,990
L
Cabrakan
Wiis_1021
Cabrakan
2,163
340
0
2,234
6,218
5,399
0
1,493
4,725
6,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,513
Gold Earned
18,383
134
Minions Killed
92
8
Camps Cleared
1
587,991
Distance Traveled
389,340
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,565
757
86
9
4
178,436
3
W
Hercules
8,434
843
31
3
2
208,355
1
L
Kukulkan
6,673
667
65
7
0
161,058
2
W
Bacchus
7,514
751
17
2
2
201,200
2
L
Mulan
5,760
576
21
2
0
133,013
3
L
Cabrakan
5,950
595
6
1
1
95,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role