Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AngryThundrWafl
Ao Kuang
Level 124
God Stats
3W - 6L
1,387 SR
Queue Stats
82W - 90L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
Hayruki
Kukulkan
Level 50
God Stats
15W - 18L
1,447 SR
Queue Stats
19W - 27L
1,411 Elo+
Solo
Charybdis
Charybdis
Healthy Boyy
Charybdis
Level 139
God Stats
7W - 9L
1,463 SR
Queue Stats
206W - 220L
1,439 Elo+
Party 1
Ne Zha
Ne Zha
sonhana
Ne Zha
Level 80
God Stats
5W - 11L
1,337 SR
Queue Stats
102W - 115L
1,380 Elo+
Party 1
Team Averages
Level 94
1,427 SR
1,443 Elo+

VS

Team Averages
Level 86
1,551 SR
1,452 Elo+
Xing Tian
Xing Tian
Bruh_Moment_3481
Xing Tian
Level 109
God Stats
6W - 3L
1,617 SR
Queue Stats
255W - 237L
1,436 Elo+
Solo
Atlas
Atlas
DM_reggiedabear
Atlas
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
213W - 227L
1,480 Elo+
Solo
Neith
Neith
LiterallyWavy
Neith
Level 64
God Stats
22W - 27L
1,427 SR
Queue Stats
307W - 319L
1,497 Elo+
Solo
Chaac
Chaac
OG_Prince_
Chaac
Level 104
God Stats
6W - 5L
1,622 SR
Queue Stats
117W - 113L
1,457 Elo+
Solo
Hera
Hera
TheCromster
Hera
Level 87
God Stats
7W - 5L
1,590 SR
Queue Stats
52W - 63L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 8 / 3
8,867
887
8,507
22,628
11,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
15
5 / 7 / 1
9,946
995
11,070
18,594
6,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Hayruki
Kukulkan
16
0 / 5 / 3
8,933
893
12,236
11,479
4,347
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Healthy Boyy
Charybdis
15
1 / 3 / 4
9,456
946
12,673
15,040
6,050
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
sonhana
Ne Zha
15
1 / 9 / 4
9,100
910
6,749
16,693
6,445
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

124

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
18
3 / 2 / 19
11,311
1,131
10,797
19,741
19,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 3 / 15
10,777
1,078
16,314
10,707
10,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 2 / 13
10,210
1,021
13,573
7,695
2,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
18
14 / 0 / 10
12,742
1,274
15,279
12,100
10,870
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 0 / 19
11,524
1,152
22,311
6,927
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
108
7
Kills
32
32
Deaths
7
15
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
8
3
0.19
L
Ao Kuang
5
7
1
0.79
W
Xing Tian
3
2
19
6.25
W
5
3
15
4.17
L
Kukulkan
Hayruki
Kukulkan
0
5
3
0.3
L
Charybdis
Healthy Boyy
Charybdis
1
3
4
1
W
4
2
13
5.25
W
Chaac
14
0
10
19
W
6
0
19
15.5
L
Ne Zha
sonhana
Ne Zha
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,235
Damage
78,274
84,434
Taken
57,170
35,765
Mitigated
46,183
13,441
Healing
17,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,507
973
2,675
4,711
22,628
11,936
0
11,775
10,601
20,889
0
L
Ao Kuang
11,070
2,777
0
2,747
18,594
6,987
0
11,305
7,033
18,991
0
W
Xing Tian
10,797
1,409
607
4,867
19,741
19,084
0
9,043
10,698
25,938
0
W
16,314
5,127
960
735
10,707
10,856
0
7,531
3,176
28,280
0
L
Kukulkan
Hayruki
Kukulkan
12,236
327
211
538
11,479
4,347
0
6,120
5,209
44,456
0
L
Charybdis
Healthy Boyy
Charybdis
12,673
6,005
0
1,972
15,040
6,050
0
8,871
6,003
0
46,163
W
13,573
6,470
0
2,221
7,695
2,788
0
4,884
2,811
0
28,077
W
Chaac
15,279
1,934
0
6,361
12,100
10,870
0
6,728
5,372
81
23,403
W
22,311
5,210
160
1,552
6,927
2,585
0
3,627
3,300
47,770
0
L
Ne Zha
sonhana
Ne Zha
6,749
3,426
0
587
16,693
6,445
0
10,430
6,129
0
20,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,302
Gold Earned
56,564
183
Minions Killed
208
7
Camps Cleared
6
858,107
Distance Traveled
994,922
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,867
887
16
2
1
173,112
2
L
Ao Kuang
9,946
995
16
2
1
177,727
2
W
Xing Tian
11,311
1,131
32
3
1
208,656
0
W
Atlas
10,777
1,078
37
4
0
182,690
0
L
Kukulkan
8,933
893
67
7
3
174,060
1
L
Charybdis
9,456
946
66
7
2
156,638
5
W
Neith
10,210
1,021
27
3
3
191,444
1
W
Chaac
12,742
1,274
25
3
1
228,294
0
W
Hera
11,524
1,152
87
9
1
183,838
0
L
Ne Zha
9,100
910
18
2
0
176,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role