Player Matchup

Sylvanus
Sylvanus
King_db2000
Sylvanus
Level 115
God Stats
40W - 34L
1,540 SR
Queue Stats
320W - 439L
1,366 Elo+
Party 1
Bastet
Bastet
RainbowBog12541
Bastet
Level 18
God Stats
16W - 20L
1,571 SR
Queue Stats
38W - 62L
1,398 Elo+
Party 1
Mulan
Mulan
paul-coox-XD
Mulan
Level 67
God Stats
18W - 25L
1,458 SR
Queue Stats
40W - 65L
1,328 Elo+
Party 1
Team Averages
Level 67
1,523 SR
1,364 Elo+

VS

Team Averages
Level 51
1,527 SR
1,308 Elo+
Ares
Ares
AzOG_ZeY
Ares
Level 58
God Stats
0W - 3L
1,749 SR
Queue Stats
68W - 87L
1,297 Elo+
Party 2
Persephone
Persephone
Sky-Frost_06
Persephone
Level 27
God Stats
11W - 28L
1,378 SR
Queue Stats
38W - 50L
1,280 Elo+
Party 2
Danzaburou
Danzaburou
teledandy76
Danzaburou
Level 68
God Stats
3W - 6L
1,453 SR
Queue Stats
89W - 108L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
King_db2000
Sylvanus
17
1 / 3 / 17
13,309
700
13,789
20,830
25,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
14 / 8 / 5
14,930
786
20,203
22,504
9,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 7 / 12
13,620
717
16,532
20,703
15,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
6 / 6 / 10
12,930
681
15,207
24,624
27,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Sky-Frost_06
Persephone
16
4 / 7 / 12
12,495
658
14,328
18,208
5,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
teledandy76
Danzaburou
16
7 / 8 / 10
13,458
708
19,692
17,934
5,169
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
49
21
Kills
17
18
Deaths
21
34
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ares
6
6
10
1.83
W
Sylvanus
King_db2000
Sylvanus
1
3
17
3.17
W
14
8
5
2.06
L
Persephone
Sky-Frost_06
Persephone
4
7
12
1.43
W
6
7
12
1.71
L
Danzaburou
teledandy76
Danzaburou
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,524
Damage
49,227
64,037
Taken
60,766
50,511
Mitigated
38,377
25,730
Healing
13,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
15,207
1,169
458
3,046
24,624
27,225
254
6,708
17,452
28,909
0
W
Sylvanus
King_db2000
Sylvanus
13,789
3,572
5,279
11,245
20,830
25,136
564
12,553
8,277
42,227
0
W
20,203
6,238
29
4,928
22,504
9,893
304
8,626
13,878
0
41,315
L
Persephone
Sky-Frost_06
Persephone
14,328
2,212
725
4,940
18,208
5,983
603
5,193
12,710
34,849
0
W
16,532
2,610
307
3,942
20,703
15,482
984
8,572
12,131
0
54,648
L
Danzaburou
teledandy76
Danzaburou
19,692
10,978
0
4,275
17,934
5,169
1,586
2,548
15,032
0
63,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,859
Gold Earned
38,883
164
Minions Killed
171
8
Camps Cleared
8
884,647
Distance Traveled
858,466
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,930
681
26
1
3
285,559
2
W
Sylvanus
13,309
700
57
3
1
291,951
1
W
Bastet
14,930
786
37
2
5
301,433
0
L
Persephone
12,495
658
55
3
2
292,104
1
W
Mulan
13,620
717
70
4
2
291,263
5
L
Danzaburou
13,458
708
90
5
3
280,803
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role