Player Matchup

Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver III
BradB47ANCE_
Nox
Silver III
Level 98
God Stats
13W - 22L
1,460 SR
Queue Stats
277W - 301L
808 MMR
Solo
Ah Puch
Ah Puch
Silver IV
mix_123_2
Ah Puch
Silver IV
Level 122
God Stats
4W - 0L
1,710 SR
Queue Stats
377W - 387L
825 MMR
Solo
Skadi
Skadi
Bronze IV
vahid_sl
Skadi
Bronze IV
Level 77
God Stats
2W - 3L
1,544 SR
Queue Stats
64W - 107L
-403 MMR
Solo
Odin
Odin
Bronze I
xxMightyDustxx
Odin
Bronze I
Level 127
God Stats
5W - 1L
1,273 SR
Queue Stats
374W - 383L
380 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,497 SR
622 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,537 SR
472 MMR
Aphrodite
Aphrodite
Silver V
AndersonSouza999
Aphrodite
Silver V
Level 159
God Stats
14W - 8L
1,693 SR
Queue Stats
124W - 148L
494 MMR
Solo
Sol
Sol
Silver V
Brruno1
Sol
Silver V
Level 108
God Stats
0W - 3L
1,396 SR
Queue Stats
126W - 158L
452 MMR
Solo
Nemesis
Nemesis
Silver IV
TheWolfGenesis
Nemesis
Silver IV
Level 126
God Stats
5W - 2L
1,858 SR
Queue Stats
25W - 42L
858 MMR
Solo
Ra
Ra
Bronze I
Tronic-Etan
Ra
Bronze I
Level 148
God Stats
42W - 91L
1,334 SR
Queue Stats
594W - 630L
511 MMR
Solo
Chiron
Chiron
Bronze III
davidvalpa
Chiron
Bronze III
Level 86
God Stats
14W - 14L
1,401 SR
Queue Stats
140W - 170L
46 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
11 / 4 / 2
15,208
608
27,059
45,100
59,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
2 / 3 / 12
12,168
487
7,326
14,163
13,390
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
mix_123_2
Ah Puch
20
8 / 3 / 8
13,341
534
20,562
20,123
8,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
vahid_sl
Skadi
18
1 / 2 / 9
11,456
458
9,096
14,378
5,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 5 / 8
13,508
540
18,397
18,102
9,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
IzanamiCliodhnaMulanLokiZhong Kui

VS

Bans
MedusaJormungandrGebBastetCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
16
3 / 7 / 4
10,901
436
10,687
20,412
17,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
19
3 / 6 / 0
12,374
495
17,399
24,041
19,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 7 / 2
11,395
456
13,233
25,153
9,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 6 / 3
12,156
486
9,323
18,308
7,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
davidvalpa
Chiron
17
4 / 7 / 3
11,169
447
9,015
20,306
7,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
31
Kills
17
17
Deaths
33
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
4
2
3
L
Aphrodite
3
7
4
0.71
W
2
3
12
2.67
L
Sol
3
6
0
0.5
L
5
7
2
0.86
L
2
6
3
0.58
L
Chiron
davidvalpa
Chiron
4
7
3
0.79
W
Ah Puch
mix_123_2
Ah Puch
8
3
8
4
W
Skadi
vahid_sl
Skadi
1
2
9
2.75
W
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,440
Damage
59,657
111,866
Taken
108,220
96,194
Mitigated
61,639
56,881
Healing
37,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
27,059
5,686
0
31,252
45,100
59,688
4,962
15,823
29,277
319
120,639
L
Aphrodite
10,687
950
1,996
6,905
20,412
17,801
350
6,098
14,314
44,360
0
W
7,326
943
0
3,003
14,163
13,390
776
4,788
9,305
45,307
0
L
Sol
17,399
5,065
0
9,339
24,041
19,247
984
1,971
22,070
85,702
7,375
L
13,233
7,471
0
6,442
25,153
9,727
0
5,624
19,529
0
58,923
L
9,323
877
41
6,282
18,308
7,705
102
8,059
10,249
99,469
0
L
Chiron
davidvalpa
Chiron
9,015
4,222
703
6,109
20,306
7,159
1,547
6,395
13,911
0
62,786
W
Ah Puch
mix_123_2
Ah Puch
20,562
1,224
255
12,439
20,123
8,559
1,387
8,341
11,461
93,781
0
W
Skadi
vahid_sl
Skadi
9,096
3,231
0
5,101
14,378
5,475
4,199
2,208
12,170
0
84,362
W
18,397
4,370
230
4,601
18,102
9,082
1,338
4,445
13,535
0
88,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,681
Gold Earned
57,995
675
Minions Killed
605
0
Camps Cleared
0
2,266,994
Distance Traveled
1,870,262
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,208
608
215
9
0
515,107
1
L
Aphrodite
10,901
436
69
3
0
342,307
3
W
Nox
12,168
487
71
3
0
416,990
6
L
Sol
12,374
495
180
7
0
384,648
4
L
Nemesis
11,395
456
92
4
0
401,618
0
L
Ra
12,156
486
156
6
0
356,739
2
L
Chiron
11,169
447
108
4
0
384,950
1
W
Ah Puch
13,341
534
142
6
0
412,377
1
W
Skadi
11,456
458
122
5
0
447,243
6
W
Odin
13,508
540
125
5
0
475,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role